Player Matchup

Cernunnos
Cernunnos
Killisandra
Cernunnos
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,737 Elo+
Party 3
Jormungandr
Jormungandr
WolfsByqn
Jormungandr
Level 101
God Stats
2W - 0L
1,797 SR
Queue Stats
56W - 13L
1,818 Elo+
Party 3
Neith
Neith
mousething
Neith
Level 23
God Stats
1W - 0L
1,851 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
nod45
Ymir
Level 22
God Stats
1W - 0L
1,774 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Team Averages
Level 42
1,731 SR
1,639 Elo+

VS

Team Averages
Level 68
1,437 SR
1,406 Elo+
King Arthur
King Arthur
Breathe Ep
King Arthur
Level 156
God Stats
0W - 1L
1,317 SR
Queue Stats
32W - 33L
1,452 Elo+
Party 2
Tiamat
Tiamat
Chuckster-BP
Tiamat
Level 58
God Stats
0W - 2L
1,416 SR
Queue Stats
0W - 3L
1,223 Elo+
Party 1
Bacchus
Bacchus
dannyboy72ll
Bacchus
Level 29
God Stats
0W - 1L
1,514 SR
Queue Stats
0W - 2L
1,407 Elo+
Party 1
Cliodhna
Cliodhna
sm0kedem2x
Cliodhna
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Killisandra
Cernunnos
13
3 / 3 / 10
8,280
828
8,360
7,731
3,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
WolfsByqn
Jormungandr
16
7 / 1 / 8
9,430
943
11,758
11,230
11,887
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
14
8 / 2 / 4
9,149
915
8,388
7,642
3,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
nod45
Ymir
13
2 / 2 / 3
8,190
819
3,920
7,794
6,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Breathe Ep
King Arthur
12
0 / 8 / 6
7,645
765
4,907
10,759
3,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
15
3 / 3 / 2
8,164
816
6,680
7,471
5,040
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
dannyboy72ll
Bacchus
13
2 / 2 / 5
7,754
775
5,617
10,854
10,896
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cliodhna
sm0kedem2x
Cliodhna
14
3 / 7 / 3
8,778
878
9,693
11,231
3,441
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
24
20
Kills
8
8
Deaths
20
25
Assists
16
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Breathe Ep
King Arthur
0
8
6
0.38
L
Tiamat
3
3
2
1.33
W
Cernunnos
Killisandra
Cernunnos
3
3
10
2.67
W
Jormungandr
WolfsByqn
Jormungandr
7
1
8
11
L
Bacchus
dannyboy72ll
Bacchus
2
2
5
2.25
W
Neith
8
2
4
5
W
Ymir
nod45
Ymir
2
2
3
1.75
L
Cliodhna
sm0kedem2x
Cliodhna
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,426
Damage
26,897
34,397
Taken
40,315
24,960
Mitigated
23,170
5,415
Healing
3,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Breathe Ep
King Arthur
4,907
1,136
0
611
10,759
3,793
0
3,878
6,881
0
15,752
L
Tiamat
6,680
362
95
1,411
7,471
5,040
240
5,464
2,007
31,185
0
W
Cernunnos
Killisandra
Cernunnos
8,360
4,070
0
476
7,731
3,081
1,025
4,210
3,521
0
18,199
W
Jormungandr
WolfsByqn
Jormungandr
11,758
4,752
343
1,347
11,230
11,887
420
2,714
8,516
36,912
0
L
Bacchus
dannyboy72ll
Bacchus
5,617
480
96
804
10,854
10,896
0
2,969
7,885
11,687
0
W
Neith
8,388
4,487
613
1,560
7,642
3,489
1,173
1,622
6,020
0
25,946
W
Ymir
nod45
Ymir
3,920
432
0
1,076
7,794
6,503
534
3,938
3,856
14,514
0
L
Cliodhna
sm0kedem2x
Cliodhna
9,693
790
0
145
11,231
3,441
0
4,126
7,105
0
25,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,049
Gold Earned
32,341
157
Minions Killed
143
6
Camps Cleared
8
669,068
Distance Traveled
679,323
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,645
765
31
3
2
158,261
0
L
Tiamat
8,164
816
59
6
2
179,153
2
W
Cernunnos
8,280
828
32
3
1
159,505
0
W
Jormungandr
9,430
943
63
6
1
181,649
2
L
Bacchus
7,754
775
12
1
0
184,624
1
W
Neith
9,149
915
43
4
2
168,922
1
W
Ymir
8,190
819
19
2
2
158,992
0
L
Cliodhna
8,778
878
41
4
4
157,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role