Player Matchup

Neith
Neith
Beat_Bot_
Neith
Level 82
God Stats
5W - 0L
1,669 SR
Queue Stats
111W - 130L
1,312 Elo+
Party 1
Amaterasu
Amaterasu
Caito_Kid
Amaterasu
Level 27
God Stats
8W - 9L
1,354 SR
Queue Stats
44W - 43L
1,232 Elo+
Party 1
Sol
Sol
Sjokongur
Sol
Level 68
God Stats
6W - 7L
1,190 SR
Queue Stats
227W - 282L
1,437 Elo+
Solo
Cliodhna
Cliodhna
Tufffen
Cliodhna
Level 87
God Stats
3W - 8L
1,345 SR
Queue Stats
144W - 150L
1,404 Elo+
Solo
Sun Wukong
Sun Wukong
diesereinekevin
Sun Wukong
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,255 Elo+
Party 1
Team Averages
Level 54
1,411 SR
1,328 Elo+

VS

Team Averages
Level 72
1,425 SR
1,355 Elo+
Sol
Sol
BABAika2714
Sol
Level 43
God Stats
1W - 3L
1,500 SR
Queue Stats
39W - 64L
1,219 Elo+
Solo
Bellona
Bellona
BalGuy90
Bellona
Level 104
God Stats
9W - 9L
1,325 SR
Queue Stats
45W - 47L
1,391 Elo+
Solo
Athena
Athena
IllayukDeath
Athena
Level 44
God Stats
1W - 8L
1,500 SR
Queue Stats
21W - 48L
1,306 Elo+
Solo
Osiris
Osiris
Jack1sAQT
Osiris
Level 68
God Stats
2W - 7L
1,301 SR
Queue Stats
242W - 271L
1,358 Elo+
Solo
Hou Yi
Hou Yi
Majoshin
Hou Yi
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Beat_Bot_
Neith
19
10 / 6 / 7
13,420
559
22,294
14,079
6,147
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
Caito_Kid
Amaterasu
15
6 / 6 / 6
10,964
457
13,522
19,075
13,917
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
8 / 1 / 6
14,529
605
18,043
21,738
8,955
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
Tufffen
Cliodhna
20
7 / 6 / 7
12,717
530
19,115
22,781
10,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
diesereinekevin
Sun Wukong
16
1 / 7 / 8
10,341
431
6,392
19,460
15,758
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 5 / 7
11,750
490
15,911
19,589
7,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
BalGuy90
Bellona
19
10 / 7 / 7
12,534
522
22,115
27,811
31,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Athena
16
3 / 4 / 11
10,055
419
7,397
19,136
23,885
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Osiris
Jack1sAQT
Osiris
17
7 / 3 / 4
10,868
453
12,844
16,630
13,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
Majoshin
Hou Yi
9
0 / 13 / 3
7,228
301
2,178
12,933
2,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
58
32
Kills
26
26
Deaths
32
34
Assists
32
Player
Kills
Deaths
Assists
KDA
L
6
5
7
1.9
L
Bellona
BalGuy90
Bellona
10
7
7
1.93
W
Neith
Beat_Bot_
Neith
10
6
7
2.25
W
Amaterasu
Caito_Kid
Amaterasu
6
6
6
1.5
L
Athena
3
4
11
2.13
L
Osiris
Jack1sAQT
Osiris
7
3
4
3
L
Hou Yi
Majoshin
Hou Yi
0
13
3
0.12
W
8
1
6
11
W
Cliodhna
Tufffen
Cliodhna
7
6
7
1.75
W
Sun Wukong
diesereinekevin
Sun Wukong
1
7
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,366
Damage
60,445
97,133
Taken
96,099
55,107
Mitigated
79,179
33,206
Healing
19,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,911
4,597
0
6,425
19,589
7,975
0
4,718
14,871
66,762
5,441
L
Bellona
BalGuy90
Bellona
22,115
8,364
0
4,517
27,811
31,251
0
5,132
22,679
1,211
69,030
W
Neith
Beat_Bot_
Neith
22,294
11,861
0
2,531
14,079
6,147
2,346
6,610
7,469
0
97,514
W
Amaterasu
Caito_Kid
Amaterasu
13,522
6,233
0
3,307
19,075
13,917
650
3,938
14,999
0
43,689
L
Athena
7,397
817
1,562
4,359
19,136
23,885
214
2,992
16,144
28,605
0
L
Osiris
Jack1sAQT
Osiris
12,844
3,097
0
2,708
16,630
13,222
0
4,175
12,455
0
74,182
L
Hou Yi
Majoshin
Hou Yi
2,178
696
0
233
12,933
2,846
38
1,166
11,767
0
19,215
W
18,043
7,479
0
15,297
21,738
8,955
2,710
5,393
16,345
134,327
0
W
Cliodhna
Tufffen
Cliodhna
19,115
4,766
0
9,034
22,781
10,330
0
5,012
17,724
0
105,487
W
Sun Wukong
diesereinekevin
Sun Wukong
6,392
2,097
0
3,037
19,460
15,758
384
2,972
16,348
140
45,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,971
Gold Earned
52,435
638
Minions Killed
407
0
Camps Cleared
0
2,166,830
Distance Traveled
1,977,876
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,750
490
125
5
0
406,783
0
L
Bellona
12,534
522
100
4
0
412,060
7
W
Neith
13,420
559
138
6
0
367,572
1
W
Amaterasu
10,964
457
76
3
0
405,780
0
L
Athena
10,055
419
47
2
0
441,225
2
L
Osiris
10,868
453
102
4
0
436,868
1
L
Hou Yi
7,228
301
33
1
0
280,940
1
W
Sol
14,529
605
196
8
0
409,364
0
W
Cliodhna
12,717
530
156
7
0
524,480
2
W
Sun Wukong
10,341
431
72
3
0
459,634
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role