Player Matchup

Ra
Ra
Rarities
Ra
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 9L
1,569 Elo+
Party 3
Gilgamesh
Gilgamesh
SMzp
Gilgamesh
Level 88
God Stats
6W - 2L
1,847 SR
Queue Stats
200W - 164L
1,621 Elo+
Party 3
Danzaburou
Danzaburou
TheGreaseMage
Danzaburou
Level 28
God Stats
3W - 0L
1,715 SR
Queue Stats
44W - 36L
1,507 Elo+
Party 1
Artemis
Artemis
UllrMain
Artemis
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
143W - 124L
1,560 Elo+
Party 1
Tiamat
Tiamat
Ðeft
Tiamat
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 26L
1,504 Elo+
Solo
Team Averages
Level 45
1,612 SR
1,552 Elo+

VS

Team Averages
Level 88
1,441 SR
1,633 Elo+
Horus
Horus
HellSpawn5194
Horus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Apollo
Apollo
LordVoidez93
Apollo
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Janus
Janus
Sandillian
Janus
Level 88
God Stats
0W - 1L
1,154 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nox
Nox
UNDEADG0DDESS
Nox
Level 138
God Stats
0W - 1L
1,718 SR
Queue Stats
2W - 1L
1,773 Elo+
Party 2
Atlas
Atlas
joeabad
Atlas
Level 121
God Stats
0W - 1L
1,331 SR
Queue Stats
8W - 1L
1,892 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 12
8,358
1,194
6,982
4,753
1,950
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Gilgamesh
SMzp
Gilgamesh
13
4 / 2 / 20
8,273
1,182
9,236
10,599
8,268
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
TheGreaseMage
Danzaburou
13
4 / 2 / 20
7,930
1,133
7,135
7,217
2,829
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Artemis
UllrMain
Artemis
14
10 / 3 / 11
8,710
1,244
13,552
10,768
4,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Ðeft
Tiamat
14
6 / 1 / 16
8,531
1,219
10,627
11,169
10,381
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 9 / 4
6,263
895
2,499
14,272
7,791
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Apollo
11
2 / 4 / 6
6,556
937
3,245
8,759
3,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
11
1 / 6 / 5
6,329
904
8,113
7,767
2,279
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 5 / 5
5,771
824
3,446
7,236
2,675
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Atlas
joeabad
Atlas
13
4 / 7 / 2
7,376
1,054
9,139
11,659
4,914
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
31
31
Kills
9
9
Deaths
31
79
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
9
4
0.33
L
Apollo
2
4
6
1.25
W
7
1
12
13
W
Gilgamesh
SMzp
Gilgamesh
4
2
20
7
L
Janus
1
6
5
0.58
W
Danzaburou
TheGreaseMage
Danzaburou
4
2
20
7
L
1
5
5
0.7
W
Artemis
UllrMain
Artemis
10
3
11
5.17
L
Atlas
joeabad
Atlas
4
7
2
0.71
W
Tiamat
Ðeft
Tiamat
6
1
16
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,532
Damage
26,442
44,506
Taken
49,693
27,966
Mitigated
20,833
24,359
Healing
7,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,499
1,349
44
520
14,272
7,791
0
4,671
9,601
0
4,449
L
Apollo
3,245
1,415
10
2,069
8,759
3,174
0
3,720
5,039
0
5,407
W
6,982
993
6,026
2,218
4,753
1,950
950
2,948
1,789
17,629
0
W
Gilgamesh
SMzp
Gilgamesh
9,236
1,990
2,035
2,116
10,599
8,268
356
3,455
7,102
4,857
12,856
L
Janus
8,113
251
135
686
7,767
2,279
0
3,520
4,247
16,500
0
W
Danzaburou
TheGreaseMage
Danzaburou
7,135
2,827
58
1,732
7,217
2,829
1,300
3,249
3,918
0
9,435
L
3,446
240
739
875
7,236
2,675
0
2,195
5,041
9,340
0
W
Artemis
UllrMain
Artemis
13,552
8,948
2,059
2,874
10,768
4,538
1,789
6,222
4,546
0
22,023
L
Atlas
joeabad
Atlas
9,139
1,838
740
1,751
11,659
4,914
0
5,468
6,191
16,384
0
W
Tiamat
Ðeft
Tiamat
10,627
1,072
1,436
3,805
11,169
10,381
584
4,551
6,453
18,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,802
Gold Earned
32,295
69
Minions Killed
55
0
Camps Cleared
0
781,454
Distance Traveled
613,074
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,263
895
3
0
0
103,915
0
L
Apollo
6,556
937
7
1
0
135,921
0
W
Ra
8,358
1,194
15
2
0
156,860
0
W
Gilgamesh
8,273
1,182
14
2
0
159,627
0
L
Janus
6,329
904
14
2
0
126,786
0
W
Danzaburou
7,930
1,133
3
0
0
147,968
0
L
Nox
5,771
824
15
2
0
126,865
0
W
Artemis
8,710
1,244
21
3
0
141,461
1
L
Atlas
7,376
1,054
16
2
0
119,587
0
W
Tiamat
8,531
1,219
16
2
0
175,538
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role