Player Matchup

Cthulhu
Cthulhu
BiggestBrainTv
Cthulhu
Level 8
God Stats
4W - 3L
1,373 SR
Queue Stats
4W - 3L
1,688 Elo+
Party 1
Kuzenbo
Kuzenbo
FunFreelance
Kuzenbo
Level 49
God Stats
3W - 0L
1,422 SR
Queue Stats
3W - 0L
1,688 Elo+
Party 1
Thanatos
Thanatos
TonyR3dGrave
Thanatos
Level 13
God Stats
2W - 0L
1,076 SR
Queue Stats
3W - 4L
1,688 Elo+
Party 1
Poseidon
Poseidon
ValorMiralis
Poseidon
Level 69
God Stats
2W - 2L
1,681 SR
Queue Stats
5W - 6L
1,464 Elo+
Party 1
Osiris
Osiris
b00mshacalaca
Osiris
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,688 Elo+
Party 1
Team Averages
Level 32
1,410 SR
1,644 Elo+

VS

Team Averages
Level 29
1,403 SR
1,299 Elo+
Ares
Ares
Applesauce13
Ares
Level 37
God Stats
5W - 3L
1,691 SR
Queue Stats
149W - 187L
1,331 Elo+
Solo
Tsukuyomi
Tsukuyomi
Danielzingace
Tsukuyomi
Level 25
God Stats
4W - 9L
1,345 SR
Queue Stats
5W - 12L
1,279 Elo+
Party 2
Merlin
Merlin
JuanPepeJr
Merlin
Level 26
God Stats
2W - 5L
1,348 SR
Queue Stats
28W - 46L
1,284 Elo+
Party 2
Medusa
Medusa
LUIS-_365
Medusa
Level 33
God Stats
2W - 6L
1,310 SR
Queue Stats
8W - 15L
1,305 Elo+
Party 2
Cthulhu
Cthulhu
talentedgolem
Cthulhu
Level 25
God Stats
2W - 4L
1,321 SR
Queue Stats
8W - 11L
1,298 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 11
10,776
513
10,528
18,123
15,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Kuzenbo
FunFreelance
Kuzenbo
16
1 / 0 / 9
10,526
501
7,155
14,709
19,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
TonyR3dGrave
Thanatos
19
11 / 4 / 5
12,468
594
6,972
14,804
7,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
ValorMiralis
Poseidon
20
14 / 1 / 4
13,863
660
14,342
8,758
3,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
6 / 3 / 8
11,355
541
15,517
14,166
13,716
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 1 / 0
7,195
343
3,514
7,068
4,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
Danielzingace
Tsukuyomi
15
2 / 8 / 1
9,557
455
8,962
17,396
5,712
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Merlin
JuanPepeJr
Merlin
11
1 / 11 / 1
7,735
368
5,504
13,314
4,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
LUIS-_365
Medusa
14
1 / 8 / 3
8,405
400
6,045
13,736
4,913
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
15
3 / 6 / 2
9,339
445
6,842
17,466
16,400
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
16
34
Kills
9
10
Deaths
34
37
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
1
0
2
W
2
2
11
3.75
L
Tsukuyomi
Danielzingace
Tsukuyomi
2
8
1
0.31
W
Kuzenbo
FunFreelance
Kuzenbo
1
0
9
5.5
L
Merlin
JuanPepeJr
Merlin
1
11
1
0.14
L
Medusa
LUIS-_365
Medusa
1
8
3
0.31
W
Thanatos
TonyR3dGrave
Thanatos
11
4
5
3.38
W
Poseidon
ValorMiralis
Poseidon
14
1
4
16
W
6
3
8
3.33
L
Cthulhu
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,514
Damage
30,867
70,560
Taken
68,980
59,017
Mitigated
35,511
23,803
Healing
8,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,514
259
0
1,686
7,068
4,147
0
5,326
1,742
6,748
0
W
10,528
928
1,524
4,052
18,123
15,441
2,590
3,868
14,205
55,902
0
L
Tsukuyomi
Danielzingace
Tsukuyomi
8,962
2,977
0
3,122
17,396
5,712
1,700
6,252
11,144
0
61,601
W
Kuzenbo
FunFreelance
Kuzenbo
7,155
2,950
0
1,697
14,709
19,167
1,955
3,961
10,586
24,885
0
L
Merlin
JuanPepeJr
Merlin
5,504
578
0
372
13,314
4,339
854
7,934
5,380
28,316
0
L
Medusa
LUIS-_365
Medusa
6,045
2,155
0
957
13,736
4,913
0
8,158
5,578
0
45,914
W
Thanatos
TonyR3dGrave
Thanatos
6,972
1,913
0
14,736
14,804
7,304
1,129
1,810
12,914
0
84,909
W
Poseidon
ValorMiralis
Poseidon
14,342
2,706
0
1,044
8,758
3,389
4,225
1,262
7,280
107,073
0
W
15,517
4,476
0
750
14,166
13,716
1,217
4,698
9,316
3,064
71,351
L
Cthulhu
6,842
886
138
2,370
17,466
16,400
971
4,675
12,791
35,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,988
Gold Earned
42,231
545
Minions Killed
321
0
Camps Cleared
0
1,974,457
Distance Traveled
1,479,828
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,195
343
8
0
0
148,851
4
W
Cthulhu
10,776
513
82
4
0
376,144
0
L
Tsukuyomi
9,557
455
106
5
0
372,748
5
W
Kuzenbo
10,526
501
27
1
0
384,955
0
L
Merlin
7,735
368
52
2
0
278,411
0
L
Medusa
8,405
400
89
4
0
304,064
0
W
Thanatos
12,468
594
132
6
0
413,006
0
W
Poseidon
13,863
660
194
9
0
432,215
2
W
Osiris
11,355
541
110
5
0
368,137
2
L
Cthulhu
9,339
445
66
3
0
375,754
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role