Player Matchup

Olorun
Olorun
Amazonite
Olorun
Level 149
God Stats
4W - 4L
1,491 SR
Queue Stats
22W - 16L
1,568 Elo+
Party 1
Achilles
Achilles
Blackmarvin
Achilles
Level 159
God Stats
5W - 2L
1,597 SR
Queue Stats
52W - 34L
1,596 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Hooots
Tsukuyomi
Level 156
God Stats
2W - 4L
1,547 SR
Queue Stats
113W - 85L
1,637 Elo+
Party 1
Team Averages
Level 155
1,545 SR
1,600 Elo+

VS

Team Averages
Level 157
1,541 SR
1,536 Elo+
Hou Yi
Hou Yi
KimAllMighty
Hou Yi
Level 158
God Stats
89W - 73L
1,579 SR
Queue Stats
420W - 391L
1,602 Elo+
Party 2
Gilgamesh
Gilgamesh
MeatyBone
Gilgamesh
Level 152
God Stats
4W - 4L
1,590 SR
Queue Stats
104W - 146L
1,484 Elo+
Solo
Baron Samedi
Baron Samedi
barboxon
Baron Samedi
Level 160
God Stats
24W - 34L
1,453 SR
Queue Stats
166W - 147L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Amazonite
Olorun
12
1 / 3 / 7
10,914
574
5,627
8,094
3,786
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
Blackmarvin
Achilles
19
10 / 2 / 9
14,758
777
18,508
29,663
41,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tsukuyomi
Hooots
Tsukuyomi
18
9 / 11 / 9
14,533
765
25,467
28,248
14,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
15
5 / 6 / 9
12,269
646
21,860
18,216
9,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
MeatyBone
Gilgamesh
14
5 / 8 / 10
11,882
625
15,600
28,031
33,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Baron Samedi
barboxon
Baron Samedi
16
6 / 6 / 9
12,465
656
13,030
14,353
12,499
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
44
20
Kills
16
16
Deaths
20
25
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Olorun
Amazonite
Olorun
1
3
7
1.5
W
Achilles
Blackmarvin
Achilles
10
2
9
7.25
W
Tsukuyomi
Hooots
Tsukuyomi
9
11
9
1.23
L
Hou Yi
5
6
9
1.58
L
Gilgamesh
MeatyBone
Gilgamesh
5
8
10
1.25
L
Baron Samedi
barboxon
Baron Samedi
6
6
9
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,602
Damage
50,490
66,005
Taken
60,600
60,558
Mitigated
54,740
12,565
Healing
15,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Amazonite
Olorun
5,627
1,407
1,304
1,627
8,094
3,786
0
2,028
5,998
25,252
0
W
Achilles
Blackmarvin
Achilles
18,508
4,967
0
4,315
29,663
41,801
1,181
6,617
22,262
0
46,755
W
Tsukuyomi
Hooots
Tsukuyomi
25,467
7,690
0
5,319
28,248
14,971
1,745
7,173
20,361
0
63,289
L
Hou Yi
21,860
12,326
0
4,722
18,216
9,169
1,628
2,259
15,163
0
58,893
L
Gilgamesh
MeatyBone
Gilgamesh
15,600
2,703
0
3,934
28,031
33,072
451
2,397
23,721
5,400
30,540
L
Baron Samedi
barboxon
Baron Samedi
13,030
2,292
3,111
3,515
14,353
12,499
549
1,283
12,218
45,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,205
Gold Earned
36,616
174
Minions Killed
164
6
Camps Cleared
8
886,718
Distance Traveled
962,912
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,914
574
48
3
1
176,961
3
W
Achilles
14,758
777
53
3
2
379,630
5
W
Tsukuyomi
14,533
765
73
4
3
330,127
8
L
Hou Yi
12,269
646
78
4
6
310,803
2
L
Gilgamesh
11,882
625
24
1
0
356,724
1
L
Baron Samedi
12,465
656
62
3
2
295,385
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role