Player Matchup

Zeus
Zeus
Baz777
Zeus
Level 125
God Stats
31W - 23L
1,497 SR
Queue Stats
221W - 205L
1,543 Elo+
Solo
Kumbhakarna
Kumbhakarna
Fllopii
Kumbhakarna
Level 123
God Stats
1W - 1L
1,332 SR
Queue Stats
162W - 179L
1,514 Elo+
Solo
Arachne
Arachne
SeaWitchCalypso
Arachne
Level 86
God Stats
12W - 11L
1,464 SR
Queue Stats
481W - 464L
1,497 Elo+
Solo
Achilles
Achilles
snuld
Achilles
Level 75
God Stats
22W - 13L
1,657 SR
Queue Stats
228W - 208L
1,552 Elo+
Party 1
Cupid
Cupid
tcsilver
Cupid
Level 132
God Stats
12W - 8L
1,656 SR
Queue Stats
512W - 460L
1,561 Elo+
Party 1
Team Averages
Level 108
1,521 SR
1,533 Elo+

VS

Team Averages
Level 130
1,557 SR
1,538 Elo+
Skadi
Skadi
 
Skadi
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Ebana
Morgan Le Fay
Level 159
God Stats
21W - 10L
1,613 SR
Queue Stats
471W - 441L
1,547 Elo+
Solo
Sobek
Sobek
Lisztos
Sobek
Level 145
God Stats
4W - 4L
1,581 SR
Queue Stats
387W - 384L
1,535 Elo+
Solo
Ullr
Ullr
SteadGamer477
Ullr
Level 101
God Stats
37W - 56L
1,459 SR
Queue Stats
414W - 443L
1,513 Elo+
Solo
Gilgamesh
Gilgamesh
loldone
Gilgamesh
Level 103
God Stats
70W - 39L
1,633 SR
Queue Stats
372W - 351L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Baz777
Zeus
18
3 / 4 / 1
10,373
610
7,214
9,455
3,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kumbhakarna
Fllopii
Kumbhakarna
13
0 / 3 / 9
7,842
461
4,655
17,571
15,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
9 / 2 / 8
10,443
614
14,933
14,932
8,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
snuld
Achilles
17
10 / 3 / 5
10,905
641
16,358
14,967
12,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cupid
tcsilver
Cupid
16
4 / 5 / 4
9,405
553
13,942
14,498
5,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
16
6 / 6 / 3
9,656
568
10,456
12,142
3,600
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
Ebana
Morgan Le Fay
15
2 / 5 / 3
9,288
546
8,924
9,255
3,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sobek
Lisztos
Sobek
13
2 / 4 / 8
8,790
517
8,769
22,619
25,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
1 / 6 / 2
8,654
509
6,046
11,462
5,880
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gilgamesh
loldone
Gilgamesh
15
6 / 5 / 4
9,585
564
11,705
17,435
8,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
37
26
Kills
17
17
Deaths
26
27
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
6
6
3
1.25
W
Zeus
Baz777
Zeus
3
4
1
0.88
L
Morgan Le Fay
Ebana
Morgan Le Fay
2
5
3
0.7
W
Kumbhakarna
Fllopii
Kumbhakarna
0
3
9
1.5
L
Sobek
Lisztos
Sobek
2
4
8
1.5
W
9
2
8
6.5
L
1
6
2
0.33
L
Gilgamesh
loldone
Gilgamesh
6
5
4
1.6
W
Achilles
snuld
Achilles
10
3
5
4.17
W
Cupid
tcsilver
Cupid
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,102
Damage
45,900
71,423
Taken
72,913
44,489
Mitigated
46,202
22,287
Healing
17,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
10,456
4,973
0
1,671
12,142
3,600
0
1,636
10,421
0
70,175
W
Zeus
Baz777
Zeus
7,214
772
0
1,951
9,455
3,399
0
3,196
5,841
86,181
0
L
Morgan Le Fay
Ebana
Morgan Le Fay
8,924
572
0
1,300
9,255
3,075
0
3,113
5,896
61,374
0
W
Kumbhakarna
Fllopii
Kumbhakarna
4,655
849
645
4,032
17,571
15,233
0
4,156
13,327
12,838
0
L
Sobek
Lisztos
Sobek
8,769
1,227
500
7,898
22,619
25,056
216
3,953
18,450
25,891
0
W
14,933
9,788
0
7,001
14,932
8,156
11
4,131
10,683
0
61,925
L
6,046
2,659
0
1,590
11,462
5,880
1,072
540
10,397
0
48,789
L
Gilgamesh
loldone
Gilgamesh
11,705
3,948
0
4,205
17,435
8,591
0
4,414
12,726
0
55,876
W
Achilles
snuld
Achilles
16,358
5,095
0
2,961
14,967
12,644
0
1,887
13,070
8,807
56,906
W
Cupid
tcsilver
Cupid
13,942
7,923
462
5,235
14,498
5,057
105
3,673
10,809
0
83,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,968
Gold Earned
45,973
551
Minions Killed
508
0
Camps Cleared
0
1,704,376
Distance Traveled
1,544,485
30
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,656
568
131
8
0
299,150
5
W
Zeus
10,373
610
173
10
0
317,433
13
L
Morgan Le Fay
9,288
546
128
8
0
320,506
3
W
Kumbhakarna
7,842
461
16
1
0
348,014
6
L
Sobek
8,790
517
36
2
0
293,372
5
W
Arachne
10,443
614
94
6
0
384,486
1
L
Ullr
8,654
509
118
7
0
305,778
1
L
Gilgamesh
9,585
564
95
6
0
325,679
1
W
Achilles
10,905
641
130
8
0
344,154
8
W
Cupid
9,405
553
138
8
0
310,289
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role