Player Matchup

Mercury
Mercury
Chocharr
Mercury
Level 56
God Stats
3W - 3L
1,500 SR
Queue Stats
248W - 186L
1,547 Elo+
Party 1
Hercules
Hercules
Frogurai
Hercules
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,741 Elo+
Party 1
Artemis
Artemis
Gold009
Artemis
Level 7
God Stats
0W - 2L
1,307 SR
Queue Stats
7W - 8L
1,465 Elo+
Party 1
Anubis
Anubis
Kitamine9158
Anubis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Khepri
Khepri
kikabot812
Khepri
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 95L
1,439 Elo+
Solo
Team Averages
Level 24
1,461 SR
1,539 Elo+

VS

Team Averages
Level 80
1,456 SR
1,402 Elo+
Sol
Sol
Its_Teun
Sol
Level 74
God Stats
3W - 1L
1,587 SR
Queue Stats
134W - 127L
1,514 Elo+
Solo
Mulan
Mulan
LeNoirLaLoi430
Mulan
Level 39
God Stats
1W - 1L
1,208 SR
Queue Stats
4W - 5L
1,162 Elo+
Solo
Xing Tian
Xing Tian
Warminator3000
Xing Tian
Level 45
God Stats
2W - 1L
1,173 SR
Queue Stats
71W - 83L
1,396 Elo+
Solo
Cliodhna
Cliodhna
ariel___999
Cliodhna
Level 117
God Stats
3W - 2L
1,545 SR
Queue Stats
187W - 195L
1,434 Elo+
Solo
Izanami
Izanami
killerkaj12
Izanami
Level 126
God Stats
7W - 7L
1,765 SR
Queue Stats
61W - 63L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Chocharr
Mercury
14
1 / 7 / 2
8,619
431
7,742
17,647
5,888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Frogurai
Hercules
17
8 / 4 / 2
11,281
564
16,309
24,119
22,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
Gold009
Artemis
11
0 / 14 / 0
7,272
364
5,372
14,900
3,958
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
15
1 / 9 / 4
9,317
466
11,705
17,027
8,025
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Khepri
kikabot812
Khepri
7
1 / 4 / 1
6,451
323
2,175
8,311
4,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 1 / 9
13,428
671
17,737
15,484
6,073
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
8 / 6 / 4
11,565
578
9,016
16,125
11,036
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Xing Tian
Warminator3000
Xing Tian
17
7 / 0 / 13
12,121
606
7,019
17,150
14,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cliodhna
ariel___999
Cliodhna
18
6 / 3 / 6
12,205
610
12,381
13,847
5,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
killerkaj12
Izanami
18
11 / 2 / 11
12,523
626
17,829
12,451
4,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
81
11
Kills
38
38
Deaths
12
9
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Mercury
Chocharr
Mercury
1
7
2
0.29
L
Hercules
Frogurai
Hercules
8
4
2
2.25
L
Artemis
Gold009
Artemis
0
14
0
0
W
6
1
9
10.5
L
Anubis
1
9
4
0.33
W
8
6
4
1.67
W
Xing Tian
Warminator3000
Xing Tian
7
0
13
13.5
W
Cliodhna
ariel___999
Cliodhna
6
3
6
3
L
Khepri
kikabot812
Khepri
1
4
1
0.38
W
Izanami
killerkaj12
Izanami
11
2
11
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,303
Damage
63,982
82,004
Taken
75,057
45,093
Mitigated
42,194
13,493
Healing
32,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Chocharr
Mercury
7,742
2,221
0
391
17,647
5,888
0
5,710
11,937
0
55,382
L
Hercules
Frogurai
Hercules
16,309
3,902
0
5,886
24,119
22,943
788
6,742
17,377
10,608
55,857
L
Artemis
Gold009
Artemis
5,372
3,785
0
1,119
14,900
3,958
0
2,124
12,776
0
38,538
W
17,737
5,935
0
9,655
15,484
6,073
5,213
4,382
10,838
116,488
0
L
Anubis
11,705
697
0
5,227
17,027
8,025
0
8,198
8,829
58,438
0
W
9,016
1,247
0
3,754
16,125
11,036
988
4,496
11,178
4,287
37,147
W
Xing Tian
Warminator3000
Xing Tian
7,019
782
837
5,607
17,150
14,461
1,113
4,360
12,589
17,814
0
W
Cliodhna
ariel___999
Cliodhna
12,381
2,436
0
4,674
13,847
5,824
0
1,658
11,901
0
80,670
L
Khepri
kikabot812
Khepri
2,175
317
0
870
8,311
4,279
0
3,342
4,969
10,683
0
W
Izanami
killerkaj12
Izanami
17,829
11,193
1,326
6,283
12,451
4,800
10,042
2,431
9,928
0
102,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,940
Gold Earned
61,842
415
Minions Killed
592
0
Camps Cleared
0
1,589,045
Distance Traveled
1,894,759
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,619
431
109
5
0
408,377
6
L
Hercules
11,281
564
122
6
0
366,486
0
L
Artemis
7,272
364
64
3
0
270,831
0
W
Sol
13,428
671
194
10
0
362,131
3
L
Anubis
9,317
466
107
5
0
275,262
0
W
Mulan
11,565
578
80
4
0
373,990
3
W
Xing Tian
12,121
606
20
1
0
397,995
2
W
Cliodhna
12,205
610
126
6
0
418,051
3
L
Khepri
6,451
323
13
1
0
268,089
0
W
Izanami
12,523
626
172
9
0
342,592
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role