Player Matchup

Bellona
Bellona
GoldSniper BR
Bellona
Level 60
God Stats
2W - 4L
1,376 SR
Queue Stats
43W - 49L
1,310 Elo+
Solo
Medusa
Medusa
Goose124786
Medusa
Level 49
God Stats
3W - 0L
1,780 SR
Queue Stats
196W - 203L
1,356 Elo+
Party 2
Izanami
Izanami
bethzylol
Izanami
Level 36
God Stats
4W - 14L
1,221 SR
Queue Stats
131W - 167L
1,317 Elo+
Party 2
Poseidon
Poseidon
bossco_420
Poseidon
Level 54
God Stats
5W - 2L
1,456 SR
Queue Stats
66W - 87L
1,357 Elo+
Solo
Cliodhna
Cliodhna
l4RYK4N0NGA
Cliodhna
Level 38
God Stats
8W - 3L
1,500 SR
Queue Stats
58W - 71L
1,243 Elo+
Solo
Team Averages
Level 47
1,467 SR
1,317 Elo+

VS

Team Averages
Level 49
1,293 SR
1,235 Elo+
Susano
Susano
Brrtman
Susano
Level 79
God Stats
2W - 9L
1,211 SR
Queue Stats
164W - 225L
1,262 Elo+
Party 1
Sol
Sol
KooshKaptain
Sol
Level 50
God Stats
31W - 32L
1,447 SR
Queue Stats
170W - 204L
1,382 Elo+
Solo
Jing Wei
Jing Wei
Ronin Shatarr
Jing Wei
Level 28
God Stats
2W - 7L
1,318 SR
Queue Stats
2W - 9L
1,183 Elo+
Party 1
Athena
Athena
Triggered75
Athena
Level 28
God Stats
13W - 34L
1,290 SR
Queue Stats
29W - 81L
1,136 Elo+
Party 1
Bellona
Bellona
candyy canee22
Bellona
Level 60
God Stats
0W - 1L
1,195 SR
Queue Stats
104W - 181L
1,213 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
10
1 / 0 / 4
6,027
603
3,295
4,718
2,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Medusa
9
6 / 1 / 4
6,197
620
7,102
4,720
1,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
bethzylol
Izanami
10
3 / 0 / 5
6,545
655
4,463
2,659
888
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
bossco_420
Poseidon
10
2 / 2 / 3
5,961
596
2,736
4,483
1,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
l4RYK4N0NGA
Cliodhna
10
7 / 1 / 2
6,355
636
2,679
4,371
1,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Brrtman
Susano
9
2 / 3 / 2
5,630
563
2,234
5,310
1,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
1 / 5 / 1
5,233
523
2,899
6,616
2,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jing Wei
Ronin Shatarr
Jing Wei
7
0 / 4 / 0
4,528
453
1,421
6,640
1,396
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
6
0 / 4 / 0
4,356
436
1,517
7,701
4,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 3 / 0
4,500
450
1,894
6,313
4,991
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
19
Kills
3
4
Deaths
19
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Susano
Brrtman
Susano
2
3
2
1
W
Bellona
1
0
4
3
W
Medusa
6
1
4
8
L
1
5
1
0.3
L
Jing Wei
Ronin Shatarr
Jing Wei
0
4
0
0
L
Athena
0
4
0
0
W
Izanami
bethzylol
Izanami
3
0
5
5.5
W
Poseidon
bossco_420
Poseidon
2
2
3
1.75
L
0
3
0
0
W
Cliodhna
l4RYK4N0NGA
Cliodhna
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,275
Damage
9,965
20,951
Taken
32,580
7,452
Mitigated
14,525
4,924
Healing
4,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
Brrtman
Susano
2,234
311
0
1,699
5,310
1,372
120
380
4,930
0
21,936
W
Bellona
3,295
1,494
0
1,697
4,718
2,380
210
0
4,718
0
24,913
W
Medusa
7,102
3,452
0
352
4,720
1,794
1,373
1,562
3,158
0
25,867
L
2,899
805
0
1,935
6,616
2,246
0
2,356
4,260
25,445
3,648
L
Jing Wei
Ronin Shatarr
Jing Wei
1,421
1,340
0
0
6,640
1,396
0
0
6,640
0
20,896
L
Athena
1,517
576
217
865
7,701
4,520
0
0
7,701
9,110
0
W
Izanami
bethzylol
Izanami
4,463
3,435
0
375
2,659
888
1,945
598
2,061
0
29,887
W
Poseidon
bossco_420
Poseidon
2,736
93
0
500
4,483
1,202
554
1,519
2,964
30,041
0
L
1,894
812
0
256
6,313
4,991
0
0
6,313
0
16,177
W
Cliodhna
l4RYK4N0NGA
Cliodhna
2,679
365
0
2,000
4,371
1,188
0
563
3,808
0
20,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,085
Gold Earned
24,247
257
Minions Killed
204
0
Camps Cleared
0
998,224
Distance Traveled
880,181
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
5,630
563
51
5
0
197,574
1
W
Bellona
6,027
603
56
6
0
215,963
0
W
Medusa
6,197
620
44
4
0
186,541
3
L
Sol
5,233
523
50
5
0
157,496
2
L
Jing Wei
4,528
453
49
5
0
189,592
0
L
Athena
4,356
436
17
2
0
187,050
0
W
Izanami
6,545
655
67
7
0
197,132
2
W
Poseidon
5,961
596
47
5
0
194,530
1
L
Bellona
4,500
450
37
4
0
148,469
0
W
Cliodhna
6,355
636
43
4
0
204,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role