Player Matchup

Chiron
Chiron
AlbaRazz51
Chiron
Level 69
God Stats
9W - 9L
1,426 SR
Queue Stats
240W - 273L
1,411 Elo+
Party 1
Ao Kuang
Ao Kuang
JL Nexa
Ao Kuang
Level 85
God Stats
6W - 1L
1,860 SR
Queue Stats
108W - 139L
1,389 Elo+
Solo
He Bo
He Bo
SteveKenobi
He Bo
Level 78
God Stats
4W - 3L
1,500 SR
Queue Stats
233W - 228L
1,409 Elo+
Solo
Achilles
Achilles
iBimsSardeLLe
Achilles
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 73L
1,464 Elo+
Party 1
Bacchus
Bacchus
iBimsZimtrone
Bacchus
Level 47
God Stats
1W - 3L
1,378 SR
Queue Stats
139W - 175L
1,387 Elo+
Party 1
Team Averages
Level 62
1,533 SR
1,412 Elo+

VS

Team Averages
Level 78
1,471 SR
1,369 Elo+
Ah Puch
Ah Puch
BlackViper747
Ah Puch
Level 92
God Stats
3W - 1L
1,839 SR
Queue Stats
285W - 264L
1,407 Elo+
Party 2
Da Ji
Da Ji
COREY NEO
Da Ji
Level 115
God Stats
2W - 0L
1,331 SR
Queue Stats
62W - 61L
1,388 Elo+
Solo
Achilles
Achilles
Nqqbz13
Achilles
Level 96
God Stats
35W - 35L
1,490 SR
Queue Stats
526W - 577L
1,431 Elo+
Party 3
Cupid
Cupid
Scaretoon
Cupid
Level 65
God Stats
133W - 143L
1,477 SR
Queue Stats
237W - 280L
1,375 Elo+
Party 3
Atlas
Atlas
frostyword
Atlas
Level 20
God Stats
3W - 12L
1,215 SR
Queue Stats
61W - 59L
1,244 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
AlbaRazz51
Chiron
10
4 / 4 / 1
6,386
491
6,757
7,463
2,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
JL Nexa
Ao Kuang
6
1 / 2 / 2
5,204
400
1,967
5,237
1,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
2 / 5 / 1
6,369
490
5,181
6,407
1,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
iBimsSardeLLe
Achilles
11
0 / 2 / 0
6,014
463
3,495
10,306
4,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
9
1 / 4 / 4
6,067
467
4,867
10,007
9,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
13
4 / 1 / 7
7,743
596
6,662
6,982
2,329
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Da Ji
COREY NEO
Da Ji
11
5 / 3 / 5
7,146
550
5,422
8,107
2,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
Nqqbz13
Achilles
13
3 / 0 / 0
7,690
592
7,572
7,838
4,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cupid
Scaretoon
Cupid
12
4 / 2 / 0
6,538
503
4,702
5,238
1,460
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Atlas
11
1 / 2 / 5
5,874
452
3,483
8,692
3,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
34
8
Kills
17
17
Deaths
8
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Chiron
AlbaRazz51
Chiron
4
4
1
1.13
W
Ah Puch
4
1
7
7.5
W
Da Ji
COREY NEO
Da Ji
5
3
5
2.5
L
Ao Kuang
JL Nexa
Ao Kuang
1
2
2
1
W
Achilles
Nqqbz13
Achilles
3
0
0
3
W
Cupid
Scaretoon
Cupid
4
2
0
2
L
2
5
1
0.5
W
Atlas
1
2
5
1.75
L
Achilles
iBimsSardeLLe
Achilles
0
2
0
0
L
Bacchus
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,267
Damage
27,841
39,420
Taken
36,857
18,865
Mitigated
14,959
10,794
Healing
14,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
AlbaRazz51
Chiron
6,757
3,297
340
2,156
7,463
2,092
0
2,658
4,805
0
33,698
W
Ah Puch
6,662
875
0
3,975
6,982
2,329
400
4,050
2,700
43,609
0
W
Da Ji
COREY NEO
Da Ji
5,422
1,307
0
2,699
8,107
2,650
28
2,565
5,458
0
28,075
L
Ao Kuang
JL Nexa
Ao Kuang
1,967
592
0
2,679
5,237
1,292
0
1,114
4,055
14,768
0
W
Achilles
Nqqbz13
Achilles
7,572
1,938
0
3,536
7,838
4,887
0
487
7,351
1,548
44,256
W
Cupid
Scaretoon
Cupid
4,702
2,074
845
1,682
5,238
1,460
204
1,968
3,270
0
38,955
L
5,181
428
0
601
6,407
1,737
0
3,240
3,167
30,539
0
W
Atlas
3,483
1,478
168
1,676
8,692
3,633
70
2,629
6,063
18,311
0
L
Achilles
iBimsSardeLLe
Achilles
3,495
1,061
0
3,693
10,306
4,627
0
124
9,348
0
32,161
L
Bacchus
4,867
471
83
1,242
10,007
9,117
0
3,133
6,874
15,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,040
Gold Earned
34,991
242
Minions Killed
336
0
Camps Cleared
0
932,165
Distance Traveled
1,234,092
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
6,386
491
65
5
0
201,949
1
W
Ah Puch
7,743
596
76
6
0
259,990
4
W
Da Ji
7,146
550
52
4
0
256,003
2
L
Ao Kuang
5,204
400
37
3
0
116,896
0
W
Achilles
7,690
592
95
7
0
246,754
4
W
Cupid
6,538
503
86
7
0
232,582
1
L
He Bo
6,369
490
61
5
0
191,636
2
W
Atlas
5,874
452
27
2
0
238,763
1
L
Achilles
6,014
463
61
5
0
213,829
0
L
Bacchus
6,067
467
18
1
0
207,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role