Player Matchup

Mulan
Mulan
Gold I
 
Mulan
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Bronze III
 
Geb
Bronze III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Masters
Dustbutt
Ah Muzen Cab
Masters
Level 160
God Stats
43W - 28L
1,725 SR
Queue Stats
361W - 347L
2,216 MMR
Party 1
Nemesis
Nemesis
Gold III
ItsScan
Nemesis
Gold III
Level 123
God Stats
1W - 2L
1,137 SR
Queue Stats
39W - 29L
1,687 MMR
Solo
Merlin
Merlin
Masters
LLanky
Merlin
Masters
Level 129
God Stats
15W - 15L
1,789 SR
Queue Stats
224W - 204L
2,087 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 146
1,530 SR
1,798 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 139
1,642 SR
1,919 MMR
Poseidon
Poseidon
Gold I
 
Poseidon
Gold I
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Masters
Blugin
Fenrir
Masters
Level 160
God Stats
8W - 8L
1,447 SR
Queue Stats
649W - 562L
2,760 MMR
Solo
Hun Batz
Hun Batz
Diamond III
KJtheGreat
Hun Batz
Diamond III
Level 160
God Stats
31W - 32L
1,585 SR
Queue Stats
379W - 368L
2,272 MMR
Solo
Medusa
Medusa
Bronze III
stupidsteve
Medusa
Bronze III
Level 107
God Stats
1W - 0L
1,753 SR
Queue Stats
1W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Gold II
χanqu
Xing Tian
Gold II
Level 127
God Stats
4W - 0L
1,925 SR
Queue Stats
124W - 132L
1,565 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
18
0 / 10 / 3
11,322
472
14,303
27,777
20,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Geb
 
Geb
15
0 / 3 / 8
10,718
447
12,089
17,514
21,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
Dustbutt
Ah Muzen Cab
20
6 / 7 / 2
12,538
522
10,031
18,823
6,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
ItsScan
Nemesis
18
2 / 7 / 4
11,223
468
10,063
20,726
9,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
LLanky
Merlin
19
4 / 4 / 3
12,237
510
19,640
12,382
4,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
KaliLokiBastetAthena

VS

Bans
OdinSolCamazotzCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
20
4 / 2 / 9
13,447
560
14,333
12,161
5,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
Blugin
Fenrir
20
16 / 1 / 4
16,210
675
34,837
35,317
26,756
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hun Batz
KJtheGreat
Hun Batz
20
3 / 4 / 9
13,544
564
8,944
17,227
6,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
20
7 / 3 / 8
14,252
594
11,736
15,354
6,319
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Xing Tian
χanqu
Xing Tian
17
1 / 2 / 11
11,983
499
4,193
19,543
22,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
72
12
Kills
31
31
Deaths
12
20
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
10
3
0.15
L
Geb
 
Geb
0
3
8
1.33
W
Poseidon
 
Poseidon
4
2
9
4.25
W
Fenrir
Blugin
Fenrir
16
1
4
18
L
Ah Muzen Cab
Dustbutt
Ah Muzen Cab
6
7
2
1
L
Nemesis
ItsScan
Nemesis
2
7
4
0.57
W
Hun Batz
KJtheGreat
Hun Batz
3
4
9
1.88
L
Merlin
LLanky
Merlin
4
4
3
1.38
W
Medusa
7
3
8
3.67
W
Xing Tian
χanqu
Xing Tian
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,126
Damage
74,043
97,222
Taken
99,602
62,298
Mitigated
67,770
24,307
Healing
46,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
14,303
1,586
0
6,602
27,777
20,855
0
3,706
23,028
6,346
71,974
L
Geb
 
Geb
12,089
827
0
3,475
17,514
21,280
0
7,001
10,063
33,149
0
W
Poseidon
 
Poseidon
14,333
2,441
290
3,239
12,161
5,111
1,290
6,294
5,588
104,782
0
W
Fenrir
Blugin
Fenrir
34,837
14,722
218
23,476
35,317
26,756
3,272
9,608
24,190
0
137,369
L
Ah Muzen Cab
Dustbutt
Ah Muzen Cab
10,031
3,929
0
7,036
18,823
6,890
476
1,195
17,501
0
117,044
L
Nemesis
ItsScan
Nemesis
10,063
4,148
0
5,578
20,726
9,111
0
3,232
17,126
0
79,234
W
Hun Batz
KJtheGreat
Hun Batz
8,944
2,746
0
5,452
17,227
6,789
2,167
3,440
13,562
0
111,137
L
Merlin
LLanky
Merlin
19,640
753
0
1,616
12,382
4,162
0
2,756
9,167
107,075
0
W
Medusa
11,736
7,117
0
5,994
15,354
6,319
6,051
4,238
11,036
0
110,955
W
Xing Tian
χanqu
Xing Tian
4,193
158
1,608
6,512
19,543
22,795
179
9,503
9,556
16,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,038
Gold Earned
69,436
682
Minions Killed
781
0
Camps Cleared
0
2,215,943
Distance Traveled
2,459,014
38
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
11,322
472
160
7
0
429,223
6
L
Geb
10,718
447
44
2
0
422,117
6
W
Poseidon
13,447
560
214
9
0
472,406
5
W
Fenrir
16,210
675
193
8
0
499,727
1
L
Ah Muzen Cab
12,538
522
157
7
0
426,533
4
L
Nemesis
11,223
468
111
5
0
497,742
16
W
Hun Batz
13,544
564
171
7
0
510,310
4
L
Merlin
12,237
510
210
9
0
440,328
6
W
Medusa
14,252
594
180
8
0
486,098
5
W
Xing Tian
11,983
499
23
1
0
490,473
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role