Player Matchup

Set
Set
Andreuitoo_10
Set
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 30L
1,526 Elo+
Party 1
Agni
Agni
Kiester895
Agni
Level 128
God Stats
1W - 0L
1,860 SR
Queue Stats
23W - 18L
1,581 Elo+
Party 1
Ares
Ares
SHERKO-_-
Ares
Level 29
God Stats
4W - 0L
1,825 SR
Queue Stats
22W - 12L
1,532 Elo+
Party 1
Ymir
Ymir
antoniio079
Ymir
Level 120
God Stats
2W - 1L
1,694 SR
Queue Stats
24W - 27L
1,478 Elo+
Party 1
Cernunnos
Cernunnos
lorenzo_returns
Cernunnos
Level 125
God Stats
3W - 1L
1,592 SR
Queue Stats
34W - 27L
1,518 Elo+
Party 1
Team Averages
Level 101
1,694 SR
1,527 Elo+

VS

Team Averages
Level 66
1,488 SR
1,421 Elo+
Hercules
Hercules
U_Latitanti_
Hercules
Level 84
God Stats
1W - 3L
1,417 SR
Queue Stats
27W - 28L
1,477 Elo+
Party 2
Susano
Susano
VislusFrikkie1
Susano
Level 115
God Stats
6W - 10L
1,531 SR
Queue Stats
270W - 287L
1,352 Elo+
Solo
Kukulkan
Kukulkan
kuchcinski
Kukulkan
Level 79
God Stats
6W - 8L
1,565 SR
Queue Stats
68W - 75L
1,393 Elo+
Solo
Geb
Geb
l-anonymebill
Geb
Level 47
God Stats
8W - 7L
1,427 SR
Queue Stats
81W - 95L
1,382 Elo+
Solo
Neith
Neith
ricki2casa-ricca
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 0 / 1
6,390
639
3,927
5,503
1,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 0 / 5
6,885
689
6,467
3,193
955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ares
10
3 / 0 / 10
6,220
622
2,924
7,037
4,909
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
3 / 1 / 1
6,471
647
3,764
6,296
6,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
lorenzo_returns
Cernunnos
10
8 / 2 / 4
6,608
661
8,384
5,364
1,850
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
U_Latitanti_
Hercules
8
1 / 2 / 0
4,910
491
1,140
4,654
2,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
2 / 5 / 0
5,259
526
3,549
7,204
2,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
kuchcinski
Kukulkan
7
0 / 5 / 0
4,420
442
2,550
6,057
1,916
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

6
0 / 5 / 2
4,689
469
2,147
9,479
3,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

5
0 / 7 / 0
3,786
379
2,609
5,473
1,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
5
24
Kills
3
3
Deaths
24
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
7
0
1
7.5
W
3
0
5
5.5
W
Ares
3
0
10
8
L
Hercules
U_Latitanti_
Hercules
1
2
0
0.5
L
2
5
0
0.4
W
3
1
1
3.5
L
Kukulkan
kuchcinski
Kukulkan
0
5
0
0
L
0
5
2
0.2
W
Cernunnos
lorenzo_returns
Cernunnos
8
2
4
5
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,466
Damage
11,995
27,393
Taken
32,867
15,670
Mitigated
11,788
7,744
Healing
4,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,927
1,475
0
2,686
5,503
1,897
0
1,365
4,138
0
31,249
W
6,467
669
0
969
3,193
955
396
804
2,389
47,826
0
W
Ares
2,924
324
9
1,599
7,037
4,909
126
1,389
5,648
19,442
0
L
Hercules
U_Latitanti_
Hercules
1,140
532
0
1,281
4,654
2,169
0
3,005
1,342
0
9,891
L
3,549
951
0
762
7,204
2,515
0
2,180
4,990
0
19,954
W
3,764
1,019
0
1,056
6,296
6,059
0
0
6,180
29,052
0
L
Kukulkan
kuchcinski
Kukulkan
2,550
401
0
500
6,057
1,916
0
3,888
2,169
19,697
0
L
2,147
366
182
1,827
9,479
3,620
0
1,537
7,942
9,728
0
W
Cernunnos
lorenzo_returns
Cernunnos
8,384
4,413
0
1,425
5,364
1,850
1,397
1,139
4,225
0
36,186
L
2,609
1,558
0
336
5,473
1,568
0
2,204
3,269
0
8,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,574
Gold Earned
23,064
342
Minions Killed
132
0
Camps Cleared
0
1,003,776
Distance Traveled
862,059
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
6,390
639
70
7
0
232,168
2
W
Agni
6,885
689
99
10
0
204,760
2
W
Ares
6,220
622
27
3
0
203,398
0
L
Hercules
4,910
491
33
3
0
172,084
3
L
Susano
5,259
526
36
4
0
185,851
3
W
Ymir
6,471
647
78
8
0
188,584
0
L
Kukulkan
4,420
442
38
4
0
158,136
3
L
Geb
4,689
469
9
1
0
193,319
0
W
Cernunnos
6,608
661
68
7
0
174,866
0
L
Neith
3,786
379
16
2
0
152,669
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role