Player Matchup

Nike
Nike
AimHi
Nike
Level 49
God Stats
0W - 1L
1,462 SR
Queue Stats
120W - 163L
1,362 Elo+
Solo
Merlin
Merlin
KELION91
Merlin
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,192 Elo+
Party 1
Vulcan
Vulcan
ObsidianJulian
Vulcan
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,199 Elo+
Party 1
Team Averages
Level 56
1,487 SR
1,251 Elo+

VS

Team Averages
Level 88
1,653 SR
1,531 Elo+
Hercules
Hercules
RotRAMPAGE
Hercules
Level 56
God Stats
10W - 20L
1,327 SR
Queue Stats
13W - 26L
1,308 Elo+
Solo
Fenrir
Fenrir
WeedThieves
Fenrir
Level 69
God Stats
8W - 4L
1,835 SR
Queue Stats
216W - 177L
1,636 Elo+
Party 2
Zhong Kui
Zhong Kui
x_One_N_Only
Zhong Kui
Level 140
God Stats
23W - 10L
1,798 SR
Queue Stats
343W - 277L
1,649 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
AimHi
Nike
11
1 / 6 / 3
7,731
703
4,586
13,118
7,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
KELION91
Merlin
11
1 / 7 / 3
7,302
664
4,751
8,740
2,787
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 6 / 1
7,880
716
11,116
9,903
3,197
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
RotRAMPAGE
Hercules
12
2 / 2 / 13
9,060
824
3,531
11,992
6,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
13
6 / 3 / 10
9,091
826
9,007
12,099
5,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
x_One_N_Only
Zhong Kui
15
11 / 0 / 8
10,186
926
14,085
7,424
5,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
50
5
Kills
19
19
Deaths
5
7
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Nike
AimHi
Nike
1
6
3
0.42
L
Merlin
KELION91
Merlin
1
7
3
0.36
L
3
6
1
0.58
W
Hercules
RotRAMPAGE
Hercules
2
2
13
4.25
W
Fenrir
6
3
10
3.67
W
Zhong Kui
x_One_N_Only
Zhong Kui
11
0
8
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,453
Damage
26,623
31,761
Taken
31,515
13,839
Mitigated
17,758
1,825
Healing
11,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
AimHi
Nike
4,586
923
0
1,281
13,118
7,855
0
6,339
6,158
0
15,998
L
Merlin
KELION91
Merlin
4,751
224
113
181
8,740
2,787
0
4,322
4,080
24,895
0
L
11,116
5,848
0
250
9,903
3,197
0
3,439
6,036
30,876
0
W
Hercules
RotRAMPAGE
Hercules
3,531
571
796
4,789
11,992
6,574
191
7,069
4,678
3,295
14,987
W
Fenrir
9,007
2,020
0
2,866
12,099
5,219
700
6,065
5,822
0
26,421
W
Zhong Kui
x_One_N_Only
Zhong Kui
14,085
2,203
0
3,203
7,424
5,965
1,919
3,032
4,245
45,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,913
Gold Earned
28,337
97
Minions Killed
142
4
Camps Cleared
7
571,153
Distance Traveled
617,566
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,731
703
34
3
1
185,817
0
L
Merlin
7,302
664
30
3
2
184,173
0
L
Vulcan
7,880
716
33
3
1
201,163
2
W
Hercules
9,060
824
34
3
3
207,757
2
W
Fenrir
9,091
826
32
3
2
221,195
2
W
Zhong Kui
10,186
926
76
7
2
188,614
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role