Player Matchup

Cthulhu
Cthulhu
HellSpawn5194
Cthulhu
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 33L
1,420 Elo+
Party 2
Bacchus
Bacchus
LordVoidez93
Bacchus
Level 65
God Stats
2W - 1L
1,491 SR
Queue Stats
42W - 39L
1,477 Elo+
Party 2
Cabrakan
Cabrakan
Sandillian
Cabrakan
Level 88
God Stats
1W - 2L
1,174 SR
Queue Stats
253W - 323L
1,472 Elo+
Party 2
Artio
Artio
UNDEADG0DDESS
Artio
Level 138
God Stats
8W - 8L
1,509 SR
Queue Stats
366W - 423L
1,456 Elo+
Party 2
Sylvanus
Sylvanus
joeabad
Sylvanus
Level 121
God Stats
16W - 12L
1,586 SR
Queue Stats
369W - 408L
1,485 Elo+
Party 2
Team Averages
Level 88
1,452 SR
1,462 Elo+

VS

Team Averages
Level 55
1,469 SR
1,356 Elo+
Anubis
Anubis
 
Anubis
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
KeyonDotDog
Mercury
Level 78
God Stats
16W - 12L
1,598 SR
Queue Stats
130W - 136L
1,379 Elo+
Party 3
Danzaburou
Danzaburou
SKYTRIX_101
Danzaburou
Level 78
God Stats
16W - 24L
1,354 SR
Queue Stats
251W - 339L
1,325 Elo+
Party 1
Freya
Freya
TrizzTheWhiz
Freya
Level 15
God Stats
5W - 5L
1,241 SR
Queue Stats
15W - 15L
1,253 Elo+
Party 3
Vamana
Vamana
Yato-Shukun
Vamana
Level 58
God Stats
0W - 4L
1,650 SR
Queue Stats
33W - 58L
1,322 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
6
1 / 1 / 0
3,707
618
2,072
3,425
2,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bacchus
LordVoidez93
Bacchus
6
3 / 1 / 0
4,127
688
909
2,087
1,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cabrakan
Sandillian
Cabrakan
7
0 / 0 / 3
3,867
645
1,034
2,413
1,359
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

5
0 / 0 / 0
3,384
564
496
3,821
1,317
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
joeabad
Sylvanus
7
1 / 1 / 0
4,042
674
2,102
2,568
1,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
1
0 / 0 / 0
1,089
182
0
0
0
Mercury
KeyonDotDog
Mercury
5
1 / 1 / 1
3,652
609
2,008
2,836
730
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
SKYTRIX_101
Danzaburou
6
1 / 2 / 0
3,627
605
612
2,395
599
5
1 / 1 / 0
3,573
596
1,614
2,403
734
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vamana
6
0 / 1 / 1
3,762
627
1,233
3,395
1,581
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
5
5
Kills
3
3
Deaths
5
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
0
0
0
W
Cthulhu
1
1
0
1
L
Mercury
KeyonDotDog
Mercury
1
1
1
1.5
W
Bacchus
LordVoidez93
Bacchus
3
1
0
3
L
Danzaburou
SKYTRIX_101
Danzaburou
1
2
0
0.5
W
Cabrakan
Sandillian
Cabrakan
0
0
3
1.5
L
1
1
0
1
W
0
0
0
0
L
Vamana
0
1
1
0.5
W
Sylvanus
joeabad
Sylvanus
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,613
Damage
5,467
14,314
Taken
11,029
7,057
Mitigated
3,644
4,919
Healing
2,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
2,072
334
0
886
3,425
2,312
0
0
3,425
11,639
0
L
Mercury
KeyonDotDog
Mercury
2,008
1,246
0
168
2,836
730
0
1,819
983
0
7,628
W
Bacchus
LordVoidez93
Bacchus
909
153
0
771
2,087
1,066
78
0
2,087
6,073
0
L
Danzaburou
SKYTRIX_101
Danzaburou
612
222
0
550
2,395
599
0
1,412
983
0
12,577
W
Cabrakan
Sandillian
Cabrakan
1,034
54
0
735
2,413
1,359
644
0
2,413
19,120
0
L
1,614
696
0
716
2,403
734
0
1,450
953
6,267
1,430
W
496
40
0
979
3,821
1,317
0
198
3,623
13,112
0
L
Vamana
1,233
480
0
1,168
3,395
1,581
0
1,535
1,497
336
11,245
W
Sylvanus
joeabad
Sylvanus
2,102
752
359
1,189
2,568
1,003
0
1,128
1,440
16,617
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,127
Gold Earned
15,703
145
Minions Killed
85
0
Camps Cleared
0
504,044
Distance Traveled
459,316
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
1,089
182
0
0
0
0
0
W
Cthulhu
3,707
618
23
4
0
99,648
0
L
Mercury
3,652
609
18
3
0
129,765
0
W
Bacchus
4,127
688
10
2
0
106,793
1
L
Danzaburou
3,627
605
26
4
0
101,263
0
W
Cabrakan
3,867
645
54
9
0
95,540
1
L
Freya
3,573
596
18
3
0
104,661
0
W
Artio
3,384
564
32
5
0
112,468
2
L
Vamana
3,762
627
23
4
0
123,627
1
W
Sylvanus
4,042
674
26
4
0
89,595
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role