Player Matchup

Freya
Freya
Darktimmy
Freya
Level 89
God Stats
0W - 2L
1,232 SR
Queue Stats
168W - 185L
1,449 Elo+
Solo
Ne Zha
Ne Zha
SatohiKun
Ne Zha
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,239 Elo+
Party 3
Anubis
Anubis
zxcABEMA228
Anubis
Level 18
God Stats
1W - 5L
1,291 SR
Queue Stats
15W - 23L
1,254 Elo+
Party 3
Gilgamesh
Gilgamesh
zxcPUTIN228
Gilgamesh
Level 43
God Stats
1W - 4L
1,682 SR
Queue Stats
51W - 81L
1,297 Elo+
Party 3
Athena
Athena
zxcSEMPL_0
Athena
Level 22
God Stats
3W - 1L
1,790 SR
Queue Stats
19W - 15L
1,553 Elo+
Party 3
Team Averages
Level 40
1,499 SR
1,358 Elo+

VS

Team Averages
Level 43
1,469 SR
1,436 Elo+
Bellona
Bellona
KitchenBeku
Bellona
Level 29
God Stats
3W - 2L
1,466 SR
Queue Stats
60W - 97L
1,322 Elo+
Party 2
Ares
Ares
LuLmurmeli
Ares
Level 44
God Stats
19W - 14L
1,542 SR
Queue Stats
133W - 150L
1,391 Elo+
Party 2
Kali
Kali
Testzer0
Kali
Level 50
God Stats
3W - 4L
1,369 SR
Queue Stats
24W - 25L
1,466 Elo+
Solo
Heimdallr
Heimdallr
sds98sds
Heimdallr
Level 41
God Stats
2W - 4L
1,483 SR
Queue Stats
66W - 56L
1,494 Elo+
Party 1
Sun Wukong
Sun Wukong
xFuegi
Sun Wukong
Level 52
God Stats
2W - 1L
1,483 SR
Queue Stats
48W - 40L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Darktimmy
Freya
17
5 / 4 / 3
10,909
519
13,254
16,052
5,314
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ne Zha
SatohiKun
Ne Zha
15
1 / 5 / 1
9,154
436
2,368
12,929
4,462
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
14
5 / 8 / 7
9,863
470
16,392
16,629
7,818
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
zxcPUTIN228
Gilgamesh
14
6 / 5 / 5
9,340
445
13,872
14,201
7,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Athena
zxcSEMPL_0
Athena
11
0 / 6 / 5
7,997
381
5,005
18,918
12,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
KitchenBeku
Bellona
16
3 / 5 / 8
9,925
473
5,847
14,274
11,233
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
6 / 4 / 12
10,560
503
10,036
17,675
15,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kali
17
6 / 5 / 8
11,005
524
13,268
18,541
7,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
sds98sds
Heimdallr
18
7 / 2 / 5
10,644
507
13,808
13,737
5,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
xFuegi
Sun Wukong
17
6 / 1 / 9
11,109
529
16,518
15,650
10,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
70
17
Kills
28
28
Deaths
17
21
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Freya
Darktimmy
Freya
5
4
3
1.63
W
Bellona
KitchenBeku
Bellona
3
5
8
1.4
W
6
4
12
3
L
Ne Zha
SatohiKun
Ne Zha
1
5
1
0.3
W
Kali
6
5
8
2
W
Heimdallr
sds98sds
Heimdallr
7
2
5
4.75
W
Sun Wukong
xFuegi
Sun Wukong
6
1
9
10.5
L
Anubis
5
8
7
1.06
L
Gilgamesh
zxcPUTIN228
Gilgamesh
6
5
5
1.7
L
Athena
zxcSEMPL_0
Athena
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,891
Damage
59,477
78,729
Taken
79,877
37,335
Mitigated
50,381
16,232
Healing
27,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
Darktimmy
Freya
13,254
5,866
0
5,785
16,052
5,314
1,196
1,844
14,014
71,452
0
W
Bellona
KitchenBeku
Bellona
5,847
1,332
278
1,101
14,274
11,233
1,106
6,060
7,895
0
51,805
W
10,036
796
517
6,364
17,675
15,357
291
7,532
9,941
35,576
0
L
Ne Zha
SatohiKun
Ne Zha
2,368
451
0
1,770
12,929
4,462
529
1,060
11,672
0
53,790
W
Kali
13,268
6,963
0
7,237
18,541
7,613
356
6,175
12,205
0
73,518
W
Heimdallr
sds98sds
Heimdallr
13,808
6,108
0
5,914
13,737
5,222
641
7,711
5,984
0
84,269
W
Sun Wukong
xFuegi
Sun Wukong
16,518
3,098
0
6,329
15,650
10,956
468
7,360
7,841
0
71,618
L
Anubis
16,392
693
0
4,725
16,629
7,818
562
617
15,672
53,941
0
L
Gilgamesh
zxcPUTIN228
Gilgamesh
13,872
2,723
0
1,286
14,201
7,368
0
2,458
11,321
0
24,592
L
Athena
zxcSEMPL_0
Athena
5,005
1,260
291
2,375
18,918
12,373
351
4,332
14,393
22,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,263
Gold Earned
53,243
383
Minions Killed
537
0
Camps Cleared
0
2,138,686
Distance Traveled
2,029,479
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
10,909
519
123
6
0
413,057
0
W
Bellona
9,925
473
98
5
0
400,401
3
W
Ares
10,560
503
40
2
0
388,769
4
L
Ne Zha
9,154
436
120
6
0
479,566
0
W
Kali
11,005
524
116
6
0
433,590
0
W
Heimdallr
10,644
507
136
6
0
379,634
3
W
Sun Wukong
11,109
529
147
7
0
427,085
0
L
Anubis
9,863
470
84
4
0
365,667
7
L
Gilgamesh
9,340
445
25
1
0
420,906
5
L
Athena
7,997
381
31
1
0
459,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role