Player Matchup

Jing Wei
Jing Wei
Dumoon
Jing Wei
Level 125
God Stats
2W - 3L
1,541 SR
Queue Stats
24W - 49L
1,410 Elo+
Solo
Vulcan
Vulcan
Phaetje
Vulcan
Level 145
God Stats
2W - 2L
1,569 SR
Queue Stats
159W - 159L
1,545 Elo+
Solo
Anubis
Anubis
Pro7 I Bommel
Anubis
Level 131
God Stats
3W - 5L
1,459 SR
Queue Stats
552W - 494L
1,509 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Pro7 I Calli
Kumbhakarna
Level 141
God Stats
1W - 3L
1,484 SR
Queue Stats
355W - 305L
1,552 Elo+
Party 1
Chaac
Chaac
oGER McRappit
Chaac
Level 108
God Stats
8W - 7L
1,491 SR
Queue Stats
1,055W - 955L
1,535 Elo+
Party 1
Team Averages
Level 130
1,509 SR
1,510 Elo+

VS

Team Averages
Level 127
1,422 SR
1,524 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
 
Chronos
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
AeEsmann8
Arachne
Level 160
God Stats
1W - 0L
1,172 SR
Queue Stats
85W - 56L
1,621 Elo+
Party 2
Hachiman
Hachiman
Dkayhunter
Hachiman
Level 146
God Stats
5W - 3L
1,489 SR
Queue Stats
107W - 96L
1,471 Elo+
Party 2
Vamana
Vamana
Mordrane
Vamana
Level 116
God Stats
3W - 1L
1,447 SR
Queue Stats
81W - 64L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Dumoon
Jing Wei
17
2 / 1 / 15
9,884
706
16,779
12,030
6,329
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
Phaetje
Vulcan
18
5 / 1 / 13
10,482
749
21,004
9,586
5,662
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
5 / 3 / 9
10,411
744
15,261
10,975
6,858
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
Pro7 I Calli
Kumbhakarna
18
8 / 1 / 12
11,606
829
8,275
19,186
25,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
1 / 3 / 15
9,693
692
22,885
21,437
29,269
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
2 / 5 / 6
10,479
749
10,233
24,180
26,367
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chronos
 
Chronos
15
0 / 6 / 3
9,414
672
14,896
13,564
6,334
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
AeEsmann8
Arachne
17
2 / 3 / 6
10,712
765
10,415
28,221
13,779
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hachiman
Dkayhunter
Hachiman
17
5 / 3 / 1
10,620
759
19,618
13,476
5,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vamana
Mordrane
Vamana
16
0 / 4 / 6
10,233
731
10,229
24,242
25,279
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
31
21
Kills
9
9
Deaths
21
64
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
2
5
6
1
W
Chronos
 
Chronos
0
6
3
0.25
W
Arachne
AeEsmann8
Arachne
2
3
6
1.67
W
Hachiman
Dkayhunter
Hachiman
5
3
1
1.83
L
Jing Wei
Dumoon
Jing Wei
2
1
15
9.5
W
Vamana
Mordrane
Vamana
0
4
6
0.75
L
Vulcan
Phaetje
Vulcan
5
1
13
11.5
L
5
3
9
3.17
L
Kumbhakarna
Pro7 I Calli
Kumbhakarna
8
1
12
14
L
1
3
15
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,204
Damage
65,391
73,214
Taken
103,683
73,667
Mitigated
77,617
27,770
Healing
41,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
10,233
817
2,505
6,879
24,180
26,367
0
9,265
14,200
1,030
23,793
W
Chronos
 
Chronos
14,896
4,002
2,780
3,061
13,564
6,334
1,547
4,991
8,243
39,782
0
W
Arachne
AeEsmann8
Arachne
10,415
6,756
4,569
11,313
28,221
13,779
416
13,852
13,965
0
16,143
W
Hachiman
Dkayhunter
Hachiman
19,618
8,649
110
2,918
13,476
5,858
2,696
5,757
7,469
0
41,875
L
Jing Wei
Dumoon
Jing Wei
16,779
13,016
2,730
2,262
12,030
6,329
1,537
2,398
9,632
0
31,771
W
Vamana
Mordrane
Vamana
10,229
3,400
691
6,711
24,242
25,279
1,044
10,245
12,720
0
24,879
L
Vulcan
Phaetje
Vulcan
21,004
8,941
2,917
1,487
9,586
5,662
767
1,956
7,630
41,427
0
L
15,261
1,213
2,693
2,082
10,975
6,858
729
1,507
9,468
36,478
0
L
Kumbhakarna
Pro7 I Calli
Kumbhakarna
8,275
425
323
3,068
19,186
25,549
236
5,113
14,073
18,041
0
L
22,885
2,190
2,142
8,066
21,437
29,269
577
4,200
17,237
0
34,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,076
Gold Earned
51,458
194
Minions Killed
172
0
Camps Cleared
0
1,342,685
Distance Traveled
1,347,137
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,479
749
17
1
0
296,438
0
W
Chronos
9,414
672
64
5
0
260,596
2
W
Arachne
10,712
765
11
1
0
294,162
2
W
Hachiman
10,620
759
34
2
0
245,183
0
L
Jing Wei
9,884
706
39
3
0
261,068
1
W
Vamana
10,233
731
46
3
0
250,758
0
L
Vulcan
10,482
749
54
4
0
287,467
0
L
Anubis
10,411
744
50
4
0
232,194
1
L
Kumbhakarna
11,606
829
14
1
0
291,489
0
L
Chaac
9,693
692
37
3
0
270,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role