Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
EpicRussian
Zhong Kui
Level 120
God Stats
20W - 32L
1,377 SR
Queue Stats
182W - 226L
1,376 Elo+
Solo
Artemis
Artemis
IguaneFI
Artemis
Level 85
God Stats
1W - 0L
1,527 SR
Queue Stats
5W - 9L
1,330 Elo+
Solo
Cernunnos
Cernunnos
QrowzyX
Cernunnos
Level 134
God Stats
1W - 1L
1,537 SR
Queue Stats
16W - 20L
1,429 Elo+
Solo
Hel
Hel
erwan49
Hel
Level 48
God Stats
54W - 80L
1,367 SR
Queue Stats
135W - 174L
1,359 Elo+
Solo
Team Averages
Level 99
1,462 SR
1,399 Elo+

VS

Team Averages
Level 52
1,603 SR
1,374 Elo+
Discordia
Discordia
Majestic84
Discordia
Level 127
God Stats
1W - 1L
1,861 SR
Queue Stats
38W - 42L
1,381 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ProSURFAHOLIC
Ah Muzen Cab
Level 51
God Stats
0W - 5L
1,397 SR
Queue Stats
34W - 63L
1,272 Elo+
Solo
Izanami
Izanami
Rymszo
Izanami
Level 7
God Stats
1W - 1L
1,673 SR
Queue Stats
3W - 3L
1,487 Elo+
Party 1
Awilix
Awilix
Szatanuu
Awilix
Level 69
God Stats
4W - 4L
1,582 SR
Queue Stats
286W - 289L
1,427 Elo+
Party 1
Jormungandr
Jormungandr
dawioooo
Jormungandr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,302 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
14
5 / 1 / 2
8,205
631
6,163
5,648
2,209
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
EpicRussian
Zhong Kui
13
1 / 2 / 1
7,481
575
2,700
8,356
5,027
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Artemis
IguaneFI
Artemis
12
8 / 1 / 2
7,540
580
10,746
7,347
2,355
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cernunnos
QrowzyX
Cernunnos
12
5 / 1 / 3
7,680
591
2,867
7,168
2,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hel
12
0 / 2 / 8
6,681
514
2,804
5,952
2,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Majestic84
Discordia
12
0 / 0 / 2
6,428
494
4,860
4,869
1,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
ProSURFAHOLIC
Ah Muzen Cab
12
1 / 5 / 0
6,881
529
2,118
7,999
3,262
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Izanami
Rymszo
Izanami
9
1 / 5 / 1
5,805
447
3,719
7,039
1,287
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
Szatanuu
Awilix
10
4 / 5 / 1
6,688
514
5,602
10,771
2,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jormungandr
dawioooo
Jormungandr
7
0 / 4 / 2
5,318
409
1,661
7,519
3,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
19
Kills
6
7
Deaths
19
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
5
1
2
6
W
Zhong Kui
EpicRussian
Zhong Kui
1
2
1
0.75
W
Artemis
IguaneFI
Artemis
8
1
2
9
L
Discordia
Majestic84
Discordia
0
0
2
1
L
Ah Muzen Cab
ProSURFAHOLIC
Ah Muzen Cab
1
5
0
0.2
W
Cernunnos
QrowzyX
Cernunnos
5
1
3
6.5
L
Izanami
Rymszo
Izanami
1
5
1
0.3
L
Awilix
Szatanuu
Awilix
4
5
1
0.9
L
Jormungandr
dawioooo
Jormungandr
0
4
2
0.25
W
Hel
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,280
Damage
17,960
34,471
Taken
38,197
14,031
Mitigated
12,064
16,750
Healing
8,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
6,163
442
0
2,015
5,648
2,209
1,877
0
5,648
42,810
0
W
Zhong Kui
EpicRussian
Zhong Kui
2,700
265
0
3,453
8,356
5,027
552
2,815
5,097
43,810
0
W
Artemis
IguaneFI
Artemis
10,746
5,973
0
2,898
7,347
2,355
1,867
1,376
5,931
0
37,012
L
Discordia
Majestic84
Discordia
4,860
381
0
1,696
4,869
1,405
0
1,333
3,536
35,961
0
L
Ah Muzen Cab
ProSURFAHOLIC
Ah Muzen Cab
2,118
690
0
2,198
7,999
3,262
0
4,417
3,582
0
34,582
W
Cernunnos
QrowzyX
Cernunnos
2,867
1,174
0
3,079
7,168
2,344
1,698
805
6,257
0
35,028
L
Izanami
Rymszo
Izanami
3,719
2,453
0
629
7,039
1,287
237
1,170
5,869
0
32,460
L
Awilix
Szatanuu
Awilix
5,602
2,474
0
3,348
10,771
2,900
0
3,641
7,130
0
24,934
L
Jormungandr
dawioooo
Jormungandr
1,661
373
0
816
7,519
3,210
0
1,106
6,413
8,974
0
W
Hel
2,804
313
2,061
3,244
5,952
2,096
377
895
5,017
30,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,587
Gold Earned
31,120
405
Minions Killed
284
0
Camps Cleared
0
1,191,092
Distance Traveled
1,039,483
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,205
631
109
8
0
227,739
3
W
Zhong Kui
7,481
575
87
7
0
229,891
1
W
Artemis
7,540
580
75
6
0
235,758
0
L
Discordia
6,428
494
71
5
0
233,640
5
L
Ah Muzen Cab
6,881
529
81
6
0
207,298
2
W
Cernunnos
7,680
591
82
6
0
220,006
0
L
Izanami
5,805
447
76
6
0
210,727
0
L
Awilix
6,688
514
48
4
0
242,374
1
L
Jormungandr
5,318
409
8
1
0
145,444
2
W
Hel
6,681
514
52
4
0
277,698
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role