Player Matchup

Baba Yaga
Baba Yaga
Accupace
Baba Yaga
Level 133
God Stats
11W - 13L
1,515 SR
Queue Stats
266W - 292L
1,500 Elo+
Solo
Hachiman
Hachiman
ChromaSharkeh
Hachiman
Level 159
God Stats
1W - 0L
1,624 SR
Queue Stats
37W - 24L
1,648 Elo+
Solo
Bastet
Bastet
Rabram15
Bastet
Level 106
God Stats
14W - 8L
1,699 SR
Queue Stats
41W - 32L
1,578 Elo+
Solo
Sol
Sol
TwistedProphet
Sol
Level 122
God Stats
8W - 5L
1,645 SR
Queue Stats
53W - 44L
1,573 Elo+
Solo
Chaac
Chaac
thedrifter75
Chaac
Level 89
God Stats
2W - 1L
1,445 SR
Queue Stats
61W - 62L
1,445 Elo+
Solo
Team Averages
Level 122
1,586 SR
1,549 Elo+

VS

Team Averages
Level 134
1,537 SR
1,557 Elo+
Tiamat
Tiamat
 
Tiamat
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Potassium
Sylvanus
Level 158
God Stats
2W - 3L
1,623 SR
Queue Stats
64W - 47L
1,633 Elo+
Party 1
Vamana
Vamana
dinge221
Vamana
Level 155
God Stats
0W - 1L
1,628 SR
Queue Stats
4W - 3L
1,542 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
levanto77
Ah Muzen Cab
Level 83
God Stats
6W - 3L
1,627 SR
Queue Stats
254W - 246L
1,505 Elo+
Solo
Hades
Hades
sahadeva
Hades
Level 129
God Stats
0W - 2L
1,307 SR
Queue Stats
10W - 10L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Accupace
Baba Yaga
17
7 / 1 / 13
11,230
864
18,683
9,942
4,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
ChromaSharkeh
Hachiman
18
8 / 1 / 8
11,582
891
17,827
12,443
5,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
Rabram15
Bastet
17
6 / 3 / 14
11,028
848
16,777
10,914
3,924
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 3 / 13
10,725
825
16,916
11,435
3,606
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
3 / 1 / 11
10,393
799
9,308
12,535
10,432
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
1 / 6 / 4
8,823
679
6,658
11,533
5,219
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Potassium
Sylvanus
14
1 / 4 / 1
7,745
596
7,722
19,278
16,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Vamana
dinge221
Vamana
17
3 / 3 / 2
10,047
773
12,823
23,623
9,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
levanto77
Ah Muzen Cab
15
0 / 5 / 4
8,125
625
6,179
15,828
5,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hades
sahadeva
Hades
14
4 / 10 / 2
8,924
686
5,877
18,376
9,072
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
22
28
Kills
9
9
Deaths
28
59
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
6
4
0.5
W
Baba Yaga
Accupace
Baba Yaga
7
1
13
13.5
W
Hachiman
ChromaSharkeh
Hachiman
8
1
8
12
L
Sylvanus
Potassium
Sylvanus
1
4
1
0.38
W
Bastet
Rabram15
Bastet
6
3
14
4.33
W
4
3
13
3.5
L
Vamana
dinge221
Vamana
3
3
2
1.33
L
Ah Muzen Cab
levanto77
Ah Muzen Cab
0
5
4
0.4
L
Hades
sahadeva
Hades
4
10
2
0.5
W
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,511
Damage
39,259
57,269
Taken
88,638
28,666
Mitigated
45,490
15,746
Healing
24,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
6,658
590
0
1,490
11,533
5,219
0
4,509
6,889
33,835
0
W
Baba Yaga
Accupace
Baba Yaga
18,683
381
84
3,495
9,942
4,721
751
1,993
7,949
49,790
0
W
Hachiman
ChromaSharkeh
Hachiman
17,827
8,308
0
2,678
12,443
5,983
2,306
5,192
7,251
0
45,333
L
Sylvanus
Potassium
Sylvanus
7,722
2,884
3,494
5,675
19,278
16,005
0
8,529
10,461
19,411
3,535
W
Bastet
Rabram15
Bastet
16,777
2,415
0
2,446
10,914
3,924
132
4,262
6,652
0
30,374
W
16,916
5,465
0
3,661
11,435
3,606
3,336
3,562
7,873
41,008
0
L
Vamana
dinge221
Vamana
12,823
5,442
0
5,063
23,623
9,768
1
11,823
11,494
0
47,409
L
Ah Muzen Cab
levanto77
Ah Muzen Cab
6,179
1,832
0
4,699
15,828
5,426
870
6,724
8,865
0
30,188
L
Hades
sahadeva
Hades
5,877
470
794
3,541
18,376
9,072
0
6,122
12,085
11,530
0
W
9,308
1,108
0
3,382
12,535
10,432
1
4,753
7,782
5,237
33,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,958
Gold Earned
43,664
346
Minions Killed
304
7
Camps Cleared
9
1,305,954
Distance Traveled
1,161,468
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,823
679
64
5
5
227,412
3
W
Baba Yaga
11,230
864
66
5
3
260,573
4
W
Hachiman
11,582
891
92
7
1
249,958
0
L
Sylvanus
7,745
596
35
3
0
216,023
11
W
Bastet
11,028
848
38
3
1
279,479
2
W
Sol
10,725
825
61
5
2
253,569
3
L
Vamana
10,047
773
99
8
2
285,138
0
L
Ah Muzen Cab
8,125
625
78
6
1
250,448
0
L
Hades
8,924
686
28
2
1
182,447
4
W
Chaac
10,393
799
89
7
0
262,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role