Player Matchup

Cabrakan
Cabrakan
Masters
Djuyce
Cabrakan
Masters
Level 106
God Stats
144W - 110L
1,640 SR
Queue Stats
461W - 444L
2,695 MMR
Solo
Gilgamesh
Gilgamesh
Masters
Lapzil
Gilgamesh
Masters
Level 160
God Stats
3W - 4L
1,550 SR
Queue Stats
265W - 249L
2,624 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Masters
OrphansNoNamida
Morgan Le Fay
Masters
Level 149
God Stats
12W - 10L
1,676 SR
Queue Stats
273W - 238L
2,628 MMR
Party 1
Heimdallr
Heimdallr
Masters
Sekaishoodie
Heimdallr
Masters
Level 153
God Stats
34W - 38L
1,644 SR
Queue Stats
666W - 625L
2,523 MMR
Party 1
Fenrir
Fenrir
Masters
Svnlights
Fenrir
Masters
Level 158
God Stats
19W - 18L
1,367 SR
Queue Stats
524W - 523L
2,606 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 145
1,576 SR
2,615 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 155
1,638 SR
2,616 MMR
Cu Chulainn
Cu Chulainn
Masters
DK Ru6X
Cu Chulainn
Masters
Level 149
God Stats
1W - 2L
1,629 SR
Queue Stats
266W - 261L
2,573 MMR
Solo
Neith
Neith
Diamond I
DeeplyScarred
Neith
Diamond I
Level 149
God Stats
0W - 2L
1,355 SR
Queue Stats
264W - 239L
2,613 MMR
Solo
Ymir
Ymir
Masters
Grizzleydawg
Ymir
Masters
Level 157
God Stats
10W - 10L
1,665 SR
Queue Stats
338W - 320L
2,571 MMR
Solo
Thanatos
Thanatos
Diamond II
Shaxq
Thanatos
Diamond II
Level 158
God Stats
12W - 8L
1,779 SR
Queue Stats
74W - 53L
2,727 MMR
Party 2
The Morrigan
The Morrigan
Diamond III
Spagotty
The Morrigan
Diamond III
Level 160
God Stats
2W - 3L
1,764 SR
Queue Stats
65W - 39L
2,595 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Djuyce
Cabrakan
18
3 / 4 / 11
10,628
531
9,976
13,953
8,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
Lapzil
Gilgamesh
16
4 / 3 / 7
10,759
538
13,570
17,121
10,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
OrphansNoNamida
Morgan Le Fay
19
5 / 1 / 10
11,426
571
11,760
13,522
4,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Sekaishoodie
Heimdallr
20
5 / 2 / 4
12,030
602
11,128
11,249
3,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Svnlights
Fenrir
19
9 / 3 / 6
12,018
601
13,342
15,729
6,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bans
CliodhnaGebBastetMulan

VS

Bans
CamazotzLokiAchillesOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DK Ru6X
Cu Chulainn
10
0 / 3 / 1
7,563
378
4,801
10,710
5,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
4 / 3 / 2
10,216
511
12,351
13,780
4,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 6 / 4
8,105
405
4,561
23,682
20,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
Shaxq
Thanatos
15
3 / 9 / 3
9,657
483
10,377
17,835
5,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
Spagotty
The Morrigan
17
6 / 5 / 2
11,112
556
14,654
9,909
3,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
25
26
Kills
13
13
Deaths
26
38
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
DK Ru6X
Cu Chulainn
0
3
1
0.17
L
4
3
2
1.67
W
Cabrakan
Djuyce
Cabrakan
3
4
11
2.13
L
0
6
4
0.33
W
Gilgamesh
Lapzil
Gilgamesh
4
3
7
2.5
W
Morgan Le Fay
OrphansNoNamida
Morgan Le Fay
5
1
10
10
W
Heimdallr
Sekaishoodie
Heimdallr
5
2
4
3.5
L
Thanatos
Shaxq
Thanatos
3
9
3
0.5
L
The Morrigan
Spagotty
The Morrigan
6
5
2
1.4
W
Fenrir
Svnlights
Fenrir
9
3
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,776
Damage
46,744
71,574
Taken
75,916
34,729
Mitigated
40,131
19,090
Healing
23,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
DK Ru6X
Cu Chulainn
4,801
797
0
4,074
10,710
5,667
0
272
9,652
0
32,146
L
12,351
5,647
0
5,641
13,780
4,308
151
3,200
10,323
0
84,841
W
Cabrakan
Djuyce
Cabrakan
9,976
1,041
0
3,150
13,953
8,990
0
3,297
10,536
56,777
0
L
4,561
516
0
2,129
23,682
20,453
0
8,693
14,336
21,665
0
W
Gilgamesh
Lapzil
Gilgamesh
13,570
3,477
0
3,298
17,121
10,766
930
1,340
15,113
9,218
56,539
W
Morgan Le Fay
OrphansNoNamida
Morgan Le Fay
11,760
924
0
4,483
13,522
4,525
1,499
2,918
10,394
87,478
0
W
Heimdallr
Sekaishoodie
Heimdallr
11,128
5,408
0
5,106
11,249
3,675
1,577
626
10,623
0
103,377
L
Thanatos
Shaxq
Thanatos
10,377
3,988
0
10,730
17,835
5,900
0
5,113
12,173
0
55,630
L
The Morrigan
Spagotty
The Morrigan
14,654
2,321
0
977
9,909
3,803
0
3,978
5,522
65,851
7,073
W
Fenrir
Svnlights
Fenrir
13,342
3,437
0
3,053
15,729
6,773
0
5,895
9,574
0
93,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,861
Gold Earned
46,653
639
Minions Killed
521
0
Camps Cleared
0
2,052,859
Distance Traveled
1,696,558
32
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,563
378
82
4
0
239,467
0
L
Neith
10,216
511
158
8
0
381,932
6
W
Cabrakan
10,628
531
100
5
0
400,014
13
L
Ymir
8,105
405
27
1
0
394,138
7
W
Gilgamesh
10,759
538
99
5
0
411,912
7
W
Morgan Le Fay
11,426
571
141
7
0
424,292
3
W
Heimdallr
12,030
602
159
8
0
372,220
6
L
Thanatos
9,657
483
108
5
0
334,096
2
L
The Morrigan
11,112
556
146
7
0
346,925
4
W
Fenrir
12,018
601
140
7
0
444,421
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role