Player Matchup

Merlin
Merlin
CaptainGraug
Merlin
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,676 Elo+
Party 1
Guan Yu
Guan Yu
FlaccidHotcake
Guan Yu
Level 104
God Stats
1W - 1L
1,303 SR
Queue Stats
5W - 9L
1,407 Elo+
Party 1
Discordia
Discordia
Gorrazin
Discordia
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,378 Elo+
Party 1
Agni
Agni
Mousk420
Agni
Level 66
God Stats
3W - 5L
1,420 SR
Queue Stats
100W - 109L
1,395 Elo+
Solo
Hercules
Hercules
Roguestar9294
Hercules
Level 60
God Stats
1W - 3L
1,150 SR
Queue Stats
55W - 48L
1,427 Elo+
Solo
Team Averages
Level 69
1,374 SR
1,457 Elo+

VS

Team Averages
Level 119
1,479 SR
1,460 Elo+
Sylvanus
Sylvanus
JLucky612
Sylvanus
Level 108
God Stats
0W - 2L
1,478 SR
Queue Stats
86W - 81L
1,488 Elo+
Solo
Camazotz
Camazotz
Nayt3face
Camazotz
Level 126
God Stats
8W - 7L
1,550 SR
Queue Stats
788W - 831L
1,463 Elo+
Solo
Vamana
Vamana
gsaylord
Vamana
Level 127
God Stats
2W - 5L
1,338 SR
Queue Stats
223W - 272L
1,504 Elo+
Solo
Cerberus
Cerberus
izzymortal
Cerberus
Level 126
God Stats
0W - 3L
1,537 SR
Queue Stats
67W - 54L
1,494 Elo+
Solo
Izanami
Izanami
smashyomamagash
Izanami
Level 107
God Stats
6W - 7L
1,492 SR
Queue Stats
435W - 523L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
11 / 6 / 9
16,048
764
32,978
16,325
5,717
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
1 / 8 / 14
13,149
626
14,844
30,496
37,372
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Discordia
Gorrazin
Discordia
20
4 / 8 / 13
13,524
644
23,543
15,557
4,282
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Agni
20
6 / 10 / 6
13,611
648
34,273
20,355
4,154
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Roguestar9294
Hercules
20
3 / 5 / 13
14,385
685
15,098
26,625
27,694
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
JLucky612
Sylvanus
20
10 / 5 / 15
16,499
786
24,886
36,697
43,014
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Camazotz
Nayt3face
Camazotz
20
14 / 5 / 12
15,721
749
28,041
36,666
30,593
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vamana
gsaylord
Vamana
20
3 / 5 / 19
14,308
681
14,141
38,801
39,736
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
izzymortal
Cerberus
20
9 / 7 / 15
14,769
703
23,717
39,658
39,716
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 3 / 4
9,452
450
2,672
4,244
1,486
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
101
25
Kills
36
37
Deaths
25
55
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Merlin
11
6
9
2.58
W
1
8
14
1
W
Discordia
Gorrazin
Discordia
4
8
13
1.31
L
Sylvanus
JLucky612
Sylvanus
10
5
15
3.5
W
Agni
6
10
6
0.9
L
Camazotz
Nayt3face
Camazotz
14
5
12
4
W
Hercules
Roguestar9294
Hercules
3
5
13
1.9
L
Vamana
gsaylord
Vamana
3
5
19
2.5
L
Cerberus
izzymortal
Cerberus
9
7
15
2.36
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,736
Damage
93,457
109,358
Taken
156,066
79,219
Mitigated
154,545
40,005
Healing
87,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
32,978
1,159
1,506
2,179
16,325
5,717
1,936
5,638
10,687
68,656
0
W
14,844
2,391
7,628
12,415
30,496
37,372
124
13,989
16,507
637
25,765
W
Discordia
Gorrazin
Discordia
23,543
1,143
878
665
15,557
4,282
1,788
6,603
8,954
36,301
0
L
Sylvanus
JLucky612
Sylvanus
24,886
6,878
18,670
14,532
36,697
43,014
1,233
24,369
11,854
49,521
0
W
Agni
34,273
1,849
2,038
1,827
20,355
4,154
1,931
10,418
9,937
59,775
0
L
Camazotz
Nayt3face
Camazotz
28,041
6,097
3,954
14,473
36,666
30,593
1,646
19,507
16,518
0
48,808
W
Hercules
Roguestar9294
Hercules
15,098
2,734
1,149
9,720
26,625
27,694
1,280
11,955
14,670
12,465
20,267
L
Vamana
gsaylord
Vamana
14,141
6,911
7,930
12,175
38,801
39,736
926
23,061
15,370
0
38,726
L
Cerberus
izzymortal
Cerberus
23,717
513
3,888
11,873
39,658
39,716
153
26,601
12,788
53,006
0
L
2,672
1,450
0
0
4,244
1,486
0
2,661
1,477
0
6,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,717
Gold Earned
70,749
222
Minions Killed
209
0
Camps Cleared
0
1,811,193
Distance Traveled
1,566,899
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
16,048
764
74
4
0
348,111
1
W
Guan Yu
13,149
626
26
1
0
392,268
2
W
Discordia
13,524
644
36
2
0
315,950
0
L
Sylvanus
16,499
786
52
2
0
322,776
2
W
Agni
13,611
648
42
2
0
290,131
0
L
Camazotz
15,721
749
38
2
0
367,922
0
W
Hercules
14,385
685
44
2
0
464,733
3
L
Vamana
14,308
681
44
2
0
408,808
3
L
Cerberus
14,769
703
65
3
0
392,021
2
L
Izanami
9,452
450
10
0
0
75,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role