Player Matchup

Jing Wei
Jing Wei
FlowersPlease
Jing Wei
Level 84
God Stats
2W - 1L
1,517 SR
Queue Stats
147W - 133L
1,462 Elo+
Party 1
Khepri
Khepri
IbraFenwa
Khepri
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 32L
1,435 Elo+
Party 1
Bastet
Bastet
NickParadoxx
Bastet
Level 86
God Stats
6W - 3L
1,501 SR
Queue Stats
117W - 99L
1,512 Elo+
Party 1
Chang'e
Chang'e
PeepstheToad
Chang'e
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
36W - 40L
1,393 Elo+
Party 1
Cu Chulainn
Cu Chulainn
VirinalTemp
Cu Chulainn
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 25L
1,415 Elo+
Party 1
Team Averages
Level 46
1,504 SR
1,444 Elo+

VS

Team Averages
Level 79
1,480 SR
1,354 Elo+
Kumbhakarna
Kumbhakarna
Game9Runner
Kumbhakarna
Level 62
God Stats
1W - 1L
1,365 SR
Queue Stats
15W - 17L
1,305 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
VerdantShard
Ah Muzen Cab
Level 63
God Stats
4W - 2L
1,689 SR
Queue Stats
57W - 59L
1,405 Elo+
Party 2
Poseidon
Poseidon
brianjohncarlock
Poseidon
Level 105
God Stats
4W - 5L
1,541 SR
Queue Stats
116W - 157L
1,276 Elo+
Solo
Nox
Nox
chocolate_40
Nox
Level 78
God Stats
0W - 2L
1,247 SR
Queue Stats
32W - 38L
1,387 Elo+
Party 2
Ra
Ra
ripplesest
Ra
Level 88
God Stats
1W - 1L
1,557 SR
Queue Stats
104W - 121L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
FlowersPlease
Jing Wei
19
6 / 1 / 13
10,525
877
11,562
11,637
6,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Khepri
IbraFenwa
Khepri
15
0 / 3 / 12
9,215
768
2,268
13,465
14,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
18
12 / 3 / 9
11,142
929
23,413
15,749
9,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
PeepstheToad
Chang'e
16
2 / 2 / 10
9,293
774
6,808
10,037
5,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
VirinalTemp
Cu Chulainn
16
4 / 4 / 11
9,733
811
12,262
13,404
12,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Game9Runner
Kumbhakarna
15
1 / 4 / 7
9,019
752
5,962
15,877
18,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Muzen Cab
VerdantShard
Ah Muzen Cab
15
0 / 4 / 8
8,122
677
9,148
10,467
4,329
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
3 / 8 / 8
9,039
753
7,125
13,328
4,395
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
2 / 6 / 8
8,894
741
7,187
12,234
6,347
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
7 / 2 / 5
10,510
876
15,457
9,569
4,358
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
49
24
Kills
13
13
Deaths
24
55
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
FlowersPlease
Jing Wei
6
1
13
12.5
L
Kumbhakarna
Game9Runner
Kumbhakarna
1
4
7
1.13
W
Khepri
IbraFenwa
Khepri
0
3
12
2
W
Bastet
12
3
9
5.5
W
Chang'e
PeepstheToad
Chang'e
2
2
10
3.5
L
Ah Muzen Cab
VerdantShard
Ah Muzen Cab
0
4
8
1
W
Cu Chulainn
VirinalTemp
Cu Chulainn
4
4
11
2.38
L
3
8
8
0.88
L
2
6
8
1
L
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,313
Damage
44,879
64,292
Taken
61,475
48,259
Mitigated
37,896
32,258
Healing
13,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
FlowersPlease
Jing Wei
11,562
6,221
899
2,953
11,637
6,211
2,502
6,470
5,167
0
39,645
L
Kumbhakarna
Game9Runner
Kumbhakarna
5,962
405
684
1,762
15,877
18,467
0
3,764
11,251
9,350
0
W
Khepri
IbraFenwa
Khepri
2,268
165
405
998
13,465
14,743
614
6,765
6,700
4,452
0
W
Bastet
23,413
5,574
4,299
7,085
15,749
9,319
1,197
7,309
8,440
0
33,731
W
Chang'e
PeepstheToad
Chang'e
6,808
515
8,853
4,213
10,037
5,612
522
7,265
2,772
19,462
0
L
Ah Muzen Cab
VerdantShard
Ah Muzen Cab
9,148
4,539
281
925
10,467
4,329
713
1,644
8,179
0
20,102
W
Cu Chulainn
VirinalTemp
Cu Chulainn
12,262
2,228
1,300
1,253
13,404
12,374
420
7,922
5,482
3,963
17,637
L
7,125
1,951
700
2,373
13,328
4,395
33
1,902
10,903
12,610
0
L
7,187
439
397
692
12,234
6,347
433
1,072
10,763
17,697
0
L
15,457
1,406
3,253
2,519
9,569
4,358
540
1,858
7,434
37,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,908
Gold Earned
45,584
136
Minions Killed
139
0
Camps Cleared
0
1,217,460
Distance Traveled
1,070,348
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
10,525
877
52
4
0
225,586
0
L
Kumbhakarna
9,019
752
7
1
0
226,747
0
W
Khepri
9,215
768
7
1
0
239,927
0
W
Bastet
11,142
929
18
2
0
280,183
1
W
Chang'e
9,293
774
38
3
0
234,095
0
L
Ah Muzen Cab
8,122
677
36
3
0
213,494
0
W
Cu Chulainn
9,733
811
21
2
0
237,669
0
L
Poseidon
9,039
753
14
1
0
185,304
0
L
Nox
8,894
741
23
2
0
220,424
0
L
Ra
10,510
876
59
5
0
224,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role