Player Matchup

Persephone
Persephone
 
Persephone
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
Bow2KingSwing
Ares
Level 157
God Stats
2W - 0L
1,950 SR
Queue Stats
30W - 11L
1,720 Elo+
Party 2
Hades
Hades
Googolplex31
Hades
Level 158
God Stats
5W - 8L
1,401 SR
Queue Stats
572W - 525L
1,698 Elo+
Solo
Xing Tian
Xing Tian
ThudskiiSexSlave
Xing Tian
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
ijustclamp
Gilgamesh
Level 149
God Stats
2W - 0L
1,803 SR
Queue Stats
33W - 20L
1,641 Elo+
Party 2
Team Averages
Level 128
1,631 SR
1,612 Elo+

VS

Team Averages
Level 90
1,623 SR
1,555 Elo+
Merlin
Merlin
Akira_6798
Merlin
Level 108
God Stats
2W - 2L
1,603 SR
Queue Stats
240W - 213L
1,548 Elo+
Party 3
Ganesha
Ganesha
Cougar PatroI
Ganesha
Level 84
God Stats
1W - 1L
1,747 SR
Queue Stats
58W - 60L
1,566 Elo+
Party 1
Hachiman
Hachiman
Kinsys
Hachiman
Level 47
God Stats
8W - 5L
1,674 SR
Queue Stats
252W - 174L
1,565 Elo+
Party 3
Geb
Geb
PeterGriffin972
Geb
Level 86
God Stats
5W - 5L
1,504 SR
Queue Stats
113W - 127L
1,508 Elo+
Party 1
He Bo
He Bo
Selta
He Bo
Level 125
God Stats
5W - 3L
1,589 SR
Queue Stats
365W - 274L
1,585 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
17
8 / 1 / 19
10,256
1,026
15,010
9,159
5,095
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
7 / 2 / 18
9,466
947
7,996
14,100
18,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
3 / 3 / 12
7,887
789
3,992
9,235
7,338
Xing Tian
14
3 / 2 / 15
8,919
892
7,114
13,356
13,048
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
ijustclamp
Gilgamesh
15
8 / 2 / 14
8,889
889
12,995
12,796
7,517
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Akira_6798
Merlin
14
3 / 5 / 3
7,859
786
9,432
8,564
3,702
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ganesha
12
0 / 7 / 7
6,857
686
4,141
16,433
19,013
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
Kinsys
Hachiman
12
2 / 4 / 4
7,218
722
10,910
9,734
4,224
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 6 / 6
6,459
646
7,238
11,044
11,299
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

He Bo
Selta
He Bo
13
3 / 7 / 4
7,682
768
8,323
9,173
4,457
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
32
29
Kills
8
10
Deaths
29
78
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
8
1
19
17.5
L
Merlin
Akira_6798
Merlin
3
5
3
0.9
W
7
2
18
8
L
Ganesha
0
7
7
0.5
W
3
3
12
3
L
Hachiman
Kinsys
Hachiman
2
4
4
1
L
0
6
6
0.5
L
He Bo
Selta
He Bo
3
7
4
0.71
W
Xing Tian
3
2
15
5.25
W
Gilgamesh
ijustclamp
Gilgamesh
8
2
14
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,107
Damage
40,044
58,646
Taken
54,948
51,009
Mitigated
42,695
27,658
Healing
14,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
15,010
997
3,201
3,780
9,159
5,095
1,207
4,771
4,311
33,768
0
L
Merlin
Akira_6798
Merlin
9,432
636
1,708
1,566
8,564
3,702
258
6,882
1,682
18,911
0
W
7,996
714
0
2,258
14,100
18,011
338
6,323
7,599
10,553
0
L
Ganesha
4,141
383
442
1,839
16,433
19,013
84
9,352
7,081
11,545
0
W
3,992
379
2,970
2,667
9,235
7,338
490
4,608
4,457
11,477
0
L
Hachiman
Kinsys
Hachiman
10,910
4,603
1,944
3,453
9,734
4,224
462
7,033
2,701
0
14,608
L
7,238
536
700
1,263
11,044
11,299
180
5,156
5,888
11,169
0
L
He Bo
Selta
He Bo
8,323
784
774
687
9,173
4,457
180
6,019
3,154
15,072
0
W
Xing Tian
7,114
514
4,492
3,543
13,356
13,048
872
4,675
8,489
12,997
0
W
Gilgamesh
ijustclamp
Gilgamesh
12,995
3,782
1,903
2,844
12,796
7,517
1,097
7,969
4,656
856
17,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,417
Gold Earned
36,075
99
Minions Killed
63
0
Camps Cleared
0
957,670
Distance Traveled
855,802
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
10,256
1,026
42
4
0
225,766
0
L
Merlin
7,859
786
23
2
0
176,981
0
W
Ares
9,466
947
7
1
0
204,945
1
L
Ganesha
6,857
686
0
0
0
162,458
0
W
Hades
7,887
789
23
2
0
152,824
0
L
Hachiman
7,218
722
16
2
0
185,861
0
L
Geb
6,459
646
12
1
0
174,616
0
L
He Bo
7,682
768
12
1
0
155,886
0
W
Xing Tian
8,919
892
16
2
0
189,693
0
W
Gilgamesh
8,889
889
11
1
0
184,442
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role