Player Matchup

Sol
Sol
CarlaRdz24
Sol
Level 156
God Stats
1W - 3L
1,618 SR
Queue Stats
57W - 56L
1,631 Elo+
Solo
Atlas
Atlas
Heshai
Atlas
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 16L
1,617 Elo+
Party 3
King Arthur
King Arthur
ViperVenom
King Arthur
Level 63
God Stats
2W - 4L
1,607 SR
Queue Stats
24W - 22L
1,600 Elo+
Party 3
Hachiman
Hachiman
ejprish94
Hachiman
Level 157
God Stats
0W - 1L
1,625 SR
Queue Stats
20W - 17L
1,514 Elo+
Party 1
Cupid
Cupid
rmradell94
Cupid
Level 126
God Stats
0W - 1L
1,741 SR
Queue Stats
9W - 8L
1,517 Elo+
Party 1
Team Averages
Level 117
1,618 SR
1,576 Elo+

VS

Team Averages
Level 131
1,632 SR
1,591 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
ASexyOrange
Cu Chulainn
Level 128
God Stats
1W - 0L
1,573 SR
Queue Stats
23W - 11L
1,659 Elo+
Party 2
Geb
Geb
KingZarus
Geb
Level 106
God Stats
11W - 4L
1,802 SR
Queue Stats
50W - 28L
1,715 Elo+
Party 2
Zhong Kui
Zhong Kui
MrCrispySnipes
Zhong Kui
Level 106
God Stats
9W - 19L
1,605 SR
Queue Stats
112W - 118L
1,566 Elo+
Solo
Hun Batz
Hun Batz
THEPIRATEBAY83
Hun Batz
Level 158
God Stats
3W - 0L
1,681 SR
Queue Stats
190W - 187L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 5
7,325
733
13,811
9,660
3,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Atlas
Heshai
Atlas
11
0 / 5 / 5
6,809
681
5,431
14,525
11,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

King Arthur
ViperVenom
King Arthur
13
2 / 6 / 1
7,511
751
6,139
16,667
13,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
ejprish94
Hachiman
13
2 / 4 / 0
7,185
719
8,721
9,529
3,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cupid
13
1 / 4 / 4
6,851
685
4,274
7,549
2,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
16
4 / 0 / 10
8,544
854
10,775
7,958
3,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
ASexyOrange
Cu Chulainn
15
5 / 2 / 11
8,805
881
11,952
14,472
12,152
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
2 / 2 / 14
8,504
850
7,534
10,484
10,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
MrCrispySnipes
Zhong Kui
15
4 / 0 / 12
8,654
865
10,820
7,639
8,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hun Batz
15
6 / 2 / 10
9,094
909
9,447
8,709
4,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
78
6
Kills
21
21
Deaths
6
15
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
4
0
10
9
W
Cu Chulainn
ASexyOrange
Cu Chulainn
5
2
11
5.25
L
1
2
5
1.75
L
Atlas
Heshai
Atlas
0
5
5
0.5
W
2
2
14
4.5
W
Zhong Kui
MrCrispySnipes
Zhong Kui
4
0
12
10
W
Hun Batz
6
2
10
5.5
L
King Arthur
ViperVenom
King Arthur
2
6
1
0.42
L
Hachiman
ejprish94
Hachiman
2
4
0
0.5
L
Cupid
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,376
Damage
50,528
57,930
Taken
49,262
34,068
Mitigated
38,825
14,038
Healing
16,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
10,775
4,821
0
3,790
7,958
3,554
1,730
4,143
3,815
0
41,694
W
Cu Chulainn
ASexyOrange
Cu Chulainn
11,952
2,061
0
2,260
14,472
12,152
212
6,759
7,713
461
24,115
L
13,811
5,702
0
4,913
9,660
3,014
1
2,947
6,402
39,419
0
L
Atlas
Heshai
Atlas
5,431
1,512
421
2,648
14,525
11,291
1
5,285
9,011
12,192
0
W
7,534
614
844
2,369
10,484
10,198
63
3,140
7,344
13,455
0
W
Zhong Kui
MrCrispySnipes
Zhong Kui
10,820
1,227
1,054
4,279
7,639
8,701
248
3,801
3,838
31,083
0
W
Hun Batz
9,447
2,898
0
1,480
8,709
4,220
592
2,875
5,834
0
25,636
L
King Arthur
ViperVenom
King Arthur
6,139
617
398
2,962
16,667
13,448
0
5,925
10,204
2,133
20,702
L
Hachiman
ejprish94
Hachiman
8,721
3,876
0
1,792
9,529
3,338
0
2,468
6,777
0
27,230
L
Cupid
4,274
1,761
525
379
7,549
2,977
0
1,472
5,873
0
19,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,681
Gold Earned
43,601
232
Minions Killed
235
7
Camps Cleared
9
858,622
Distance Traveled
1,034,468
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,544
854
83
8
3
213,862
1
W
Cu Chulainn
8,805
881
20
2
1
208,130
0
L
Sol
7,325
733
82
8
5
183,134
4
L
Atlas
6,809
681
15
2
0
174,235
0
W
Geb
8,504
850
13
1
2
212,574
3
W
Zhong Kui
8,654
865
72
7
2
193,823
1
W
Hun Batz
9,094
909
47
5
1
206,079
1
L
King Arthur
7,511
751
43
4
1
176,254
2
L
Hachiman
7,185
719
47
5
1
161,244
0
L
Cupid
6,851
685
45
5
0
163,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role