Player Matchup

Loki
Loki
Bronze III
 
Loki
Bronze III
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Gold IV
Extasian
Discordia
Gold IV
Level 153
God Stats
3W - 1L
1,596 SR
Queue Stats
37W - 36L
1,442 MMR
Solo
Geb
Geb
Gold IV
Inkoks92
Geb
Gold IV
Level 121
God Stats
5W - 6L
1,367 SR
Queue Stats
108W - 117L
1,387 MMR
Solo
Chaac
Chaac
Gold III
PAron99
Chaac
Gold III
Level 123
God Stats
9W - 9L
1,604 SR
Queue Stats
118W - 121L
1,442 MMR
Solo
Medusa
Medusa
Gold I
Stefan1998EN
Medusa
Gold I
Level 127
God Stats
9W - 4L
1,774 SR
Queue Stats
172W - 172L
1,503 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 129
1,568 SR
1,455 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 116
1,526 SR
1,456 MMR
Thanatos
Thanatos
Silver IV
Areakill
Thanatos
Silver IV
Level 111
God Stats
1W - 3L
1,604 SR
Queue Stats
29W - 32L
1,423 MMR
Solo
Yemoja
Yemoja
Bronze III
Kornth
Yemoja
Bronze III
Level 146
God Stats
0W - 1L
1,527 SR
Queue Stats
1W - 4L
1,504 MMR
Party 1
Sun Wukong
Sun Wukong
Gold II
Stachino
Sun Wukong
Gold II
Level 111
God Stats
0W - 2L
1,400 SR
Queue Stats
38W - 38L
1,501 MMR
Solo
Nox
Nox
Gold IV
Woodpecker35
Nox
Gold IV
Level 66
God Stats
2W - 3L
1,577 SR
Queue Stats
65W - 67L
1,387 MMR
Solo
Izanami
Izanami
Bronze III
Ztark
Izanami
Bronze III
Level 146
God Stats
0W - 1L
1,522 SR
Queue Stats
2W - 9L
1,465 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
9
0 / 2 / 0
5,326
533
1,648
5,738
1,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
Extasian
Discordia
10
2 / 1 / 1
5,943
594
4,678
4,178
1,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 1 / 0
5,000
500
2,332
7,641
4,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
PAron99
Chaac
11
4 / 0 / 0
6,559
656
5,211
5,831
3,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
10
3 / 0 / 0
5,796
580
4,070
3,889
835
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
CliodhnaCamazotzMulanJanus

VS

Bans
BastetGilgameshMorgan Le FayAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Areakill
Thanatos
9
1 / 2 / 1
5,141
514
2,804
5,093
1,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
Kornth
Yemoja
8
0 / 0 / 3
5,181
518
2,144
6,233
2,220
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
Stachino
Sun Wukong
9
0 / 4 / 0
4,910
491
2,033
6,678
3,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
2 / 1 / 1
5,394
539
2,366
4,890
1,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Ztark
Izanami
8
1 / 2 / 0
4,909
491
3,389
5,057
867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
9
9
Kills
4
4
Deaths
9
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
0
2
0
0
L
Thanatos
Areakill
Thanatos
1
2
1
0.75
W
Discordia
Extasian
Discordia
2
1
1
2.5
W
0
1
0
0
L
Yemoja
Kornth
Yemoja
0
0
3
1.5
W
Chaac
PAron99
Chaac
4
0
0
4
L
Sun Wukong
Stachino
Sun Wukong
0
4
0
0
W
Medusa
3
0
0
3
L
2
1
1
2.5
L
Izanami
Ztark
Izanami
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,939
Damage
12,736
27,277
Taken
27,951
10,763
Mitigated
9,613
10,254
Healing
12,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
1,648
336
0
3,131
5,738
1,608
0
582
5,156
0
31,640
L
Thanatos
Areakill
Thanatos
2,804
665
0
3,936
5,093
1,840
0
1,548
3,427
0
26,509
W
Discordia
Extasian
Discordia
4,678
296
0
861
4,178
1,013
0
1,086
3,092
36,393
0
W
2,332
192
215
2,322
7,641
4,048
0
2,411
5,230
10,661
0
L
Yemoja
Kornth
Yemoja
2,144
853
1,893
2,681
6,233
2,220
0
1,784
4,293
12,432
0
W
Chaac
PAron99
Chaac
5,211
1,403
0
2,806
5,831
3,259
0
0
5,552
343
30,192
L
Sun Wukong
Stachino
Sun Wukong
2,033
347
0
2,038
6,678
3,151
0
0
6,206
0
22,031
W
Medusa
4,070
1,379
0
919
3,889
835
0
431
3,458
0
34,547
L
2,366
454
0
1,288
4,890
1,535
0
2,776
1,784
30,343
0
L
Izanami
Ztark
Izanami
3,389
2,033
0
1,134
5,057
867
0
426
4,631
0
33,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,624
Gold Earned
25,535
316
Minions Killed
266
0
Camps Cleared
0
1,017,790
Distance Traveled
944,186
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,326
533
74
7
0
207,723
4
L
Thanatos
5,141
514
56
6
0
208,057
4
W
Discordia
5,943
594
81
8
0
192,689
2
W
Geb
5,000
500
11
1
0
207,943
4
L
Yemoja
5,181
518
12
1
0
181,922
4
W
Chaac
6,559
656
74
7
0
218,638
4
L
Sun Wukong
4,910
491
49
5
0
184,469
3
W
Medusa
5,796
580
76
8
0
190,797
3
L
Nox
5,394
539
76
8
0
186,629
2
L
Izanami
4,909
491
73
7
0
183,109
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role