Player Matchup

Hercules
Hercules
 
Hercules
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
 
Mulan
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
RadicalRed
Nox
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 3L
1,585 Elo+
Solo
Tiamat
Tiamat
Shizu19
Tiamat
Level 21
God Stats
1W - 0L
1,787 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 88
1,572 SR
1,521 Elo+

VS

Team Averages
Level 105
1,520 SR
1,497 Elo+
Sol
Sol
 
Sol
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
AnnSledgehammer
Ares
Level 155
God Stats
0W - 3L
1,536 SR
Queue Stats
8W - 14L
1,490 Elo+
Solo
Arachne
Arachne
Arachn0
Arachne
Level 120
God Stats
0W - 2L
1,545 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
keinan0412
Cu Chulainn
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
9
1 / 1 / 2
5,189
1,038
2,879
3,780
2,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Mulan
 
Mulan
10
2 / 1 / 0
5,140
1,028
1,969
2,917
1,693
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
1 / 0 / 3
5,075
1,015
1,566
1,623
568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
Shizu19
Tiamat
8
1 / 1 / 2
4,749
950
2,033
2,338
1,192
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
2 / 1 / 0
5,076
1,015
3,034
2,698
934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
1 / 2 / 0
4,520
904
1,234
4,758
2,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
Arachn0
Arachne
7
0 / 1 / 0
4,062
812
0
1,096
411
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cu Chulainn
keinan0412
Cu Chulainn
8
0 / 1 / 2
4,441
888
1,111
3,369
1,495
Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
5
5
Kills
3
3
Deaths
5
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
1
1
2
2
W
Mulan
 
Mulan
2
1
0
2
L
Sol
 
Sol
2
1
0
2
L
1
2
0
0.5
L
Arachne
Arachn0
Arachne
0
1
0
0
W
1
0
3
2.5
W
Tiamat
Shizu19
Tiamat
1
1
2
2
L
Cu Chulainn
keinan0412
Cu Chulainn
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,447
Damage
5,379
10,658
Taken
11,921
6,413
Mitigated
5,650
4,539
Healing
2,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
2,879
1,231
0
1,974
3,780
2,960
254
1,781
1,999
0
10,533
W
Mulan
 
Mulan
1,969
609
0
1,469
2,917
1,693
0
1,286
1,631
0
11,387
L
Sol
 
Sol
3,034
1,519
0
1,046
2,698
934
350
1,065
1,633
12,617
1,341
L
1,234
64
0
1,054
4,758
2,810
0
1,104
3,654
8,387
0
L
Arachne
Arachn0
Arachne
0
0
0
0
1,096
411
0
480
616
0
2,776
W
1,566
442
0
220
1,623
568
769
212
1,411
13,639
0
W
Tiamat
Shizu19
Tiamat
2,033
488
0
876
2,338
1,192
463
1,126
1,212
9,745
0
L
Cu Chulainn
keinan0412
Cu Chulainn
1,111
498
59
793
3,369
1,495
0
1,284
2,085
0
4,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,153
Gold Earned
18,099
105
Minions Killed
55
6
Camps Cleared
3
389,762
Distance Traveled
283,377
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
5,189
1,038
21
4
0
92,602
0
W
Mulan
5,140
1,028
20
4
3
100,540
1
L
Sol
5,076
1,015
27
5
2
85,455
1
L
Ares
4,520
904
10
2
0
91,985
2
L
Arachne
4,062
812
7
1
1
21,666
0
W
Nox
5,075
1,015
38
8
1
102,703
2
W
Tiamat
4,749
950
26
5
2
93,917
1
L
Cu Chulainn
4,441
888
11
2
0
84,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role