Player Matchup

Agni
Agni
Iconic 4K
Agni
Level 43
God Stats
0W - 3L
1,156 SR
Queue Stats
112W - 120L
1,404 Elo+
Party 1
Rama
Rama
ThiccAnimeThighs
Rama
Level 56
God Stats
1W - 2L
1,414 SR
Queue Stats
101W - 96L
1,383 Elo+
Party 1
Tyr
Tyr
unique-hideaway2
Tyr
Level 67
God Stats
1W - 5L
1,181 SR
Queue Stats
222W - 306L
1,350 Elo+
Solo
Team Averages
Level 55
1,250 SR
1,379 Elo+

VS

Team Averages
Level 52
1,588 SR
1,368 Elo+
Kali
Kali
KushInMeLungs
Kali
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 46L
1,179 Elo+
Solo
Ra
Ra
ShawnDJ
Ra
Level 66
God Stats
5W - 6L
1,454 SR
Queue Stats
70W - 89L
1,411 Elo+
Solo
Cabrakan
Cabrakan
SquishyPanda212
Cabrakan
Level 42
God Stats
8W - 1L
1,810 SR
Queue Stats
160W - 131L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
12
4 / 2 / 3
8,805
734
13,979
8,383
2,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 4 / 3
7,859
655
12,440
10,835
3,735
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 9 / 5
7,901
658
9,975
15,026
13,609
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 5 / 6
9,889
824
9,017
11,869
4,504
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
6 / 2 / 7
8,956
746
11,900
9,581
5,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
12
1 / 0 / 10
8,707
726
7,462
21,900
20,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
38
7
Kills
15
15
Deaths
7
11
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Agni
4
2
3
2.75
W
8
5
6
2.2
W
6
2
7
4.75
W
Cabrakan
1
0
10
6
L
2
4
3
0.88
L
1
9
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,394
Damage
28,379
34,244
Taken
43,350
20,140
Mitigated
30,489
2,361
Healing
18,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
13,979
1,024
0
0
8,383
2,796
171
4,685
3,408
29,150
0
W
9,017
4,796
0
3,731
11,869
4,504
0
3,308
8,266
0
18,039
W
11,900
2,113
1,124
3,774
9,581
5,034
141
3,977
5,115
41,450
0
W
Cabrakan
7,462
1,745
0
9,626
21,900
20,951
52
6,265
14,966
11,915
0
L
12,440
10,004
0
750
10,835
3,735
0
4,219
6,448
0
24,788
L
9,975
2,112
191
1,420
15,026
13,609
0
9,626
4,891
785
16,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,565
Gold Earned
27,552
92
Minions Killed
109
3
Camps Cleared
4
637,486
Distance Traveled
671,866
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,805
734
42
4
1
231,867
1
W
Kali
9,889
824
18
2
1
215,333
1
W
Ra
8,956
746
80
7
2
226,800
3
W
Cabrakan
8,707
726
11
1
1
229,733
0
L
Rama
7,859
655
32
3
0
194,112
0
L
Tyr
7,901
658
18
2
2
211,507
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role