Player Matchup

Ah Muzen Cab
Ah Muzen Cab
CaII me mvp
Ah Muzen Cab
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 32L
1,445 Elo+
Party 2
Gilgamesh
Gilgamesh
DCCDevon
Gilgamesh
Level 78
God Stats
3W - 6L
1,443 SR
Queue Stats
315W - 472L
1,383 Elo+
Party 2
Zeus
Zeus
Dennis3158
Zeus
Level 18
God Stats
1W - 1L
1,684 SR
Queue Stats
28W - 51L
1,221 Elo+
Party 2
Team Averages
Level 72
1,542 SR
1,350 Elo+

VS

Team Averages
Level 92
1,573 SR
1,485 Elo+
Mulan
Mulan
HRz_DEATHCLUTCH-
Mulan
Level 140
God Stats
12W - 11L
1,507 SR
Queue Stats
274W - 327L
1,444 Elo+
Party 1
Chang'e
Chang'e
HRz_HOMiCiDE-
Chang'e
Level 109
God Stats
17W - 5L
1,666 SR
Queue Stats
250W - 267L
1,503 Elo+
Party 1
Neith
Neith
Jillwiches
Neith
Level 28
God Stats
18W - 17L
1,546 SR
Queue Stats
152W - 146L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CaII me mvp
Ah Muzen Cab
18
9 / 9 / 7
14,438
722
21,447
16,670
6,073
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
DCCDevon
Gilgamesh
17
5 / 7 / 13
14,160
708
20,177
27,194
22,103
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
6 / 10 / 5
14,229
711
15,456
16,163
4,714
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 15
12,893
645
12,155
30,752
29,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
19
13 / 7 / 8
14,860
743
19,037
21,445
6,654
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
18
10 / 6 / 14
14,864
743
22,950
23,370
8,502
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
63
20
Kills
26
26
Deaths
20
25
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
CaII me mvp
Ah Muzen Cab
9
9
7
1.39
L
Gilgamesh
DCCDevon
Gilgamesh
5
7
13
1.64
L
6
10
5
0.85
W
3
7
15
1.5
W
Chang'e
13
7
8
2.43
W
Neith
10
6
14
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,080
Damage
54,142
60,027
Taken
75,567
32,890
Mitigated
44,662
4,378
Healing
30,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
CaII me mvp
Ah Muzen Cab
21,447
5,378
0
1,335
16,670
6,073
2,427
7,025
9,491
0
72,593
L
Gilgamesh
DCCDevon
Gilgamesh
20,177
2,602
0
1,224
27,194
22,103
224
5,619
21,243
4,414
39,250
L
15,456
3,783
0
1,819
16,163
4,714
0
6,393
9,456
23,366
0
W
12,155
1,238
0
9,133
30,752
29,506
375
9,480
20,896
0
27,323
W
Chang'e
19,037
871
5,705
8,607
21,445
6,654
1,404
5,506
15,673
60,367
0
W
Neith
22,950
15,463
0
7,208
23,370
8,502
1,386
3,237
20,043
0
71,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,827
Gold Earned
42,617
194
Minions Killed
218
3
Camps Cleared
13
841,310
Distance Traveled
912,662
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
14,438
722
108
5
2
280,694
0
L
Gilgamesh
14,160
708
62
3
1
324,660
3
L
Zeus
14,229
711
24
1
0
235,956
1
W
Mulan
12,893
645
26
1
1
284,086
6
W
Chang'e
14,860
743
88
4
8
347,123
0
W
Neith
14,864
743
104
5
4
281,453
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role