Player Matchup

Thoth
Thoth
Gold V
Pandalize
Thoth
Gold V
Level 159
God Stats
2W - 0L
1,593 SR
Queue Stats
6W - 1L
1,660 MMR
Party 2
Fafnir
Fafnir
Gold V
SMITENOOB12345
Fafnir
Gold V
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,664 MMR
Party 2
Cupid
Cupid
Gold V
jaymadskills
Cupid
Gold V
Level 147
God Stats
2W - 0L
1,772 SR
Queue Stats
6W - 0L
1,664 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 138
1,622 SR
1,663 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 70
1,718 SR
1,520 MMR
Neith
Neith
Silver I
Heshai
Neith
Silver I
Level 81
God Stats
0W - 1L
1,855 SR
Queue Stats
17W - 16L
1,529 MMR
Party 1
Bacchus
Bacchus
Silver I
Trickstini
Bacchus
Silver I
Level 66
God Stats
1W - 1L
1,724 SR
Queue Stats
19W - 15L
1,527 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Silver I
ViperVenom
Morgan Le Fay
Silver I
Level 63
God Stats
0W - 1L
1,575 SR
Queue Stats
19W - 15L
1,505 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Pandalize
Thoth
18
7 / 4 / 7
14,000
700
25,004
14,412
5,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
1 / 2 / 12
13,649
682
11,600
26,471
47,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
8 / 9 / 6
13,875
694
18,172
22,564
8,898
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
CthulhuAo KuangChang'eGebOdin

VS

Bans
He BoHelIzanamiAphroditeHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Heshai
Neith
17
8 / 5 / 7
13,946
697
19,158
16,632
4,352
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Trickstini
Bacchus
14
1 / 5 / 10
12,294
615
10,416
29,733
48,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morgan Le Fay
ViperVenom
Morgan Le Fay
17
6 / 6 / 7
13,324
666
24,423
22,797
6,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
39
16
Kills
15
15
Deaths
16
25
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Neith
Heshai
Neith
8
5
7
2.3
W
Thoth
Pandalize
Thoth
7
4
7
2.63
W
1
2
12
3.5
L
Bacchus
Trickstini
Bacchus
1
5
10
1.2
L
Morgan Le Fay
ViperVenom
Morgan Le Fay
6
6
7
1.58
W
8
9
6
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,776
Damage
53,997
63,447
Taken
69,162
61,535
Mitigated
59,472
16,388
Healing
14,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Heshai
Neith
19,158
6,209
0
4,337
16,632
4,352
2,614
11,542
5,090
0
66,199
W
Thoth
Pandalize
Thoth
25,004
475
0
1,444
14,412
5,380
295
9,546
4,866
75,544
0
W
11,600
2,560
0
9,953
26,471
47,257
295
11,160
15,311
29,780
0
L
Bacchus
Trickstini
Bacchus
10,416
1,074
0
5,323
29,733
48,231
278
11,393
18,340
20,133
0
L
Morgan Le Fay
ViperVenom
Morgan Le Fay
24,423
1,128
188
4,302
22,797
6,889
227
14,327
8,470
64,944
0
W
18,172
10,261
134
4,857
22,564
8,898
1,653
14,580
7,984
0
57,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,524
Gold Earned
39,564
220
Minions Killed
206
6
Camps Cleared
7
1,018,222
Distance Traveled
978,019
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
13,946
697
123
6
4
312,978
0
W
Thoth
14,000
700
126
6
3
335,998
1
W
Fafnir
13,649
682
28
1
2
357,487
0
L
Bacchus
12,294
615
9
0
1
329,241
5
L
Morgan Le Fay
13,324
666
74
4
2
335,800
1
W
Cupid
13,875
694
66
3
1
324,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role