Player Matchup

Neith
Neith
Exterbal_Mathias
Neith
Level 46
God Stats
12W - 20L
1,307 SR
Queue Stats
150W - 192L
1,369 Elo+
Solo
Susano
Susano
liebeITzlove
Susano
Level 69
God Stats
0W - 5L
1,279 SR
Queue Stats
349W - 412L
1,386 Elo+
Party 1
Anubis
Anubis
pSyTrIcKzSky
Anubis
Level 40
God Stats
0W - 2L
1,234 SR
Queue Stats
5W - 10L
1,276 Elo+
Solo
Bellona
Bellona
speed fire 1411
Bellona
Level 62
God Stats
12W - 19L
1,436 SR
Queue Stats
64W - 70L
1,382 Elo+
Solo
Ares
Ares
zezinho1bala
Ares
Level 29
God Stats
4W - 6L
1,562 SR
Queue Stats
108W - 136L
1,387 Elo+
Party 1
Team Averages
Level 49
1,364 SR
1,360 Elo+

VS

Team Averages
Level 48
1,594 SR
1,345 Elo+
Nike
Nike
Ken_nyNg852
Nike
Level 41
God Stats
5W - 3L
1,726 SR
Queue Stats
81W - 96L
1,409 Elo+
Party 2
Nu Wa
Nu Wa
Miguele11
Nu Wa
Level 64
God Stats
17W - 8L
1,630 SR
Queue Stats
126W - 168L
1,314 Elo+
Party 3
Erlang Shen
Erlang Shen
SmokinKush-852-
Erlang Shen
Level 65
God Stats
2W - 3L
1,726 SR
Queue Stats
93W - 101L
1,434 Elo+
Party 2
Anubis
Anubis
YaKuPerez
Anubis
Level 31
God Stats
25W - 25L
1,483 SR
Queue Stats
73W - 107L
1,304 Elo+
Party 3
Jormungandr
Jormungandr
encarte_indiviso
Jormungandr
Level 39
God Stats
4W - 6L
1,403 SR
Queue Stats
35W - 68L
1,263 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 7 / 1
7,274
428
3,342
9,141
1,789
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Susano
11
2 / 10 / 4
7,466
439
8,286
15,257
3,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
10
4 / 3 / 1
7,499
441
5,290
7,082
2,280
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
3 / 4 / 0
8,222
484
8,822
16,642
9,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

6
0 / 12 / 2
6,032
355
3,197
16,048
5,382
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 6
9,367
551
12,010
10,601
6,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
Miguele11
Nu Wa
14
6 / 2 / 10
9,287
546
12,438
8,163
2,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
SmokinKush-852-
Erlang Shen
16
10 / 2 / 5
9,862
580
8,727
12,760
6,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
YaKuPerez
Anubis
13
9 / 3 / 11
9,324
548
10,812
6,577
2,368
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
encarte_indiviso
Jormungandr
12
6 / 4 / 7
8,659
509
7,598
8,346
4,803
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
74
11
Kills
35
36
Deaths
11
8
Assists
39
Player
Kills
Deaths
Assists
KDA
L
2
7
1
0.36
W
4
0
6
7
W
Nu Wa
Miguele11
Nu Wa
6
2
10
5.5
W
Erlang Shen
SmokinKush-852-
Erlang Shen
10
2
5
6.25
W
Anubis
YaKuPerez
Anubis
9
3
11
4.83
W
Jormungandr
encarte_indiviso
Jormungandr
6
4
7
2.38
L
Susano
2
10
4
0.4
L
Anubis
4
3
1
1.5
L
3
4
0
0.75
L
0
12
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,937
Damage
51,585
64,170
Taken
46,447
21,802
Mitigated
22,358
10,090
Healing
14,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,342
1,194
0
195
9,141
1,789
1,584
6,504
2,469
0
30,003
W
12,010
2,083
0
3,356
10,601
6,871
0
1,400
9,201
7,996
55,412
W
Nu Wa
Miguele11
Nu Wa
12,438
2,918
0
3,164
8,163
2,179
2,646
1,932
6,231
50,583
0
W
Erlang Shen
SmokinKush-852-
Erlang Shen
8,727
4,692
0
5,253
12,760
6,137
0
1,135
11,625
0
77,780
W
Anubis
YaKuPerez
Anubis
10,812
817
0
2,526
6,577
2,368
1,314
1,777
4,800
31,874
0
W
Jormungandr
encarte_indiviso
Jormungandr
7,598
3,705
121
491
8,346
4,803
641
2,243
6,103
32,259
0
L
Susano
8,286
1,861
0
2,356
15,257
3,193
0
6,970
7,822
0
35,222
L
Anubis
5,290
127
0
2,225
7,082
2,280
114
4,935
1,908
24,413
0
L
8,822
2,491
0
3,896
16,642
9,158
0
5,670
9,875
0
47,651
L
3,197
248
772
646
16,048
5,382
0
7,998
7,771
9,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,493
Gold Earned
46,499
274
Minions Killed
456
0
Camps Cleared
0
1,284,328
Distance Traveled
1,535,682
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,274
428
53
3
0
210,938
0
W
Nike
9,367
551
134
8
0
317,664
3
W
Nu Wa
9,287
546
84
5
0
311,104
1
W
Erlang Shen
9,862
580
125
7
0
371,485
4
W
Anubis
9,324
548
54
3
0
271,876
0
W
Jormungandr
8,659
509
59
3
0
263,553
0
L
Susano
7,466
439
55
3
0
294,255
1
L
Anubis
7,499
441
44
3
0
195,742
1
L
Bellona
8,222
484
112
7
0
316,684
0
L
Ares
6,032
355
10
1
0
266,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role