Player Matchup

Fenrir
Fenrir
ClownPaintFaygo
Fenrir
Level 62
God Stats
10W - 14L
1,377 SR
Queue Stats
115W - 169L
1,176 Elo+
Solo
Odin
Odin
MidsizeAnt9
Odin
Level 70
God Stats
2W - 3L
1,404 SR
Queue Stats
9W - 17L
1,293 Elo+
Solo
Fafnir
Fafnir
NekoDaKing
Fafnir
Level 40
God Stats
8W - 8L
1,579 SR
Queue Stats
192W - 158L
1,633 Elo+
Solo
Neith
Neith
Raebridar
Neith
Level 132
God Stats
391W - 467L
1,487 SR
Queue Stats
925W - 1,174L
1,389 Elo+
Solo
Sol
Sol
haizailache
Sol
Level 39
God Stats
2W - 2L
1,904 SR
Queue Stats
44W - 36L
1,627 Elo+
Solo
Team Averages
Level 69
1,550 SR
1,423 Elo+

VS

Team Averages
Level 88
1,460 SR
1,462 Elo+
Hachiman
Hachiman
 
Hachiman
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
JDrama418
Osiris
Level 143
God Stats
8W - 5L
1,460 SR
Queue Stats
163W - 175L
1,502 Elo+
Solo
Thanatos
Thanatos
JF Flower
Thanatos
Level 78
God Stats
3W - 6L
1,261 SR
Queue Stats
33W - 24L
1,508 Elo+
Solo
Yemoja
Yemoja
unseasonedbreads
Yemoja
Level 89
God Stats
6W - 2L
1,578 SR
Queue Stats
331W - 410L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 2
5,885
392
550
9,167
1,683
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
1 / 3 / 3
7,726
515
5,603
8,906
4,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fafnir
NekoDaKing
Fafnir
11
2 / 0 / 7
7,876
525
3,759
11,906
10,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
Raebridar
Neith
9
0 / 7 / 2
6,361
424
4,914
9,137
1,791
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
11 / 7 / 1
9,984
666
16,792
12,381
2,657
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
15 / 4 / 2
9,308
621
20,790
11,734
3,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hel
 
Hel
13
2 / 3 / 4
8,053
537
3,914
9,791
3,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
JDrama418
Osiris
13
2 / 0 / 0
8,031
535
6,121
8,288
5,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
JF Flower
Thanatos
12
4 / 3 / 1
7,362
491
6,529
9,884
3,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 4 / 2
7,240
483
3,018
10,414
5,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
32
14
Kills
23
23
Deaths
14
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
15
4
2
4
W
Hel
 
Hel
2
3
4
1.33
L
0
6
2
0.17
W
Osiris
JDrama418
Osiris
2
0
0
2
W
Thanatos
JF Flower
Thanatos
4
3
1
1.5
L
1
3
3
0.83
L
Fafnir
NekoDaKing
Fafnir
2
0
7
5.5
L
Neith
Raebridar
Neith
0
7
2
0.14
L
11
7
1
1.64
W
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,618
Damage
40,372
51,497
Taken
50,111
21,195
Mitigated
21,265
13,657
Healing
17,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
20,790
10,520
0
4,439
11,734
3,779
410
6,360
5,194
0
61,551
W
Hel
 
Hel
3,914
294
950
3,328
9,791
3,252
351
5,804
3,942
42,421
0
L
550
325
55
1,655
9,167
1,683
0
497
8,609
0
16,133
W
Osiris
JDrama418
Osiris
6,121
1,764
0
1,702
8,288
5,958
276
1,457
6,390
4,931
39,876
W
Thanatos
JF Flower
Thanatos
6,529
1,709
0
5,878
9,884
3,238
0
2,691
6,853
0
42,734
L
5,603
1,092
0
2,543
8,906
4,591
221
577
7,882
2,690
35,641
L
Fafnir
NekoDaKing
Fafnir
3,759
783
0
2,920
11,906
10,473
0
1,986
9,601
15,906
0
L
Neith
Raebridar
Neith
4,914
2,060
0
1,032
9,137
1,791
0
1,436
7,664
0
29,118
L
16,792
9,405
0
5,452
12,381
2,657
1,284
2,765
9,352
67,578
0
W
3,018
523
461
1,009
10,414
5,038
418
4,256
6,082
36,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,832
Gold Earned
39,994
335
Minions Killed
404
0
Camps Cleared
0
1,287,710
Distance Traveled
1,393,488
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,308
621
84
6
0
269,180
4
W
Hel
8,053
537
85
6
0
279,332
3
L
Fenrir
5,885
392
34
2
0
164,736
0
W
Osiris
8,031
535
105
7
0
296,416
2
W
Thanatos
7,362
491
70
5
0
308,748
0
L
Odin
7,726
515
99
7
0
306,500
0
L
Fafnir
7,876
525
16
1
0
298,423
8
L
Neith
6,361
424
64
4
0
238,345
1
L
Sol
9,984
666
122
8
0
279,706
0
W
Yemoja
7,240
483
60
4
0
239,812
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role