Player Matchup

Ymir
Ymir
FluxVital
Ymir
Level 145
God Stats
2W - 4L
1,582 SR
Queue Stats
185W - 186L
1,655 Elo+
Solo
Vulcan
Vulcan
IllegalSkunk
Vulcan
Level 52
God Stats
0W - 2L
1,189 SR
Queue Stats
23W - 14L
1,625 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
cebula152
Ah Muzen Cab
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Team Averages
Level 97
1,424 SR
1,593 Elo+

VS

Team Averages
Level 85
1,817 SR
1,631 Elo+
Vulcan
Vulcan
Cuboidal
Vulcan
Level 44
God Stats
5W - 1L
1,889 SR
Queue Stats
43W - 20L
1,783 Elo+
Solo
Mulan
Mulan
DragonFunnix
Mulan
Level 123
God Stats
5W - 2L
1,857 SR
Queue Stats
46W - 33L
1,542 Elo+
Solo
Thor
Thor
ForgeMorge
Thor
Level 87
God Stats
2W - 1L
1,706 SR
Queue Stats
226W - 242L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
3 / 1 / 5
8,437
703
4,058
12,384
14,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Vulcan
11
1 / 4 / 5
7,239
603
8,367
8,798
3,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
cebula152
Ah Muzen Cab
11
4 / 4 / 2
7,604
634
8,237
8,080
2,879
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Cuboidal
Vulcan
14
5 / 0 / 4
8,988
749
14,491
2,752
1,071
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 3 / 6
7,572
631
6,006
11,124
6,551
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
3 / 5 / 5
7,976
665
6,378
10,634
4,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
24
8
Kills
9
9
Deaths
8
12
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Cuboidal
Vulcan
5
0
4
7
W
1
3
6
1.33
L
Ymir
3
1
5
5.5
W
3
5
5
1.1
L
Vulcan
1
4
5
0.88
L
Ah Muzen Cab
cebula152
Ah Muzen Cab
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,662
Damage
26,875
29,262
Taken
24,510
20,212
Mitigated
12,427
6,011
Healing
5,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Cuboidal
Vulcan
14,491
3,260
0
1,483
2,752
1,071
0
960
1,764
58,293
0
W
6,006
1,101
6
2,563
11,124
6,551
304
5,804
5,036
0
11,490
L
Ymir
4,058
963
643
2,204
12,384
14,216
0
6,288
5,409
11,889
0
W
6,378
1,136
0
1,571
10,634
4,805
0
5,519
4,909
0
18,126
L
Vulcan
8,367
1,932
626
988
8,798
3,117
0
4,225
4,211
35,950
0
L
Ah Muzen Cab
cebula152
Ah Muzen Cab
8,237
2,671
0
1,550
8,080
2,879
0
3,197
4,424
0
22,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,280
Gold Earned
24,536
141
Minions Killed
175
4
Camps Cleared
7
658,093
Distance Traveled
652,172
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,988
749
131
11
6
252,991
4
W
Mulan
7,572
631
17
1
0
194,769
2
L
Ymir
8,437
703
20
2
2
218,064
3
W
Thor
7,976
665
27
2
1
204,412
2
L
Vulcan
7,239
603
91
8
1
232,781
4
L
Ah Muzen Cab
7,604
634
30
3
1
207,248
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role