Player Matchup

Neith
Neith
BuffaloBilI
Neith
Level 77
God Stats
0W - 2L
1,285 SR
Queue Stats
27W - 37L
1,399 Elo+
Party 1
Nu Wa
Nu Wa
DeezyDuzIt95
Nu Wa
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,284 Elo+
Party 1
Hel
Hel
PrincessNikki x
Hel
Level 122
God Stats
2W - 6L
1,400 SR
Queue Stats
228W - 241L
1,476 Elo+
Party 1
Ymir
Ymir
holdmyrasengan
Ymir
Level 123
God Stats
1W - 3L
1,632 SR
Queue Stats
47W - 47L
1,472 Elo+
Party 1
Skadi
Skadi
xNoCapZonex
Skadi
Level 109
God Stats
0W - 3L
1,629 SR
Queue Stats
98W - 121L
1,530 Elo+
Party 1
Team Averages
Level 90
1,489 SR
1,432 Elo+

VS

Team Averages
Level 108
1,505 SR
1,455 Elo+
Bastet
Bastet
ACiiD_LiMiiTz
Bastet
Level 65
God Stats
2W - 1L
1,459 SR
Queue Stats
152W - 165L
1,338 Elo+
Party 3
He Bo
He Bo
BeckWrecks
He Bo
Level 155
God Stats
4W - 2L
1,581 SR
Queue Stats
687W - 571L
1,504 Elo+
Party 2
Cthulhu
Cthulhu
Chris_cravy23
Cthulhu
Level 108
God Stats
8W - 6L
1,485 SR
Queue Stats
185W - 207L
1,340 Elo+
Party 3
Atlas
Atlas
TheFrogGod
Atlas
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
398W - 369L
1,492 Elo+
Party 2
Hel
Hel
xCIRCUSx_xCLOWNx
Hel
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 9
8,808
678
15,883
12,200
5,105
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
2 / 3 / 6
9,307
716
3,547
7,850
3,552
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

14
1 / 5 / 9
8,717
671
10,625
16,395
7,818
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

16
3 / 4 / 7
9,945
765
16,461
21,652
19,325
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 6 / 6
9,886
760
24,459
17,246
7,129
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 5
8,832
679
5,011
11,244
4,827
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

He Bo
17
4 / 1 / 11
10,288
791
15,046
12,248
5,421
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cthulhu
18
9 / 2 / 9
10,812
832
18,790
28,534
23,899
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Atlas
17
5 / 2 / 10
10,173
783
17,077
18,256
20,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
2 / 2 / 10
9,950
765
10,907
19,914
9,829
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
67
12
Kills
22
22
Deaths
12
37
Assists
45
Player
Kills
Deaths
Assists
KDA
W
2
5
5
0.9
W
He Bo
4
1
11
9.5
L
1
4
9
1.38
W
Cthulhu
9
2
9
6.75
L
2
3
6
1.67
L
1
5
9
1.1
W
Atlas
5
2
10
5
L
3
4
7
1.63
W
2
2
10
3.5
L
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,975
Damage
66,831
75,343
Taken
90,196
42,929
Mitigated
64,750
33,445
Healing
48,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,011
1,843
697
1,291
11,244
4,827
1,196
4,723
6,521
0
7,401
W
He Bo
15,046
982
2,991
2,065
12,248
5,421
874
4,481
7,767
40,556
0
L
15,883
5,445
1,086
2,806
12,200
5,105
816
10,132
1,655
0
32,212
W
Cthulhu
18,790
812
3,574
9,060
28,534
23,899
176
6,878
21,656
35,003
0
L
3,547
1,189
0
320
7,850
3,552
820
6,448
1,224
11,258
0
L
10,625
1,221
12,771
7,857
16,395
7,818
318
13,738
2,349
16,440
0
W
Atlas
17,077
4,672
2,399
3,044
18,256
20,774
718
5,470
12,786
31,259
0
L
16,461
2,982
1,974
2,882
21,652
19,325
304
14,872
6,584
27,415
0
W
10,907
869
12,817
10,575
19,914
9,829
1,031
9,081
10,833
29,454
0
L
24,459
10,052
1,165
2,584
17,246
7,129
1,849
15,047
1,711
0
36,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,663
Gold Earned
50,055
100
Minions Killed
147
0
Camps Cleared
0
1,025,084
Distance Traveled
1,215,083
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,832
679
6
0
0
207,551
0
W
He Bo
10,288
791
58
4
0
224,938
1
L
Neith
8,808
678
32
2
0
235,751
0
W
Cthulhu
10,812
832
16
1
0
277,916
0
L
Nu Wa
9,307
716
12
1
0
140,716
0
L
Hel
8,717
671
10
1
0
212,853
0
W
Atlas
10,173
783
36
3
0
238,587
0
L
Ymir
9,945
765
20
2
0
219,259
0
W
Hel
9,950
765
31
2
0
266,091
0
L
Skadi
9,886
760
26
2
0
216,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role