Player Matchup

Khepri
Khepri
 
Khepri
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
AphrosDumpTruck
Medusa
Level 114
God Stats
3W - 6L
1,483 SR
Queue Stats
190W - 189L
1,513 Elo+
Solo
Merlin
Merlin
MyOwnSacrifice
Merlin
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 65L
1,486 Elo+
Party 2
Gilgamesh
Gilgamesh
WALDEEZIE
Gilgamesh
Level 160
God Stats
9W - 5L
1,727 SR
Queue Stats
125W - 126L
1,559 Elo+
Party 2
Camazotz
Camazotz
iDonors
Camazotz
Level 88
God Stats
20W - 25L
1,437 SR
Queue Stats
260W - 264L
1,509 Elo+
Solo
Team Averages
Level 126
1,529 SR
1,513 Elo+

VS

Team Averages
Level 114
1,548 SR
1,536 Elo+
Chiron
Chiron
BeasKnees
Chiron
Level 85
God Stats
8W - 2L
1,801 SR
Queue Stats
234W - 216L
1,571 Elo+
Solo
Achilles
Achilles
Herbieee
Achilles
Level 108
God Stats
9W - 17L
1,387 SR
Queue Stats
579W - 486L
1,570 Elo+
Party 1
Geb
Geb
Hyfronx
Geb
Level 157
God Stats
24W - 11L
1,729 SR
Queue Stats
586W - 571L
1,517 Elo+
Solo
Thoth
Thoth
Punnpun
Thoth
Level 104
God Stats
3W - 3L
1,312 SR
Queue Stats
362W - 317L
1,520 Elo+
Party 1
Nike
Nike
TastyBigC
Nike
Level 116
God Stats
46W - 48L
1,513 SR
Queue Stats
583W - 585L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
8
0 / 3 / 2
4,918
410
2,637
9,563
4,087
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 1 / 0
6,804
567
6,486
5,410
1,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
2 / 5 / 1
6,256
521
6,209
6,097
1,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
WALDEEZIE
Gilgamesh
12
2 / 1 / 0
6,782
565
3,904
9,266
5,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Camazotz
iDonors
Camazotz
10
1 / 3 / 3
6,180
515
4,210
11,210
3,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
BeasKnees
Chiron
13
2 / 1 / 1
7,466
622
5,458
7,360
1,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
Herbieee
Achilles
11
3 / 2 / 3
6,659
555
3,749
8,024
2,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Geb
10
2 / 1 / 6
6,549
546
2,619
9,589
6,379
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thoth
Punnpun
Thoth
11
4 / 2 / 3
7,034
586
9,411
6,782
2,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nike
12
2 / 1 / 1
6,995
583
6,915
6,882
4,788
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
27
7
Kills
13
13
Deaths
7
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
3
2
0.33
L
2
1
0
2
W
Chiron
BeasKnees
Chiron
2
1
1
2.5
W
Achilles
Herbieee
Achilles
3
2
3
2.25
W
Geb
2
1
6
5
L
2
5
1
0.5
W
Thoth
Punnpun
Thoth
4
2
3
2.75
W
Nike
2
1
1
2.5
L
Gilgamesh
WALDEEZIE
Gilgamesh
2
1
0
2
L
Camazotz
iDonors
Camazotz
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,446
Damage
28,152
41,546
Taken
38,637
15,838
Mitigated
17,764
15,791
Healing
14,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
2,637
97
167
1,961
9,563
4,087
0
4,510
4,799
10,916
0
L
6,486
2,240
0
2,295
5,410
1,171
0
266
5,144
0
45,344
W
Chiron
BeasKnees
Chiron
5,458
3,041
444
3,813
7,360
1,750
0
417
6,943
0
60,456
W
Achilles
Herbieee
Achilles
3,749
888
0
3,048
8,024
2,773
0
1,787
6,049
0
35,982
W
Geb
2,619
532
1,661
2,716
9,589
6,379
0
2,560
6,830
11,055
0
L
6,209
83
0
1,106
6,097
1,832
0
3,064
2,741
38,003
0
W
Thoth
Punnpun
Thoth
9,411
310
0
2,133
6,782
2,074
38
3,636
2,770
44,837
0
W
Nike
6,915
655
0
700
6,882
4,788
48
479
5,839
6,673
33,553
L
Gilgamesh
WALDEEZIE
Gilgamesh
3,904
585
0
3,897
9,266
5,718
0
1,214
8,052
5,164
32,990
L
Camazotz
iDonors
Camazotz
4,210
1,154
0
6,365
11,210
3,030
0
3,426
7,598
0
29,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,940
Gold Earned
34,703
381
Minions Killed
375
0
Camps Cleared
0
1,166,919
Distance Traveled
1,213,889
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
4,918
410
18
2
0
230,428
2
L
Medusa
6,804
567
103
9
0
229,206
4
W
Chiron
7,466
622
114
10
0
227,969
3
W
Achilles
6,659
555
72
6
0
259,502
8
W
Geb
6,549
546
19
2
0
253,155
3
L
Merlin
6,256
521
82
7
0
222,083
5
W
Thoth
7,034
586
82
7
0
237,091
4
W
Nike
6,995
583
88
7
0
236,172
1
L
Gilgamesh
6,782
565
101
8
0
237,716
0
L
Camazotz
6,180
515
77
6
0
247,486
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role