Player Matchup

Merlin
Merlin
 
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
MohsenB
Bastet
Level 101
God Stats
1W - 0L
1,346 SR
Queue Stats
11W - 7L
1,529 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
fastcarry
Ah Muzen Cab
Level 82
God Stats
13W - 6L
1,500 SR
Queue Stats
14W - 7L
1,500 Elo+
Solo
Team Averages
Level 114
1,449 SR
1,510 Elo+

VS

Team Averages
Level 59
1,419 SR
1,500 Elo+
Poseidon
Poseidon
 
Poseidon
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
BigD500
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 1
Bellona
Bellona
nfa19
Bellona
Level 27
God Stats
0W - 1L
1,257 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
8 / 0 / 9
7,611
1,087
6,004
3,417
1,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
MohsenB
Bastet
10
2 / 3 / 15
6,621
946
4,993
7,167
1,820
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ah Muzen Cab
fastcarry
Ah Muzen Cab
13
10 / 2 / 9
7,825
1,118
7,062
6,792
2,215
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
8
2 / 8 / 1
5,837
834
3,341
7,578
2,092
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
BigD500
Neith
8
1 / 6 / 1
5,275
754
1,889
5,532
1,554
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bellona
nfa19
Bellona
9
2 / 6 / 2
5,629
804
3,548
7,052
4,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
9
20
Kills
5
5
Deaths
20
33
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
8
0
9
12.5
L
Poseidon
 
Poseidon
2
8
1
0.31
L
Neith
BigD500
Neith
1
6
1
0.25
W
Bastet
MohsenB
Bastet
2
3
15
3.17
W
Ah Muzen Cab
fastcarry
Ah Muzen Cab
10
2
9
7.25
L
Bellona
nfa19
Bellona
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,059
Damage
8,778
17,376
Taken
20,162
5,083
Mitigated
7,702
4,615
Healing
650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
6,004
139
0
1,290
3,417
1,048
694
778
2,639
23,474
0
L
Poseidon
 
Poseidon
3,341
286
0
387
7,578
2,092
0
1,585
5,813
16,216
0
L
Neith
BigD500
Neith
1,889
541
0
95
5,532
1,554
0
1,455
3,887
0
7,812
W
Bastet
MohsenB
Bastet
4,993
1,126
0
687
7,167
1,820
11
1,504
5,663
0
14,419
W
Ah Muzen Cab
fastcarry
Ah Muzen Cab
7,062
2,151
0
2,638
6,792
2,215
1,026
1,577
5,215
0
34,248
L
Bellona
nfa19
Bellona
3,548
1,049
0
168
7,052
4,056
0
2,378
4,458
0
10,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,057
Gold Earned
16,741
111
Minions Killed
66
7
Camps Cleared
0
444,474
Distance Traveled
289,707
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,611
1,087
47
7
1
141,033
3
L
Poseidon
5,837
834
25
4
0
88,690
0
L
Neith
5,275
754
8
1
0
80,354
2
W
Bastet
6,621
946
16
2
2
147,565
3
W
Ah Muzen Cab
7,825
1,118
48
7
4
155,876
3
L
Bellona
5,629
804
33
5
0
120,663
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role