Player Matchup

Tsukuyomi
Tsukuyomi
Dotmn
Tsukuyomi
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 23L
1,433 Elo+
Party 2
Ah Puch
Ah Puch
HolyFatherIsaac
Ah Puch
Level 87
God Stats
2W - 2L
1,286 SR
Queue Stats
73W - 75L
1,425 Elo+
Solo
Terra
Terra
ScornGM
Terra
Level 66
God Stats
2W - 2L
1,801 SR
Queue Stats
18W - 17L
1,427 Elo+
Party 2
Gilgamesh
Gilgamesh
lx Grant xl
Gilgamesh
Level 82
God Stats
15W - 26L
1,450 SR
Queue Stats
66W - 83L
1,368 Elo+
Party 1
Cernunnos
Cernunnos
papichulloricky
Cernunnos
Level 39
God Stats
32W - 34L
1,516 SR
Queue Stats
61W - 81L
1,366 Elo+
Party 1
Team Averages
Level 68
1,511 SR
1,404 Elo+

VS

Team Averages
Level 75
1,461 SR
1,402 Elo+
Ganesha
Ganesha
FluffyDude32399
Ganesha
Level 46
God Stats
2W - 0L
1,767 SR
Queue Stats
55W - 60L
1,349 Elo+
Party 4
Bellona
Bellona
Frikchin
Bellona
Level 60
God Stats
2W - 3L
1,314 SR
Queue Stats
56W - 49L
1,449 Elo+
Party 3
Cliodhna
Cliodhna
M0b1u5
Cliodhna
Level 118
God Stats
9W - 11L
1,466 SR
Queue Stats
127W - 155L
1,372 Elo+
Party 4
Olorun
Olorun
UnHolyManners13
Olorun
Level 122
God Stats
5W - 5L
1,434 SR
Queue Stats
434W - 432L
1,447 Elo+
Party 4
Neith
Neith
pn0o
Neith
Level 29
God Stats
2W - 4L
1,324 SR
Queue Stats
21W - 21L
1,392 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Dotmn
Tsukuyomi
15
5 / 8 / 4
9,667
483
11,193
17,406
5,974
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
5 / 10 / 2
10,436
522
11,950
17,837
5,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Terra
ScornGM
Terra
15
3 / 4 / 8
9,878
494
7,204
17,201
18,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
lx Grant xl
Gilgamesh
18
4 / 4 / 2
11,137
557
10,740
19,093
18,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
papichulloricky
Cernunnos
15
8 / 7 / 3
9,642
482
16,199
15,705
5,314
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 14
9,684
484
6,356
15,319
11,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
Frikchin
Bellona
17
3 / 4 / 6
10,609
530
12,236
16,923
13,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cliodhna
M0b1u5
Cliodhna
18
13 / 4 / 7
11,628
581
18,975
20,175
9,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
13 / 6 / 2
12,287
614
17,251
15,213
7,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
pn0o
Neith
14
3 / 6 / 9
9,113
456
10,646
12,584
5,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
70
25
Kills
32
33
Deaths
25
19
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Dotmn
Tsukuyomi
5
8
4
0.88
W
0
5
14
1.4
W
Bellona
Frikchin
Bellona
3
4
6
1.5
L
5
10
2
0.6
W
Cliodhna
M0b1u5
Cliodhna
13
4
7
4.13
L
Terra
ScornGM
Terra
3
4
8
1.75
W
13
6
2
2.33
L
Gilgamesh
lx Grant xl
Gilgamesh
4
4
2
1.25
L
Cernunnos
papichulloricky
Cernunnos
8
7
3
1.36
W
Neith
pn0o
Neith
3
6
9
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,286
Damage
65,464
87,242
Taken
80,214
54,882
Mitigated
46,541
21,774
Healing
22,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Dotmn
Tsukuyomi
11,193
2,694
0
3,639
17,406
5,974
0
5,272
12,134
0
60,274
W
6,356
53
435
4,027
15,319
11,969
12
3,191
12,054
41,826
0
W
Bellona
Frikchin
Bellona
12,236
4,293
0
5,210
16,923
13,242
890
3,089
12,888
0
65,887
L
11,950
1,025
0
4,409
17,837
5,884
856
7,229
10,608
55,094
0
W
Cliodhna
M0b1u5
Cliodhna
18,975
3,496
0
3,731
20,175
9,030
0
3,959
15,888
0
74,259
L
Terra
ScornGM
Terra
7,204
776
351
4,872
17,201
18,988
539
4,920
12,266
38,995
0
W
17,251
10,901
933
5,383
15,213
7,204
2,118
7,701
7,202
66,458
8,599
L
Gilgamesh
lx Grant xl
Gilgamesh
10,740
1,742
202
4,457
19,093
18,722
472
0
19,011
14,069
55,578
L
Cernunnos
papichulloricky
Cernunnos
16,199
7,411
296
3,548
15,705
5,314
2,307
4,390
11,315
0
61,638
W
Neith
pn0o
Neith
10,646
4,503
0
2,620
12,584
5,096
0
3,336
9,201
0
46,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,760
Gold Earned
53,321
495
Minions Killed
508
0
Camps Cleared
0
1,744,922
Distance Traveled
1,963,790
9
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
9,667
483
90
5
0
374,183
2
W
Ganesha
9,684
484
36
2
0
374,259
3
W
Bellona
10,609
530
140
7
0
405,457
1
L
Ah Puch
10,436
522
112
6
0
334,110
1
W
Cliodhna
11,628
581
101
5
0
466,596
2
L
Terra
9,878
494
63
3
0
371,569
6
W
Olorun
12,287
614
132
7
0
374,117
10
L
Gilgamesh
11,137
557
134
7
0
361,374
0
L
Cernunnos
9,642
482
96
5
0
303,686
0
W
Neith
9,113
456
99
5
0
343,361
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role