Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
DemonzDoIt480
Chronos
Level 28
God Stats
0W - 1L
1,800 SR
Queue Stats
1W - 4L
1,212 Elo+
Party 1
Sylvanus
Sylvanus
Shazzorock
Sylvanus
Level 102
God Stats
39W - 40L
1,545 SR
Queue Stats
600W - 696L
1,429 Elo+
Solo
Merlin
Merlin
deadxscene
Merlin
Level 122
God Stats
22W - 32L
1,417 SR
Queue Stats
519W - 566L
1,508 Elo+
Party 1
Set
Set
stx_jay
Set
Level 48
God Stats
0W - 5L
1,108 SR
Queue Stats
173W - 203L
1,301 Elo+
Solo
Team Averages
Level 73
1,474 SR
1,390 Elo+

VS

Team Averages
Level 100
1,441 SR
1,419 Elo+
Camazotz
Camazotz
CathedralCarp33
Camazotz
Level 134
God Stats
5W - 1L
1,599 SR
Queue Stats
395W - 405L
1,469 Elo+
Solo
Cupid
Cupid
Senshi-iteza
Cupid
Level 68
God Stats
2W - 6L
1,223 SR
Queue Stats
231W - 320L
1,324 Elo+
Solo
Xbalanque
Xbalanque
heartless1820
Xbalanque
Level 95
God Stats
2W - 2L
1,331 SR
Queue Stats
111W - 124L
1,391 Elo+
Solo
Hachiman
Hachiman
roncjr
Hachiman
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,427 Elo+
Solo
Zeus
Zeus
xBaker187
Zeus
Level 101
God Stats
7W - 5L
1,549 SR
Queue Stats
88W - 105L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
9
2 / 1 / 0
5,412
541
3,361
7,522
1,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
6
1 / 3 / 0
4,304
430
1,893
3,203
583
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sylvanus
Shazzorock
Sylvanus
9
1 / 3 / 1
5,535
554
4,596
8,091
4,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
deadxscene
Merlin
10
0 / 0 / 0
5,639
564
2,056
3,020
789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Set
7
1 / 5 / 0
4,969
497
3,928
7,028
1,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
11
3 / 0 / 2
6,250
625
6,019
10,782
3,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
3 / 1 / 3
5,522
552
3,642
5,217
1,310
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
heartless1820
Xbalanque
8
2 / 2 / 2
5,094
509
5,964
6,853
1,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
roncjr
Hachiman
9
1 / 1 / 0
4,968
497
846
3,475
907
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
10
3 / 1 / 1
5,875
588
3,116
3,102
724
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
5
Kills
12
12
Deaths
5
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
2
1
0
2
W
Camazotz
3
0
2
4
L
Chronos
1
3
0
0.33
W
3
1
3
4.5
L
Sylvanus
Shazzorock
Sylvanus
1
3
1
0.5
L
Merlin
deadxscene
Merlin
0
0
0
0
W
Xbalanque
heartless1820
Xbalanque
2
2
2
1.5
W
Hachiman
roncjr
Hachiman
1
1
0
1
L
Set
1
5
0
0.2
W
Zeus
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,834
Damage
19,587
28,864
Taken
29,429
9,577
Mitigated
7,796
8,548
Healing
11,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
3,361
1,317
0
2,483
7,522
1,846
0
872
6,600
0
26,172
W
Camazotz
6,019
2,339
0
6,742
10,782
3,322
0
2,469
8,313
0
38,739
L
Chronos
1,893
721
70
546
3,203
583
58
0
3,203
7,476
0
W
3,642
1,962
161
855
5,217
1,310
0
757
4,380
0
20,854
L
Sylvanus
Shazzorock
Sylvanus
4,596
893
0
2,936
8,091
4,609
249
1,436
6,609
21,694
6,061
L
Merlin
deadxscene
Merlin
2,056
111
0
945
3,020
789
0
528
2,484
34,006
0
W
Xbalanque
heartless1820
Xbalanque
5,964
1,612
163
2,700
6,853
1,533
0
2,133
4,680
0
19,522
W
Hachiman
roncjr
Hachiman
846
546
0
269
3,475
907
562
2,095
1,380
0
15,605
L
Set
3,928
2,170
0
1,568
7,028
1,750
0
176
6,852
0
17,468
W
Zeus
3,116
374
0
494
3,102
724
0
667
2,435
24,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,859
Gold Earned
27,709
211
Minions Killed
247
0
Camps Cleared
0
838,706
Distance Traveled
920,036
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
5,412
541
49
5
0
178,321
0
W
Camazotz
6,250
625
82
8
0
221,523
2
L
Chronos
4,304
430
10
1
0
132,826
0
W
Cupid
5,522
552
41
4
0
176,606
0
L
Sylvanus
5,535
554
51
5
0
142,773
1
L
Merlin
5,639
564
61
6
0
181,862
3
W
Xbalanque
5,094
509
25
3
0
176,367
2
W
Hachiman
4,968
497
36
4
0
173,052
0
L
Set
4,969
497
40
4
0
202,924
0
W
Zeus
5,875
588
63
6
0
172,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role