Player Matchup

Hachiman
Hachiman
AceJit
Hachiman
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 41L
1,534 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ElPiggy69
Cu Chulainn
Level 61
God Stats
0W - 1L
1,337 SR
Queue Stats
60W - 72L
1,422 Elo+
Solo
Sylvanus
Sylvanus
Invincius
Sylvanus
Level 127
God Stats
0W - 1L
1,749 SR
Queue Stats
98W - 85L
1,613 Elo+
Solo
Zeus
Zeus
Kriøs7
Zeus
Level 25
God Stats
14W - 7L
1,639 SR
Queue Stats
34W - 36L
1,548 Elo+
Party 1
Thor
Thor
ougonnadie
Thor
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,481 Elo+
Solo
Team Averages
Level 72
1,545 SR
1,520 Elo+

VS

Team Averages
Level 75
1,650 SR
1,677 Elo+
Agni
Agni
JavarisJamapan
Agni
Level 104
God Stats
6W - 0L
1,788 SR
Queue Stats
30W - 14L
1,726 Elo+
Party 2
Gilgamesh
Gilgamesh
MrBean33
Gilgamesh
Level 107
God Stats
3W - 0L
1,266 SR
Queue Stats
30W - 14L
1,726 Elo+
Party 2
Neith
Neith
ScoobyGaming
Neith
Level 13
God Stats
10W - 2L
1,790 SR
Queue Stats
20W - 8L
1,707 Elo+
Party 2
Anubis
Anubis
cinamazing
Anubis
Level 47
God Stats
10W - 4L
1,908 SR
Queue Stats
25W - 11L
1,726 Elo+
Party 2
Chaac
Chaac
斩メ千军丶
Chaac
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AceJit
Hachiman
20
5 / 6 / 8
13,493
1,038
12,081
21,236
5,783
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
ElPiggy69
Cu Chulainn
18
3 / 9 / 6
12,254
943
14,361
30,573
17,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
Invincius
Sylvanus
20
1 / 3 / 12
13,940
1,072
13,099
32,385
19,635
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zeus
Kriøs7
Zeus
18
4 / 7 / 4
12,378
952
19,862
16,389
4,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
1 / 10 / 9
12,179
937
8,638
24,250
8,366
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

147

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 2 / 17
15,480
1,191
42,320
11,576
3,715
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
MrBean33
Gilgamesh
20
6 / 1 / 23
13,645
1,050
16,326
15,044
19,708
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

19
4 / 2 / 13
12,622
971
18,655
12,747
4,419
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
cinamazing
Anubis
20
5 / 4 / 17
13,168
1,013
19,378
12,945
5,883
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
7 / 5 / 18
13,780
1,060
22,726
19,772
18,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
123
14
Kills
35
35
Deaths
14
39
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Hachiman
AceJit
Hachiman
5
6
8
1.5
L
Cu Chulainn
ElPiggy69
Cu Chulainn
3
9
6
0.67
L
Sylvanus
Invincius
Sylvanus
1
3
12
2.33
W
13
2
17
10.75
L
Zeus
Kriøs7
Zeus
4
7
4
0.86
W
Gilgamesh
MrBean33
Gilgamesh
6
1
23
17.5
W
4
2
13
5.25
W
Anubis
cinamazing
Anubis
5
4
17
3.38
L
1
10
9
0.55
W
7
5
18
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,041
Damage
119,405
124,833
Taken
72,084
55,470
Mitigated
52,292
26,711
Healing
13,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
AceJit
Hachiman
12,081
9,121
0
2,784
21,236
5,783
0
10,521
10,495
0
48,340
L
Cu Chulainn
ElPiggy69
Cu Chulainn
14,361
2,861
330
3,116
30,573
17,177
0
16,699
13,700
3,251
27,369
L
Sylvanus
Invincius
Sylvanus
13,099
2,280
8,046
12,138
32,385
19,635
0
11,817
20,092
35,958
0
W
42,320
1,945
0
846
11,576
3,715
0
7,123
4,331
66,246
0
L
Zeus
Kriøs7
Zeus
19,862
1,949
0
297
16,389
4,509
0
9,355
6,943
40,271
0
W
Gilgamesh
MrBean33
Gilgamesh
16,326
4,144
0
138
15,044
19,708
0
6,006
8,623
0
25,833
W
18,655
7,747
0
1,903
12,747
4,419
0
6,038
6,480
0
35,655
W
Anubis
cinamazing
Anubis
19,378
352
0
4,521
12,945
5,883
0
6,351
6,420
59,081
0
L
8,638
555
0
0
24,250
8,366
0
13,306
10,812
0
28,808
W
22,726
2,824
0
6,434
19,772
18,567
0
9,015
10,449
0
44,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,244
Gold Earned
68,695
255
Minions Killed
275
11
Camps Cleared
9
1,205,397
Distance Traveled
1,273,173
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
13,493
1,038
78
6
0
233,313
0
L
Cu Chulainn
12,254
943
38
3
2
239,120
2
L
Sylvanus
13,940
1,072
47
4
2
244,931
0
W
Agni
15,480
1,191
66
5
0
268,339
1
L
Zeus
12,378
952
56
4
1
241,055
1
W
Gilgamesh
13,645
1,050
16
1
1
282,129
0
W
Neith
12,622
971
44
3
2
235,217
0
W
Anubis
13,168
1,013
87
7
5
226,590
2
L
Thor
12,179
937
36
3
6
246,978
3
W
Chaac
13,780
1,060
62
5
1
260,898
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role