Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Armythix
Izanami
Level 53
God Stats
3W - 5L
1,369 SR
Queue Stats
96W - 118L
1,340 Elo+
Solo
Nemesis
Nemesis
Duskybobblehead
Nemesis
Level 46
God Stats
1W - 0L
1,271 SR
Queue Stats
191W - 209L
1,390 Elo+
Solo
Da Ji
Da Ji
PulvenYiss
Da Ji
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 18L
1,318 Elo+
Solo
Aphrodite
Aphrodite
Teressa
Aphrodite
Level 69
God Stats
1W - 0L
1,765 SR
Queue Stats
18W - 23L
1,351 Elo+
Solo
Team Averages
Level 68
1,481 SR
1,380 Elo+

VS

Team Averages
Level 110
1,571 SR
1,328 Elo+
Chaac
Chaac
ELSESIO
Chaac
Level 84
God Stats
0W - 1L
1,330 SR
Queue Stats
35W - 38L
1,351 Elo+
Solo
Freya
Freya
Ob1ehuan
Freya
Level 151
God Stats
4W - 1L
1,791 SR
Queue Stats
523W - 656L
1,300 Elo+
Party 1
Gilgamesh
Gilgamesh
Robika280
Gilgamesh
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 117L
1,356 Elo+
Solo
Zeus
Zeus
bomboman121
Zeus
Level 122
God Stats
4W - 3L
1,770 SR
Queue Stats
232W - 279L
1,366 Elo+
Solo
Aphrodite
Aphrodite
dreamz1987
Aphrodite
Level 145
God Stats
3W - 6L
1,463 SR
Queue Stats
871W - 1,024L
1,269 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
18
3 / 3 / 22
11,910
794
12,424
30,525
42,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Armythix
Izanami
20
11 / 6 / 16
12,564
838
25,272
15,374
7,428
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
5 / 5 / 17
11,053
737
11,066
25,531
21,617
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Da Ji
18
8 / 6 / 19
11,591
773
15,593
16,099
8,413
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
Teressa
Aphrodite
20
5 / 5 / 22
11,728
782
10,435
20,566
12,138
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ELSESIO
Chaac
19
3 / 8 / 15
11,379
759
26,264
25,356
28,380
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Freya
Ob1ehuan
Freya
11
0 / 5 / 8
8,348
557
5,446
9,220
3,488
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
Robika280
Gilgamesh
17
6 / 7 / 11
11,023
735
11,505
17,965
8,590
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
11 / 4 / 7
12,442
829
32,444
11,473
5,116
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
dreamz1987
Aphrodite
17
5 / 8 / 13
10,564
704
9,292
16,950
16,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
79
32
Kills
25
25
Deaths
32
96
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
3
22
4.67
W
Izanami
Armythix
Izanami
11
6
16
3.17
W
5
5
17
2.7
L
Chaac
ELSESIO
Chaac
3
8
15
1.31
L
Freya
Ob1ehuan
Freya
0
5
8
0.8
W
Da Ji
8
6
19
2.92
L
Gilgamesh
Robika280
Gilgamesh
6
7
11
1.64
W
Aphrodite
Teressa
Aphrodite
5
5
22
3.2
L
11
4
7
3.63
L
Aphrodite
dreamz1987
Aphrodite
5
8
13
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,790
Damage
84,951
108,095
Taken
80,964
92,286
Mitigated
62,397
54,915
Healing
25,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
12,424
600
2,963
11,935
30,525
42,690
447
13,666
16,859
21,938
0
W
Izanami
Armythix
Izanami
25,272
11,697
2,694
1,215
15,374
7,428
1,718
9,075
6,299
0
54,791
W
11,066
2,364
3,397
4,898
25,531
21,617
1,053
9,267
16,264
0
22,675
L
Chaac
ELSESIO
Chaac
26,264
3,376
580
6,902
25,356
28,380
0
4,980
20,376
952
41,800
L
Freya
Ob1ehuan
Freya
5,446
2,035
805
1,443
9,220
3,488
90
1,900
7,320
8,324
0
W
Da Ji
15,593
4,661
2,326
1,920
16,099
8,413
1,750
7,594
8,505
0
21,615
L
Gilgamesh
Robika280
Gilgamesh
11,505
2,920
564
2,797
17,965
8,590
0
6,370
11,595
0
19,709
W
Aphrodite
Teressa
Aphrodite
10,435
1,513
12,086
11,481
20,566
12,138
448
8,532
12,034
26,328
0
L
32,444
1,764
1,565
1,866
11,473
5,116
0
4,454
7,019
57,519
0
L
Aphrodite
dreamz1987
Aphrodite
9,292
1,574
3,900
4,715
16,950
16,823
0
5,155
11,795
17,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,846
Gold Earned
53,756
147
Minions Killed
139
0
Camps Cleared
0
1,419,923
Distance Traveled
1,119,109
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,910
794
20
1
0
337,782
3
W
Izanami
12,564
838
65
4
0
241,831
0
W
Nemesis
11,053
737
19
1
0
295,599
0
L
Chaac
11,379
759
35
2
0
240,035
1
L
Freya
8,348
557
13
1
0
141,716
2
W
Da Ji
11,591
773
8
1
0
245,552
0
L
Gilgamesh
11,023
735
21
1
0
267,507
4
W
Aphrodite
11,728
782
35
2
0
299,159
0
L
Zeus
12,442
829
53
4
0
277,512
0
L
Aphrodite
10,564
704
17
1
0
192,339
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role