Player Matchup

Charybdis
Charybdis
Killisandra
Charybdis
Level 23
God Stats
8W - 6L
1,558 SR
Queue Stats
9W - 9L
1,414 Elo+
Party 1
Vulcan
Vulcan
Knightgod78
Vulcan
Level 149
God Stats
39W - 38L
1,554 SR
Queue Stats
265W - 284L
1,396 Elo+
Solo
Khepri
Khepri
WolfsByqn
Khepri
Level 101
God Stats
1W - 0L
1,668 SR
Queue Stats
34W - 17L
1,673 Elo+
Party 1
Aphrodite
Aphrodite
mousething
Aphrodite
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,511 Elo+
Party 1
Raijin
Raijin
nod45
Raijin
Level 23
God Stats
1W - 0L
1,761 SR
Queue Stats
2W - 1L
1,478 Elo+
Party 1
Team Averages
Level 64
1,608 SR
1,494 Elo+

VS

Team Averages
Level 90
1,497 SR
1,443 Elo+
Arachne
Arachne
DarkPhoenixX582
Arachne
Level 128
God Stats
4W - 4L
1,574 SR
Queue Stats
495W - 518L
1,434 Elo+
Solo
King Arthur
King Arthur
GekkoGiirl
King Arthur
Level 145
God Stats
23W - 39L
1,420 SR
Queue Stats
574W - 619L
1,496 Elo+
Solo
Gilgamesh
Gilgamesh
Kyogre84
Gilgamesh
Level 91
God Stats
1W - 1L
1,697 SR
Queue Stats
39W - 46L
1,382 Elo+
Solo
Xing Tian
Xing Tian
nitsujh-21
Xing Tian
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 137L
1,470 Elo+
Solo
Scylla
Scylla
镜书先生
Scylla
Level 49
God Stats
0W - 2L
1,293 SR
Queue Stats
365W - 334L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Killisandra
Charybdis
20
11 / 6 / 14
15,549
1,037
43,102
27,026
16,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Vulcan
20
6 / 2 / 22
14,832
989
39,569
9,773
5,186
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Khepri
WolfsByqn
Khepri
20
5 / 2 / 25
16,865
1,124
13,747
31,954
62,705
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Aphrodite
mousething
Aphrodite
20
4 / 7 / 26
14,412
961
27,024
26,141
25,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Raijin
nod45
Raijin
20
8 / 5 / 13
15,049
1,003
21,175
21,303
12,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

79

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 10 / 9
14,975
998
26,838
32,945
12,594
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
GekkoGiirl
King Arthur
20
4 / 7 / 10
14,485
966
22,542
40,068
43,836
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gilgamesh
Kyogre84
Gilgamesh
20
3 / 6 / 14
14,021
935
14,221
33,588
23,081
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xing Tian
nitsujh-21
Xing Tian
20
2 / 6 / 12
13,496
900
13,038
28,708
39,820
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
20
5 / 5 / 13
14,946
996
33,945
18,184
4,742
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
80
34
Kills
22
22
Deaths
34
100
Assists
58
Player
Kills
Deaths
Assists
KDA
L
8
10
9
1.25
L
King Arthur
GekkoGiirl
King Arthur
4
7
10
1.29
W
Charybdis
Killisandra
Charybdis
11
6
14
3
W
Vulcan
6
2
22
8.5
L
Gilgamesh
Kyogre84
Gilgamesh
3
6
14
1.67
W
Khepri
WolfsByqn
Khepri
5
2
25
8.75
W
Aphrodite
mousething
Aphrodite
4
7
26
2.43
L
Xing Tian
nitsujh-21
Xing Tian
2
6
12
1.33
W
Raijin
nod45
Raijin
8
5
13
2.9
L
Scylla
5
5
13
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

144,617
Damage
110,584
116,197
Taken
153,493
122,477
Mitigated
124,073
45,384
Healing
11,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
26,838
14,616
685
7,592
32,945
12,594
0
25,057
7,576
0
34,307
L
King Arthur
GekkoGiirl
King Arthur
22,542
798
0
65
40,068
43,836
0
24,662
14,932
5,449
55,893
W
Charybdis
Killisandra
Charybdis
43,102
22,957
0
3,505
27,026
16,826
0
13,028
13,998
0
77,414
W
Vulcan
39,569
16,078
1,308
219
9,773
5,186
0
3,629
6,144
86,510
0
L
Gilgamesh
Kyogre84
Gilgamesh
14,221
2,265
1,360
1,136
33,588
23,081
0
22,575
10,693
9,942
31,625
W
Khepri
WolfsByqn
Khepri
13,747
1,784
839
9,380
31,954
62,705
0
14,889
17,065
20,920
0
W
Aphrodite
mousething
Aphrodite
27,024
3,223
12,883
14,696
26,141
25,600
0
13,449
12,692
51,232
0
L
Xing Tian
nitsujh-21
Xing Tian
13,038
610
0
139
28,708
39,820
0
15,568
12,892
28,916
0
W
Raijin
nod45
Raijin
21,175
1,137
766
1,788
21,303
12,160
0
7,009
14,294
49,864
0
L
Scylla
33,945
1,365
0
93
18,184
4,742
0
12,098
5,885
92,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,707
Gold Earned
71,923
365
Minions Killed
310
5
Camps Cleared
13
1,396,284
Distance Traveled
1,422,164
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
14,975
998
14
1
3
284,219
0
L
King Arthur
14,485
966
55
4
7
298,285
2
W
Charybdis
15,549
1,037
72
5
1
241,462
0
W
Vulcan
14,832
989
122
8
2
316,040
0
L
Gilgamesh
14,021
935
48
3
1
261,489
1
W
Khepri
16,865
1,124
7
0
0
297,596
0
W
Aphrodite
14,412
961
72
5
0
265,881
0
L
Xing Tian
13,496
900
28
2
1
292,254
2
W
Raijin
15,049
1,003
92
6
2
275,305
0
L
Scylla
14,946
996
165
11
1
285,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role