Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
IIExalted
Ullr
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,466 Elo+
Party 1
Chernobog
Chernobog
LavalSlashers
Chernobog
Level 128
God Stats
4W - 3L
1,651 SR
Queue Stats
190W - 174L
1,537 Elo+
Party 1
Achilles
Achilles
Mato Vileblood
Achilles
Level 108
God Stats
0W - 1L
1,281 SR
Queue Stats
15W - 20L
1,511 Elo+
Party 1
Hel
Hel
PoisedToxicity
Hel
Level 100
God Stats
0W - 1L
1,573 SR
Queue Stats
17W - 24L
1,487 Elo+
Party 1
Team Averages
Level 119
1,501 SR
1,500 Elo+

VS

Team Averages
Level 125
1,447 SR
1,502 Elo+
Merlin
Merlin
 
Merlin
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Cybellers
Hera
Level 120
God Stats
6W - 2L
1,702 SR
Queue Stats
292W - 267L
1,539 Elo+
Solo
Yemoja
Yemoja
ThePrizmParadox
Yemoja
Level 160
God Stats
2W - 3L
1,211 SR
Queue Stats
185W - 190L
1,498 Elo+
Solo
Medusa
Medusa
colz3392
Medusa
Level 80
God Stats
8W - 5L
1,461 SR
Queue Stats
327W - 320L
1,454 Elo+
Solo
Odin
Odin
x1x2xComing4U
Odin
Level 157
God Stats
4W - 7L
1,362 SR
Queue Stats
511W - 510L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
14
1 / 3 / 3
7,323
814
5,747
5,565
2,183
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ullr
10
0 / 5 / 1
6,268
696
5,805
7,844
2,665
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chernobog
LavalSlashers
Chernobog
13
2 / 3 / 2
7,147
794
6,776
6,948
3,027
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Achilles
11
0 / 3 / 4
6,195
688
1,992
9,049
10,963
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 4 / 3
6,639
738
4,957
9,177
3,644
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
5 / 1 / 8
8,928
992
9,521
5,650
2,336
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hera
16
4 / 0 / 12
8,918
991
10,451
4,939
2,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
3 / 1 / 11
8,125
903
5,435
11,403
5,581
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
colz3392
Medusa
16
5 / 0 / 10
8,853
984
8,171
3,513
1,639
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
1 / 3 / 14
7,839
871
2,048
11,922
11,498
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
73
4
Kills
18
18
Deaths
5
13
Assists
55
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
1
3
3
0.83
W
Merlin
 
Merlin
5
1
8
9
W
Hera
4
0
12
10
L
Ullr
0
5
1
0.1
L
Chernobog
LavalSlashers
Chernobog
2
3
2
1
L
Achilles
0
3
4
0.67
L
1
4
3
0.63
W
3
1
11
8.5
W
Medusa
colz3392
Medusa
5
0
10
10
W
1
3
14
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,277
Damage
35,626
38,583
Taken
37,427
22,482
Mitigated
23,314
13,221
Healing
16,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
5,747
698
980
1,243
5,565
2,183
0
3,627
1,799
16,443
2,761
W
Merlin
 
Merlin
9,521
725
157
747
5,650
2,336
698
1,572
4,078
21,516
0
W
Hera
10,451
2,262
1,042
859
4,939
2,260
1,125
785
4,154
26,619
0
L
Ullr
5,805
1,770
0
1,290
7,844
2,665
0
4,931
2,797
0
9,221
L
Chernobog
LavalSlashers
Chernobog
6,776
3,170
303
714
6,948
3,027
0
4,245
2,655
0
17,610
L
Achilles
1,992
129
577
1,205
9,049
10,963
0
6,408
2,395
0
5,127
L
4,957
543
3,709
3,200
9,177
3,644
0
5,429
3,530
12,686
0
W
5,435
327
4,410
3,818
11,403
5,581
759
4,615
6,772
14,316
0
W
Medusa
colz3392
Medusa
8,171
2,527
1,123
372
3,513
1,639
2,170
1,008
2,489
0
27,147
W
2,048
283
2,026
2,054
11,922
11,498
374
1,292
10,630
0
5,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,572
Gold Earned
42,663
82
Minions Killed
109
0
Camps Cleared
0
846,259
Distance Traveled
882,265
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
7,323
814
23
3
0
169,560
0
W
Merlin
8,928
992
26
3
0
172,199
1
W
Hera
8,918
991
28
3
0
180,976
1
L
Ullr
6,268
696
20
2
0
161,721
0
L
Chernobog
7,147
794
22
2
0
171,714
1
L
Achilles
6,195
688
6
1
0
157,378
1
L
Hel
6,639
738
11
1
0
185,886
3
W
Yemoja
8,125
903
13
1
0
163,692
0
W
Medusa
8,853
984
34
4
0
199,722
0
W
Odin
7,839
871
8
1
0
165,676
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role