Player Matchup

Vamana
Vamana
EnricoDoritos
Vamana
Level 96
God Stats
17W - 12L
1,603 SR
Queue Stats
124W - 116L
1,536 Elo+
Solo
Atlas
Atlas
MrakKing
Atlas
Level 124
God Stats
14W - 8L
1,419 SR
Queue Stats
139W - 119L
1,491 Elo+
Solo
Nox
Nox
Ruliux
Nox
Level 76
God Stats
1W - 0L
1,152 SR
Queue Stats
5W - 2L
1,620 Elo+
Solo
Nemesis
Nemesis
Snakebad
Nemesis
Level 108
God Stats
3W - 3L
1,452 SR
Queue Stats
102W - 89L
1,497 Elo+
Solo
Hou Yi
Hou Yi
dfkwo
Hou Yi
Level 94
God Stats
2W - 3L
1,322 SR
Queue Stats
175W - 172L
1,479 Elo+
Solo
Team Averages
Level 100
1,390 SR
1,524 Elo+

VS

Team Averages
Level 125
1,504 SR
1,507 Elo+
Poseidon
Poseidon
BismarckGloom
Poseidon
Level 154
God Stats
11W - 15L
1,499 SR
Queue Stats
397W - 423L
1,498 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DailyDelay
Ah Muzen Cab
Level 127
God Stats
106W - 84L
1,577 SR
Queue Stats
151W - 156L
1,512 Elo+
Solo
Sol
Sol
DimonII
Sol
Level 98
God Stats
5W - 9L
1,372 SR
Queue Stats
549W - 568L
1,496 Elo+
Solo
Khepri
Khepri
Eetea
Khepri
Level 134
God Stats
8W - 12L
1,571 SR
Queue Stats
663W - 627L
1,502 Elo+
Solo
Janus
Janus
Wh1TeCoYoTe
Janus
Level 114
God Stats
30W - 32L
1,502 SR
Queue Stats
565W - 543L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 1
7,661
589
3,791
8,276
5,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Atlas
MrakKing
Atlas
10
5 / 4 / 5
7,428
571
6,357
14,954
9,033
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nox
Ruliux
Nox
14
4 / 1 / 3
7,987
614
5,749
7,177
2,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Snakebad
Nemesis
12
1 / 2 / 7
7,023
540
4,332
7,913
2,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
dfkwo
Hou Yi
13
6 / 2 / 3
8,034
618
7,271
9,308
3,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BismarckGloom
Poseidon
12
1 / 4 / 4
7,240
557
4,794
6,465
1,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ah Muzen Cab
DailyDelay
Ah Muzen Cab
13
3 / 2 / 1
7,969
613
9,748
8,428
3,591
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
10
1 / 4 / 0
6,299
485
4,747
9,701
1,558
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Khepri
Eetea
Khepri
9
2 / 3 / 3
6,646
511
2,319
8,159
4,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

12
4 / 5 / 0
7,659
589
4,997
6,608
2,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
19
17
Kills
11
11
Deaths
18
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Poseidon
BismarckGloom
Poseidon
1
4
4
0.75
L
Ah Muzen Cab
DailyDelay
Ah Muzen Cab
3
2
1
1.75
L
Sol
1
4
0
0.25
L
Khepri
Eetea
Khepri
2
3
3
1.17
W
1
2
1
0.75
W
Atlas
MrakKing
Atlas
5
4
5
1.88
W
Nox
Ruliux
Nox
4
1
3
5.5
W
Nemesis
Snakebad
Nemesis
1
2
7
2.25
L
4
5
0
0.8
W
Hou Yi
dfkwo
Hou Yi
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,500
Damage
26,605
47,628
Taken
39,361
22,641
Mitigated
13,409
18,126
Healing
11,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
BismarckGloom
Poseidon
4,794
854
0
2,015
6,465
1,980
0
3,179
3,286
43,477
0
L
Ah Muzen Cab
DailyDelay
Ah Muzen Cab
9,748
2,777
0
3,320
8,428
3,591
1,370
1,872
6,100
0
57,159
L
Sol
4,747
1,728
0
3,489
9,701
1,558
137
1,162
8,539
33,795
0
L
Khepri
Eetea
Khepri
2,319
266
427
1,761
8,159
4,136
0
2,390
5,723
16,664
0
W
3,791
1,581
0
3,058
8,276
5,297
14
333
7,943
5,652
44,066
W
Atlas
MrakKing
Atlas
6,357
2,700
1,567
4,877
14,954
9,033
0
6,472
8,482
19,672
0
W
Nox
Ruliux
Nox
5,749
538
0
1,376
7,177
2,651
0
3,161
4,016
51,534
0
W
Nemesis
Snakebad
Nemesis
4,332
1,218
0
3,770
7,913
2,448
0
1,838
6,075
0
41,153
L
4,997
965
0
250
6,608
2,144
177
3,770
2,838
42,874
0
W
Hou Yi
dfkwo
Hou Yi
7,271
3,150
0
3,478
9,308
3,212
0
5,053
4,255
0
54,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,133
Gold Earned
35,813
441
Minions Killed
376
0
Camps Cleared
0
1,320,151
Distance Traveled
1,307,190
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,240
557
81
6
0
279,349
2
L
Ah Muzen Cab
7,969
613
115
9
0
256,820
6
L
Sol
6,299
485
69
5
0
231,298
0
L
Khepri
6,646
511
17
1
0
280,107
6
W
Vamana
7,661
589
125
10
0
276,271
7
W
Atlas
7,428
571
25
2
0
256,071
5
W
Nox
7,987
614
109
8
0
255,916
4
W
Nemesis
7,023
540
89
7
0
302,490
4
L
Janus
7,659
589
94
7
0
259,616
4
W
Hou Yi
8,034
618
93
7
0
229,403
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role