Player Matchup

Awilix
Awilix
 
Awilix
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
JP77705vol1
Tiamat
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
445W - 444L
1,481 Elo+
Solo
Baron Samedi
Baron Samedi
Keyboard_Crow
Baron Samedi
Level 120
God Stats
8W - 8L
1,678 SR
Queue Stats
160W - 158L
1,498 Elo+
Party 2
The Morrigan
The Morrigan
TrulyBattleborn
The Morrigan
Level 45
God Stats
0W - 4L
1,203 SR
Queue Stats
118W - 111L
1,537 Elo+
Solo
Team Averages
Level 113
1,476 SR
1,503 Elo+

VS

Team Averages
Level 75
1,713 SR
1,621 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
SaltyNoSalting
Jormungandr
Level 28
God Stats
4W - 2L
1,713 SR
Queue Stats
48W - 32L
1,596 Elo+
Party 1
Sol
Sol
blazedyconfused
Sol
Level 150
God Stats
48W - 30L
1,784 SR
Queue Stats
315W - 281L
1,566 Elo+
Party 1
Horus
Horus
simpleBash
Horus
Level 78
God Stats
16W - 11L
1,724 SR
Queue Stats
257W - 176L
1,608 Elo+
Party 1
Bellona
Bellona
xXbutt_juice420
Bellona
Level 29
God Stats
10W - 3L
1,844 SR
Queue Stats
159W - 30L
1,837 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
5
0 / 1 / 0
3,834
548
685
4,256
1,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
 
Izanami
6
0 / 3 / 0
3,594
513
1,233
4,030
819
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tiamat
7
0 / 3 / 0
3,951
564
1,034
3,900
1,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
Keyboard_Crow
Baron Samedi
6
0 / 4 / 0
3,538
505
1,890
4,258
864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
TrulyBattleborn
The Morrigan
8
1 / 1 / 0
4,495
642
2,838
4,022
1,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
9
1 / 0 / 5
5,105
729
2,946
3,181
795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jormungandr
SaltyNoSalting
Jormungandr
9
3 / 0 / 2
5,283
755
3,243
3,757
1,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
4 / 0 / 1
5,453
779
2,704
3,228
937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
8
3 / 0 / 3
4,678
668
1,605
3,108
1,159
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
1 / 1 / 0
4,775
682
3,905
5,453
3,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
23
1
Kills
12
12
Deaths
1
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
0
1
0
0
L
Izanami
 
Izanami
0
3
0
0
W
Cliodhna
 
Cliodhna
1
0
5
3.5
L
Tiamat
0
3
0
0
L
Baron Samedi
Keyboard_Crow
Baron Samedi
0
4
0
0
W
Jormungandr
SaltyNoSalting
Jormungandr
3
0
2
4
L
The Morrigan
TrulyBattleborn
The Morrigan
1
1
0
1
W
4
0
1
4.5
W
Horus
3
0
3
4.5
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,680
Damage
14,403
20,466
Taken
18,727
5,754
Mitigated
7,889
6,422
Healing
11,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
685
307
0
1,410
4,256
1,026
0
444
3,728
0
12,762
L
Izanami
 
Izanami
1,233
658
143
798
4,030
819
0
1,313
2,717
0
13,928
W
Cliodhna
 
Cliodhna
2,946
750
0
2,240
3,181
795
0
366
2,769
0
27,899
L
Tiamat
1,034
340
0
838
3,900
1,598
0
2,106
1,439
14,040
0
L
Baron Samedi
Keyboard_Crow
Baron Samedi
1,890
312
363
834
4,258
864
0
1,318
2,901
11,357
0
W
Jormungandr
SaltyNoSalting
Jormungandr
3,243
585
0
1,418
3,757
1,909
595
965
2,638
26,168
0
L
The Morrigan
TrulyBattleborn
The Morrigan
2,838
935
0
2,036
4,022
1,447
0
0
4,022
17,655
2,797
W
2,704
1,331
0
2,177
3,228
937
0
562
2,538
30,893
5,366
W
Horus
1,605
655
462
1,521
3,108
1,159
0
656
2,346
0
5,336
W
3,905
1,088
0
3,598
5,453
3,089
0
1,974
3,479
0
27,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,412
Gold Earned
25,294
176
Minions Killed
260
0
Camps Cleared
0
679,196
Distance Traveled
801,008
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
3,834
548
43
6
0
138,553
0
L
Izanami
3,594
513
44
6
0
138,861
0
W
Cliodhna
5,105
729
57
8
0
178,581
2
L
Tiamat
3,951
564
34
5
0
137,336
1
L
Baron Samedi
3,538
505
15
2
0
125,938
0
W
Jormungandr
5,283
755
64
9
0
150,009
1
L
The Morrigan
4,495
642
40
6
0
138,508
1
W
Sol
5,453
779
69
10
0
149,528
0
W
Horus
4,678
668
8
1
0
167,102
4
W
Bellona
4,775
682
62
9
0
155,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role