Player Matchup

Cthulhu
Cthulhu
DruggieBuddy
Cthulhu
Level 144
God Stats
28W - 19L
1,550 SR
Queue Stats
237W - 258L
1,519 Elo+
Solo
Ah Puch
Ah Puch
G X N T X I
Ah Puch
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 17L
1,477 Elo+
Party 1
Tsukuyomi
Tsukuyomi
xl Shyy lx
Tsukuyomi
Level 12
God Stats
1W - 3L
1,251 SR
Queue Stats
5W - 12L
1,212 Elo+
Party 1
Team Averages
Level 81
1,433 SR
1,403 Elo+

VS

Team Averages
Level 96
1,570 SR
1,379 Elo+
Fafnir
Fafnir
GODOFWARR91
Fafnir
Level 109
God Stats
61W - 88L
1,437 SR
Queue Stats
505W - 681L
1,401 Elo+
Party 2
Neith
Neith
TarnTarn4
Neith
Level 32
God Stats
43W - 35L
1,507 SR
Queue Stats
44W - 37L
1,408 Elo+
Party 2
Ra
Ra
The_Irishman3969
Ra
Level 146
God Stats
2W - 0L
1,766 SR
Queue Stats
18W - 26L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DruggieBuddy
Cthulhu
16
3 / 4 / 6
13,419
559
17,945
24,253
25,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Puch
G X N T X I
Ah Puch
17
5 / 4 / 5
14,379
599
26,835
12,740
5,351
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tsukuyomi
xl Shyy lx
Tsukuyomi
15
2 / 5 / 5
12,743
531
7,763
14,915
10,902
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
17
3 / 4 / 9
14,541
606
10,704
21,322
28,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Neith
TarnTarn4
Neith
17
7 / 4 / 2
14,296
596
13,299
17,617
6,531
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
3 / 2 / 6
14,348
598
13,151
18,043
6,845
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
30
10
Kills
13
13
Deaths
10
16
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DruggieBuddy
Cthulhu
3
4
6
1.5
L
Ah Puch
G X N T X I
Ah Puch
5
4
5
1.88
W
Fafnir
3
4
9
1.88
W
Neith
TarnTarn4
Neith
7
4
2
2
W
3
2
6
3
L
Tsukuyomi
xl Shyy lx
Tsukuyomi
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,543
Damage
37,154
51,908
Taken
56,982
42,026
Mitigated
42,183
8,687
Healing
16,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DruggieBuddy
Cthulhu
17,945
247
1,239
3,033
24,253
25,773
0
9,039
15,214
52,966
0
L
Ah Puch
G X N T X I
Ah Puch
26,835
478
1,604
2,689
12,740
5,351
873
7,432
5,308
83,593
0
W
Fafnir
10,704
4,890
106
3,368
21,322
28,807
371
13,138
7,546
24,605
2,710
W
Neith
TarnTarn4
Neith
13,299
4,153
41
4,827
17,617
6,531
1,341
15,452
1,619
0
37,089
W
13,151
570
1,640
6,291
18,043
6,845
1,427
15,231
2,393
82,381
0
L
Tsukuyomi
xl Shyy lx
Tsukuyomi
7,763
3,219
0
122
14,915
10,902
0
7,401
7,514
0
22,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,541
Gold Earned
43,185
248
Minions Killed
245
6
Camps Cleared
12
1,166,645
Distance Traveled
1,127,717
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
13,419
559
77
3
3
379,220
4
L
Ah Puch
14,379
599
134
6
1
408,388
3
W
Fafnir
14,541
606
34
1
5
349,812
1
W
Neith
14,296
596
65
3
2
366,170
4
W
Ra
14,348
598
146
6
5
411,735
4
L
Tsukuyomi
12,743
531
37
2
2
379,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role