Player Matchup

Mulan
Mulan
 
Mulan
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Friezie_pop
Hou Yi
Level 68
God Stats
12W - 3L
1,821 SR
Queue Stats
165W - 155L
1,553 Elo+
Solo
Atlas
Atlas
XShadowTwinsX
Atlas
Level 107
God Stats
11W - 5L
1,680 SR
Queue Stats
161W - 134L
1,507 Elo+
Solo
Chiron
Chiron
aburamestorm
Chiron
Level 154
God Stats
19W - 8L
1,682 SR
Queue Stats
655W - 630L
1,574 Elo+
Solo
Olorun
Olorun
locdoutsouljah
Olorun
Level 69
God Stats
107W - 78L
1,623 SR
Queue Stats
305W - 279L
1,427 Elo+
Solo
Team Averages
Level 101
1,661 SR
1,512 Elo+

VS

Team Averages
Level 89
1,515 SR
1,495 Elo+
Atlas
Atlas
Abyss_tran22
Atlas
Level 104
God Stats
21W - 23L
1,540 SR
Queue Stats
173W - 163L
1,501 Elo+
Solo
Neith
Neith
BagEmUpCoach
Neith
Level 82
God Stats
0W - 2L
1,282 SR
Queue Stats
471W - 458L
1,430 Elo+
Solo
Bastet
Bastet
Itz_Anziety
Bastet
Level 88
God Stats
16W - 10L
1,670 SR
Queue Stats
333W - 270L
1,579 Elo+
Solo
Bellona
Bellona
Kryptik_Pain
Bellona
Level 69
God Stats
0W - 1L
1,777 SR
Queue Stats
61W - 51L
1,525 Elo+
Solo
Ah Puch
Ah Puch
OwNin_yOu44
Ah Puch
Level 101
God Stats
2W - 6L
1,306 SR
Queue Stats
654W - 627L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
8
1 / 1 / 0
4,570
762
2,491
5,233
1,645
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hou Yi
7
2 / 0 / 0
4,140
690
3,114
3,312
703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

5
0 / 1 / 0
3,734
622
2,236
4,058
1,034
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chiron
8
1 / 0 / 0
4,520
753
1,472
2,496
683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

6
0 / 1 / 0
3,786
631
1,482
3,659
900
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 1
3,890
648
1,762
4,757
1,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
1 / 1 / 0
3,746
624
2,714
3,340
741
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bastet
4
1 / 0 / 0
3,283
547
985
2,429
516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bellona
Kryptik_Pain
Bellona
6
1 / 1 / 0
4,186
698
3,007
4,870
2,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ah Puch
OwNin_yOu44
Ah Puch
6
0 / 1 / 0
3,838
640
2,319
2,974
598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
4
4
Kills
3
3
Deaths
4
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
1
1
0
1
L
0
1
1
0.5
L
1
1
0
1
W
Hou Yi
2
0
0
2
L
Bastet
1
0
0
1
L
Bellona
Kryptik_Pain
Bellona
1
1
0
1
L
Ah Puch
OwNin_yOu44
Ah Puch
0
1
0
0
W
0
1
0
0
W
Chiron
1
0
0
1
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,795
Damage
10,787
18,758
Taken
18,370
4,965
Mitigated
5,938
10,548
Healing
7,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
2,491
117
0
2,917
5,233
1,645
0
0
4,957
0
23,448
L
1,762
960
0
1,896
4,757
1,648
0
1,414
3,343
11,360
0
L
2,714
1,445
0
1,835
3,340
741
0
1,014
2,326
0
17,171
W
Hou Yi
3,114
1,585
0
1,398
3,312
703
0
1,056
2,256
0
18,467
L
Bastet
985
310
0
1,348
2,429
516
0
575
1,854
0
6,687
L
Bellona
Kryptik_Pain
Bellona
3,007
1,040
0
1,474
4,870
2,435
0
331
4,539
0
17,157
L
Ah Puch
OwNin_yOu44
Ah Puch
2,319
133
0
1,296
2,974
598
0
384
2,590
14,724
0
W
2,236
911
810
2,082
4,058
1,034
0
706
3,352
9,155
0
W
Chiron
1,472
887
0
1,784
2,496
683
900
1,474
870
0
23,924
W
1,482
741
117
1,440
3,659
900
0
613
2,938
15,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,750
Gold Earned
18,943
218
Minions Killed
153
0
Camps Cleared
0
559,284
Distance Traveled
524,918
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
4,570
762
60
10
0
104,809
0
L
Atlas
3,890
648
14
2
0
119,200
2
L
Neith
3,746
624
36
6
0
95,477
0
W
Hou Yi
4,140
690
46
8
0
102,825
1
L
Bastet
3,283
547
15
3
0
82,383
2
L
Bellona
4,186
698
44
7
0
114,821
1
L
Ah Puch
3,838
640
44
7
0
113,037
2
W
Atlas
3,734
622
10
2
0
120,273
0
W
Chiron
4,520
753
69
12
0
106,941
2
W
Olorun
3,786
631
33
6
0
124,436
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role