Player Matchup

Gilgamesh
Gilgamesh
Agssvoi
Gilgamesh
Level 89
God Stats
10W - 11L
1,532 SR
Queue Stats
55W - 75L
1,459 Elo+
Party 2
Chernobog
Chernobog
Ganza9991
Chernobog
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,729 Elo+
Party 2
Bastet
Bastet
ansuzkaunaraidu
Bastet
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,657 Elo+
Party 2
Team Averages
Level 55
1,511 SR
1,615 Elo+

VS

Team Averages
Level 87
1,443 SR
1,500 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
JAVIMROD
Tiamat
Level 63
God Stats
3W - 1L
1,330 SR
Queue Stats
40W - 39L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Agssvoi
Gilgamesh
11
2 / 8 / 2
8,648
577
8,439
18,312
12,493
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chernobog
Ganza9991
Chernobog
10
0 / 9 / 2
7,854
524
9,255
12,319
3,821
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 2 / 2
8,784
586
12,646
14,347
5,115
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
16
10 / 0 / 9
12,149
810
10,745
16,626
23,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
 
Neith
13
5 / 4 / 9
10,084
672
11,314
10,706
3,760
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
JAVIMROD
Tiamat
15
4 / 0 / 15
10,893
726
17,502
10,744
7,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
52
4
Kills
19
19
Deaths
4
6
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
10
0
9
14.5
W
Neith
 
Neith
5
4
9
2.38
L
Gilgamesh
Agssvoi
Gilgamesh
2
8
2
0.38
L
Chernobog
Ganza9991
Chernobog
0
9
2
0.11
W
Tiamat
JAVIMROD
Tiamat
4
0
15
11.5
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,340
Damage
39,561
44,978
Taken
38,076
21,429
Mitigated
35,054
7,101
Healing
23,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
10,745
3,210
4,814
10,596
16,626
23,622
884
445
16,181
33,095
0
W
Neith
 
Neith
11,314
5,691
0
3,440
10,706
3,760
1,485
85
10,621
0
45,751
L
Gilgamesh
Agssvoi
Gilgamesh
8,439
1,477
0
1,632
18,312
12,493
0
11,454
6,858
0
19,949
L
Chernobog
Ganza9991
Chernobog
9,255
4,301
0
46
12,319
3,821
0
8,213
4,106
0
22,167
W
Tiamat
JAVIMROD
Tiamat
17,502
751
275
4,375
10,744
7,672
99
114
10,630
52,244
0
L
12,646
2,481
829
4,594
14,347
5,115
0
8,765
5,582
0
32,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,286
Gold Earned
33,126
132
Minions Killed
201
2
Camps Cleared
11
782,130
Distance Traveled
784,820
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
12,149
810
37
2
0
227,780
4
W
Neith
10,084
672
75
5
3
251,653
2
L
Gilgamesh
8,648
577
26
2
1
241,918
4
L
Chernobog
7,854
524
37
2
1
210,529
1
W
Tiamat
10,893
726
89
6
8
305,387
2
L
Bastet
8,784
586
69
5
0
329,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role