Player Matchup

Danzaburou
Danzaburou
CrazyManNUT69
Danzaburou
Level 12
God Stats
1W - 4L
1,336 SR
Queue Stats
8W - 11L
1,360 Elo+
Party 2
Anubis
Anubis
GRODT-_-OP
Anubis
Level 47
God Stats
24W - 60L
1,321 SR
Queue Stats
109W - 169L
1,266 Elo+
Party 2
Ymir
Ymir
goastkiller69
Ymir
Level 12
God Stats
2W - 11L
1,265 SR
Queue Stats
6W - 21L
1,082 Elo+
Party 2
Team Averages
Level 24
1,307 SR
1,236 Elo+

VS

Team Averages
Level 72
1,069 SR
1,259 Elo+
Thoth
Thoth
Neppy-oniCHAN
Thoth
Level 78
God Stats
1W - 1L
1,041 SR
Queue Stats
46W - 57L
1,314 Elo+
Party 1
Medusa
Medusa
Rollinlex90
Medusa
Level 113
God Stats
3W - 13L
1,118 SR
Queue Stats
936W - 1,099L
1,354 Elo+
Solo
Kuzenbo
Kuzenbo
SpeedDemon368
Kuzenbo
Level 25
God Stats
4W - 1L
1,047 SR
Queue Stats
9W - 15L
1,110 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CrazyManNUT69
Danzaburou
12
2 / 9 / 3
8,537
610
4,535
12,284
2,686
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Anubis
GRODT-_-OP
Anubis
13
4 / 8 / 3
9,210
658
10,646
11,731
3,509
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

12
2 / 4 / 6
8,937
638
4,030
21,670
9,855
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 13
9,724
695
13,627
9,174
2,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Medusa
16
14 / 0 / 7
11,864
847
17,327
6,590
2,049
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
13
4 / 5 / 13
9,973
712
7,339
11,939
6,381
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
54
8
Kills
21
21
Deaths
8
12
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
CrazyManNUT69
Danzaburou
2
9
3
0.39
L
Anubis
GRODT-_-OP
Anubis
4
8
3
0.69
W
3
3
13
3.17
W
Medusa
14
0
7
17.5
W
Kuzenbo
4
5
13
2.1
L
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,211
Damage
38,293
45,685
Taken
27,703
16,050
Mitigated
11,079
6,921
Healing
4,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
CrazyManNUT69
Danzaburou
4,535
1,709
202
555
12,284
2,686
676
6,853
5,431
0
17,788
L
Anubis
GRODT-_-OP
Anubis
10,646
281
165
2,696
11,731
3,509
554
5,772
5,959
35,771
0
W
13,627
1,482
0
375
9,174
2,649
81
4,754
4,420
40,967
0
W
Medusa
17,327
8,425
0
2,804
6,590
2,049
2,340
4,242
2,348
0
57,446
W
Kuzenbo
7,339
2,512
321
751
11,939
6,381
86
6,217
5,722
17,254
0
L
4,030
984
0
3,303
21,670
9,855
548
8,512
13,158
15,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,684
Gold Earned
31,561
120
Minions Killed
166
2
Camps Cleared
9
598,395
Distance Traveled
746,738
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,537
610
36
3
2
191,302
1
L
Anubis
9,210
658
56
4
0
191,190
1
W
Thoth
9,724
695
51
4
5
246,362
1
W
Medusa
11,864
847
88
6
4
266,357
0
W
Kuzenbo
9,973
712
27
2
0
234,019
0
L
Ymir
8,937
638
28
2
0
215,903
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role