Player Matchup

Zhong Kui
Zhong Kui
FancyCheeseDust
Zhong Kui
Level 156
God Stats
7W - 4L
1,945 SR
Queue Stats
62W - 31L
1,826 Elo+
Party 1
Nemesis
Nemesis
Lopunny
Nemesis
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
414W - 162L
1,884 Elo+
Party 1
Bacchus
Bacchus
Rappeller
Bacchus
Level 125
God Stats
12W - 4L
1,792 SR
Queue Stats
296W - 114L
1,897 Elo+
Party 1
Hachiman
Hachiman
SaltyFists
Hachiman
Level 28
God Stats
1W - 3L
1,501 SR
Queue Stats
5W - 3L
1,427 Elo+
Party 1
Team Averages
Level 115
1,685 SR
1,759 Elo+

VS

Team Averages
Level 59
1,404 SR
1,342 Elo+
Bellona
Bellona
HunkMcRiphard
Bellona
Level 39
God Stats
0W - 1L
1,285 SR
Queue Stats
5W - 10L
1,333 Elo+
Party 2
Olorun
Olorun
TrimData6555784
Olorun
Level 26
God Stats
0W - 2L
1,420 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Zeus
Zeus
blackdeath707
Zeus
Level 143
God Stats
1W - 8L
1,563 SR
Queue Stats
10W - 23L
1,213 Elo+
Solo
Neith
Neith
shaggysbathwater
Neith
Level 29
God Stats
2W - 6L
1,349 SR
Queue Stats
5W - 10L
1,322 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
FancyCheeseDust
Zhong Kui
17
4 / 1 / 8
11,120
794
11,816
12,410
8,064
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Lopunny
Nemesis
17
8 / 4 / 12
11,865
848
15,575
17,111
14,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bacchus
Rappeller
Bacchus
18
7 / 1 / 15
12,245
875
8,170
17,712
25,198
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Hachiman
SaltyFists
Hachiman
19
10 / 2 / 6
12,474
891
10,640
13,132
5,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
16
3 / 7 / 3
10,865
776
13,275
14,779
17,041
Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
0 / 7 / 0
9,491
678
4,226
14,059
4,326
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 10% of your Maximum Health and Mana over 3s.

15
3 / 7 / 1
10,483
749
12,753
11,179
3,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
2 / 8 / 5
11,026
788
12,064
12,129
4,016
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
17
29
Kills
8
8
Deaths
29
41
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
FancyCheeseDust
Zhong Kui
4
1
8
8
L
Bellona
3
7
3
0.64
W
Nemesis
Lopunny
Nemesis
8
4
12
3.5
W
Bacchus
Rappeller
Bacchus
7
1
15
14.5
W
Hachiman
SaltyFists
Hachiman
10
2
6
6.5
L
0
7
0
0
L
3
7
1
0.5
L
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,201
Damage
42,318
60,365
Taken
52,146
53,375
Mitigated
28,704
20,683
Healing
6,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
FancyCheeseDust
Zhong Kui
11,816
1,212
0
4,505
12,410
8,064
1,094
7,355
5,055
38,260
0
L
Bellona
13,275
3,614
0
613
14,779
17,041
0
5,172
9,607
2,757
26,976
W
Nemesis
Lopunny
Nemesis
15,575
7,184
0
5,770
17,111
14,126
748
4,900
12,211
0
39,999
W
Bacchus
Rappeller
Bacchus
8,170
1,175
980
4,893
17,712
25,198
0
3,470
14,242
28,102
0
W
Hachiman
SaltyFists
Hachiman
10,640
7,183
0
4,535
13,132
5,987
3,217
3,313
9,819
0
59,604
L
4,226
1,676
119
3,426
14,059
4,326
1,657
6,349
7,710
34,386
0
L
12,753
92
0
886
11,179
3,321
0
5,461
5,718
34,183
0
L
12,064
4,013
72
1,113
12,129
4,016
714
3,128
9,001
0
30,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,704
Gold Earned
41,865
265
Minions Killed
193
18
Camps Cleared
4
1,145,813
Distance Traveled
799,977
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,120
794
63
5
7
285,927
1
L
Bellona
10,865
776
47
3
2
226,694
0
W
Nemesis
11,865
848
54
4
5
283,762
1
W
Bacchus
12,245
875
39
3
3
298,241
1
W
Hachiman
12,474
891
109
8
3
277,883
0
L
Olorun
9,491
678
56
4
0
166,819
0
L
Zeus
10,483
749
56
4
2
213,226
0
L
Neith
11,026
788
34
2
0
193,238
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role