Player Matchup

Janus
Janus
Janùs
Janus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,739 Elo+
Party 1
Chaac
Chaac
Nitromersol
Chaac
Level 142
God Stats
2W - 3L
1,085 SR
Queue Stats
16W - 9L
1,652 Elo+
Party 1
Pele
Pele
Octane26
Pele
Level 27
God Stats
3W - 0L
1,764 SR
Queue Stats
4W - 0L
1,739 Elo+
Party 1
Team Averages
Level 65
1,450 SR
1,710 Elo+

VS

Team Averages
Level 75
1,500 SR
1,513 Elo+
Pele
Pele
 
Pele
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Mahathera
Agni
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Janùs
Janus
13
7 / 1 / 9
8,712
792
5,545
2,765
819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
7 / 0 / 10
8,705
791
11,490
7,899
7,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Pele
11
3 / 2 / 9
7,841
713
5,205
7,542
2,587
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
3 / 4 / 0
7,066
642
5,229
9,456
3,160
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
 
Gilgamesh
10
0 / 3 / 2
6,282
571
4,014
8,451
5,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Agni
7
0 / 10 / 0
5,850
532
2,416
8,111
2,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
5
17
Kills
3
3
Deaths
17
28
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
3
4
0
0.75
L
Gilgamesh
 
Gilgamesh
0
3
2
0.33
W
Janus
Janùs
Janus
7
1
9
11.5
L
Agni
0
10
0
0
W
7
0
10
12
W
Pele
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,240
Damage
11,659
18,206
Taken
26,018
10,639
Mitigated
10,760
6,258
Healing
2,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
5,229
560
0
567
9,456
3,160
0
1,279
7,920
0
26,348
L
Gilgamesh
 
Gilgamesh
4,014
989
301
1,258
8,451
5,116
0
2,326
5,812
0
9,668
W
Janus
Janùs
Janus
5,545
444
442
314
2,765
819
344
802
1,963
23,057
0
L
Agni
2,416
372
0
0
8,111
2,484
0
2,100
5,663
8,192
0
W
11,490
1,480
0
4,244
7,899
7,233
449
1,923
5,766
0
30,191
W
Pele
5,205
935
0
1,258
7,542
2,587
511
468
6,975
0
21,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,258
Gold Earned
19,198
133
Minions Killed
80
8
Camps Cleared
2
617,003
Distance Traveled
541,302
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,066
642
50
5
2
232,338
2
L
Gilgamesh
6,282
571
16
1
0
184,368
5
W
Janus
8,712
792
56
5
2
195,266
2
L
Agni
5,850
532
14
1
0
124,596
0
W
Chaac
8,705
791
50
5
1
195,588
0
W
Pele
7,841
713
27
2
5
226,149
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role