Player Matchup

Chiron
Chiron
Platinum I
ANGELJULIAN
Chiron
Platinum I
Level 127
God Stats
1W - 0L
1,610 SR
Queue Stats
105W - 67L
1,516 MMR
Party 2
Gilgamesh
Gilgamesh
Gold I
StupidRandom65
Gilgamesh
Gold I
Level 44
God Stats
4W - 1L
1,590 SR
Queue Stats
20W - 5L
1,742 MMR
Party 2
Cthulhu
Cthulhu
Platinum II
stupid random11
Cthulhu
Platinum II
Level 56
God Stats
4W - 0L
1,500 SR
Queue Stats
34W - 13L
2,025 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 76
1,567 SR
1,761 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 129
1,516 SR
1,497 MMR
Zeus
Zeus
Gold I
MrMan663
Zeus
Gold I
Level 125
God Stats
0W - 1L
1,409 SR
Queue Stats
58W - 62L
1,724 MMR
Party 1
Hercules
Hercules
Gold IV
Omvi
Hercules
Gold IV
Level 118
God Stats
0W - 5L
1,459 SR
Queue Stats
50W - 57L
1,504 MMR
Party 1
Ymir
Ymir
Gold V
Yotoeknee
Ymir
Gold V
Level 145
God Stats
12W - 7L
1,682 SR
Queue Stats
424W - 466L
1,263 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
15
5 / 0 / 10
10,127
723
13,302
6,753
2,919
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Gilgamesh
StupidRandom65
Gilgamesh
13
4 / 1 / 11
9,820
701
9,235
14,437
18,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
7 / 0 / 9
10,179
727
19,751
12,757
13,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
Morgan Le FayBastetAthenaAnubisOdin

VS

Bans
CabrakanChaacBaba YagaMulanAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
12
0 / 5 / 0
7,885
563
10,437
9,564
3,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Omvi
Hercules
10
0 / 6 / 0
8,163
583
4,841
20,823
22,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ymir
11
1 / 5 / 0
8,187
585
3,078
17,898
18,871
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
1
16
Kills
1
1
Deaths
16
30
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chiron
5
0
10
10
L
Zeus
0
5
0
0
L
Hercules
Omvi
Hercules
0
6
0
0
W
Gilgamesh
StupidRandom65
Gilgamesh
4
1
11
9.5
L
Ymir
1
5
0
0.2
W
7
0
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,288
Damage
18,356
33,947
Taken
48,285
35,387
Mitigated
45,329
12,251
Healing
11,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
13,302
4,649
1,278
2,614
6,753
2,919
2,496
2,736
4,017
0
59,177
L
Zeus
10,437
1,221
657
2,434
9,564
3,776
0
4,216
5,200
44,406
0
L
Hercules
Omvi
Hercules
4,841
1,778
0
8,608
20,823
22,682
0
7,041
13,243
0
13,956
W
Gilgamesh
StupidRandom65
Gilgamesh
9,235
2,190
0
2,162
14,437
18,470
0
6,878
7,559
0
20,452
L
Ymir
3,078
540
0
0
17,898
18,871
0
7,295
9,700
19,837
0
W
19,751
544
1,043
5,154
12,757
13,998
155
4,682
8,075
42,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,126
Gold Earned
24,235
170
Minions Killed
145
8
Camps Cleared
4
825,216
Distance Traveled
653,670
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,127
723
111
8
3
262,566
3
L
Zeus
7,885
563
81
6
2
214,336
6
L
Hercules
8,163
583
19
1
0
236,945
4
W
Gilgamesh
9,820
701
18
1
5
273,070
0
L
Ymir
8,187
585
45
3
2
202,389
1
W
Cthulhu
10,179
727
41
3
0
289,580
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role