Player Matchup

Ra
Ra
JAM613
Ra
Level 142
God Stats
7W - 2L
1,700 SR
Queue Stats
134W - 142L
1,478 Elo+
Solo
Bellona
Bellona
Nazgouls_Wrath6
Bellona
Level 80
God Stats
17W - 7L
1,441 SR
Queue Stats
20W - 17L
1,364 Elo+
Solo
Bacchus
Bacchus
burn1smokey
Bacchus
Level 129
God Stats
16W - 12L
1,597 SR
Queue Stats
332W - 312L
1,543 Elo+
Solo
Team Averages
Level 117
1,579 SR
1,462 Elo+

VS

Team Averages
Level 107
1,444 SR
1,525 Elo+
Cthulhu
Cthulhu
CHRlS17
Cthulhu
Level 124
God Stats
0W - 1L
1,373 SR
Queue Stats
52W - 59L
1,373 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
RosiesAKilla420
Ah Muzen Cab
Level 99
God Stats
7W - 10L
1,447 SR
Queue Stats
59W - 70L
1,411 Elo+
Solo
Chang'e
Chang'e
Shamblesz
Chang'e
Level 99
God Stats
1W - 1L
1,511 SR
Queue Stats
13W - 10L
1,791 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
16
3 / 6 / 3
11,431
672
10,127
14,217
5,358
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
6 / 5 / 3
11,647
685
11,840
21,807
23,231
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bacchus
burn1smokey
Bacchus
14
0 / 3 / 8
11,055
650
9,012
18,876
22,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CHRlS17
Cthulhu
15
6 / 3 / 7
11,576
681
16,621
18,831
27,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
RosiesAKilla420
Ah Muzen Cab
12
2 / 1 / 9
10,421
613
5,959
9,058
3,715
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chang'e
Shamblesz
Chang'e
16
6 / 5 / 8
11,829
696
19,911
19,320
8,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
38
9
Kills
14
14
Deaths
9
14
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
CHRlS17
Cthulhu
6
3
7
3.17
W
Ra
3
6
3
0.75
W
6
5
3
1.5
L
Ah Muzen Cab
RosiesAKilla420
Ah Muzen Cab
2
1
9
6.5
L
Chang'e
Shamblesz
Chang'e
6
5
8
2
W
Bacchus
burn1smokey
Bacchus
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,979
Damage
42,491
54,900
Taken
47,209
51,457
Mitigated
40,331
13,258
Healing
19,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
CHRlS17
Cthulhu
16,621
1,158
1,689
3,094
18,831
27,785
930
7,097
11,734
35,055
0
W
Ra
10,127
1,871
942
3,479
14,217
5,358
1,284
10,293
3,392
70,067
0
W
11,840
2,936
953
1,736
21,807
23,231
719
12,279
8,155
0
32,552
L
Ah Muzen Cab
RosiesAKilla420
Ah Muzen Cab
5,959
2,349
0
2,462
9,058
3,715
427
4,712
4,346
0
23,727
L
Chang'e
Shamblesz
Chang'e
19,911
956
4,449
7,604
19,320
8,831
1,767
7,505
11,815
43,868
0
W
Bacchus
burn1smokey
Bacchus
9,012
809
935
5,213
18,876
22,868
677
11,633
6,163
23,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,133
Gold Earned
33,826
201
Minions Killed
172
7
Camps Cleared
7
929,307
Distance Traveled
851,904
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,576
681
45
3
0
323,215
3
W
Ra
11,431
672
126
7
6
275,352
0
W
Bellona
11,647
685
34
2
0
302,636
2
L
Ah Muzen Cab
10,421
613
57
3
2
236,642
1
L
Chang'e
11,829
696
70
4
5
292,047
2
W
Bacchus
11,055
650
41
2
1
351,319
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role