Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
DarkblazeCBZ
Scylla
Level 66
God Stats
1W - 2L
1,548 SR
Queue Stats
160W - 197L
1,286 Elo+
Solo
Gilgamesh
Gilgamesh
Kookookadanga
Gilgamesh
Level 59
God Stats
0W - 1L
1,301 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Cthulhu
Cthulhu
WillTF
Cthulhu
Level 124
God Stats
9W - 13L
1,509 SR
Queue Stats
259W - 259L
1,497 Elo+
Solo
Da Ji
Da Ji
zrmcc
Da Ji
Level 77
God Stats
6W - 6L
1,503 SR
Queue Stats
42W - 62L
1,363 Elo+
Solo
Team Averages
Level 82
1,472 SR
1,429 Elo+

VS

Team Averages
Level 115
1,631 SR
1,485 Elo+
Ah Puch
Ah Puch
AstralMurder
Ah Puch
Level 107
God Stats
18W - 11L
1,859 SR
Queue Stats
145W - 161L
1,453 Elo+
Solo
Khepri
Khepri
Kopiko50
Khepri
Level 89
God Stats
4W - 2L
1,540 SR
Queue Stats
549W - 677L
1,417 Elo+
Solo
Bastet
Bastet
XVENOMXXX
Bastet
Level 107
God Stats
17W - 6L
1,649 SR
Queue Stats
151W - 127L
1,515 Elo+
Solo
Hachiman
Hachiman
blabermouth
Hachiman
Level 129
God Stats
5W - 10L
1,522 SR
Queue Stats
326W - 340L
1,461 Elo+
Solo
Nu Wa
Nu Wa
平安是福
Nu Wa
Level 143
God Stats
26W - 25L
1,583 SR
Queue Stats
268W - 264L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
2 / 1 / 2
6,555
504
6,648
8,480
1,905
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
9
0 / 7 / 0
5,546
427
3,196
7,572
2,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
Kookookadanga
Gilgamesh
10
0 / 3 / 0
5,602
431
2,590
9,034
5,100
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
WillTF
Cthulhu
9
2 / 2 / 1
6,338
488
6,468
9,508
6,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Da Ji
zrmcc
Da Ji
10
1 / 2 / 2
6,055
466
4,179
8,509
2,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AstralMurder
Ah Puch
14
3 / 0 / 3
7,868
605
6,388
8,682
5,280
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
Kopiko50
Khepri
10
0 / 2 / 4
6,410
493
2,160
10,791
5,242
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bastet
XVENOMXXX
Bastet
13
2 / 0 / 5
7,299
561
6,759
8,044
2,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
blabermouth
Hachiman
11
0 / 2 / 1
6,503
500
5,138
8,242
2,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
10 / 1 / 1
8,660
666
9,936
5,656
1,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
5
Kills
15
15
Deaths
5
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
2
1
2
3
W
Ah Puch
AstralMurder
Ah Puch
3
0
3
4.5
L
Scylla
0
7
0
0
L
Gilgamesh
Kookookadanga
Gilgamesh
0
3
0
0
W
Khepri
Kopiko50
Khepri
0
2
4
1
L
Cthulhu
WillTF
Cthulhu
2
2
1
1.25
W
Bastet
XVENOMXXX
Bastet
2
0
5
4.5
W
Hachiman
blabermouth
Hachiman
0
2
1
0.25
L
Da Ji
zrmcc
Da Ji
1
2
2
1
W
10
1
1
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,081
Damage
30,381
43,103
Taken
41,415
17,867
Mitigated
17,354
10,296
Healing
22,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
6,648
3,745
0
2,145
8,480
1,905
372
1,886
6,594
0
43,615
W
Ah Puch
AstralMurder
Ah Puch
6,388
785
0
7,300
8,682
5,280
879
915
7,767
47,037
0
L
Scylla
3,196
479
0
796
7,572
2,071
108
4,934
2,638
28,503
0
L
Gilgamesh
Kookookadanga
Gilgamesh
2,590
577
0
1,347
9,034
5,100
0
4,241
4,793
0
22,806
W
Khepri
Kopiko50
Khepri
2,160
119
2,209
4,150
10,791
5,242
0
4,254
6,537
10,729
0
L
Cthulhu
WillTF
Cthulhu
6,468
307
474
2,584
9,508
6,165
0
3,793
5,715
20,920
0
W
Bastet
XVENOMXXX
Bastet
6,759
1,333
0
5,536
8,044
2,673
25
1,455
6,589
0
43,941
W
Hachiman
blabermouth
Hachiman
5,138
3,283
0
1,687
8,242
2,326
390
1,287
6,955
0
41,748
L
Da Ji
zrmcc
Da Ji
4,179
357
0
2,950
8,509
2,626
0
3,630
4,879
0
32,908
W
9,936
2,119
0
1,506
5,656
1,833
288
1,753
3,903
64,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,096
Gold Earned
36,740
291
Minions Killed
393
0
Camps Cleared
0
1,255,706
Distance Traveled
1,278,456
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,555
504
87
7
0
237,007
2
W
Ah Puch
7,868
605
95
7
0
203,106
0
L
Scylla
5,546
427
62
5
0
215,583
6
L
Gilgamesh
5,602
431
48
4
0
242,555
1
W
Khepri
6,410
493
18
1
0
253,889
3
L
Cthulhu
6,338
488
29
2
0
272,129
6
W
Bastet
7,299
561
84
6
0
314,888
3
W
Hachiman
6,503
500
78
6
0
250,111
2
L
Da Ji
6,055
466
65
5
0
288,432
3
W
Nu Wa
8,660
666
118
9
0
256,462
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role